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Updated Build and Documents for 1.1.2
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Collection of Known Bugs and reasons for their origin.
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## I changed Parts of a pawn and my genes do not apply!
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Issue: You had a pawn with "huge genitalia" and add a horse-cock with licentia or surgery. This new genitalia is not huge.
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Reason: The genes are applied when they are added. This is usually character-spawn. The genes change the attributes of the genitalia-hediff, and thus genitalia added after the genes are not affected.
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I think I will not gonna fix this.
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First of all, I think transplants wouldn't reasonably affected by genes.
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Second, for implementation I'd need to regularly check if every gene changed all relevant genitalia already, and do the same every x-ticks.
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This seems like a performance sink, so I will not gonna do it.
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## Pawn does not refresh empty Fertilin!
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Issue: A pawn has 0 (or low) Fertilin, and a mood debuff. But they do not do anything about it.
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