mirror of
				https://github.com/vegapnk/RJW-Genes.git
				synced 2024-08-15 00:23:31 +00:00 
			
		
		
		
	Draft for birth-inheritance of hive genes
This commit is contained in:
		
							parent
							
								
									085f572780
								
							
						
					
					
						commit
						a15895947a
					
				
					 11 changed files with 411 additions and 3 deletions
				
			
		
							
								
								
									
										22
									
								
								Source/Genes/Hive/Defs/QueenWorkerMappingDef.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								Source/Genes/Hive/Defs/QueenWorkerMappingDef.cs
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,22 @@
 | 
			
		|||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
using Verse;
 | 
			
		||||
 | 
			
		||||
namespace RJW_Genes
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// This def covers the birth of workers for each queen-xenotype. 
 | 
			
		||||
    /// 
 | 
			
		||||
    /// It is used when a baby is born to a pawn with the queen-xenotype; 
 | 
			
		||||
    /// There is a random check for the type of the baby, and if the baby is born to be a worker, 
 | 
			
		||||
    /// additional genes are looked up here. 
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    public class QueenWorkerMappingDef : Def
 | 
			
		||||
    {
 | 
			
		||||
        public string queenXenotype;
 | 
			
		||||
        public List<string> workerGenes;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -21,6 +21,9 @@ namespace RJW_Genes
 | 
			
		|||
        {
 | 
			
		||||
            if (req.Pawn == null || !req.Pawn.Spawned)
 | 
			
		||||
                return false;
 | 
			
		||||
            // If the pawn is not on Map (e.g. caravan), no mali 
 | 
			
		||||
            if (!HiveUtility.PawnIsOnHomeMap(req.Pawn))
 | 
			
		||||
                return false;
 | 
			
		||||
 | 
			
		||||
            if (GeneUtility.HasGeneNullCheck(req.Pawn, GeneDefOf.rjw_genes_zealous_loyalty))
 | 
			
		||||
            {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -67,5 +67,142 @@ namespace RJW_Genes
 | 
			
		|||
                && pawn.Spawned
 | 
			
		||||
                && pawn.Map == homeMap;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns the Xenotype of a pawn if the pawn has a xenotype with the queen gene.
 | 
			
		||||
        /// Null otherwise.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="pawn"></param>
 | 
			
		||||
        /// <returns>A xenotype with a queen gene, or null.</returns>
 | 
			
		||||
        public static XenotypeDef TryGetQueenXenotype(Pawn pawn)
 | 
			
		||||
        {
 | 
			
		||||
            if (pawn == null)
 | 
			
		||||
                return null; 
 | 
			
		||||
 | 
			
		||||
            if (GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_queen))
 | 
			
		||||
            {
 | 
			
		||||
                var potentialXenotype = pawn.genes.Xenotype;
 | 
			
		||||
                if (potentialXenotype != null && potentialXenotype.genes.Contains(GeneDefOf.rjw_genes_queen))
 | 
			
		||||
                {
 | 
			
		||||
                    return potentialXenotype;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Returns the Xenotype of a pawn if the pawn has a xenotype with the drone gene.
 | 
			
		||||
        /// Null otherwise.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="pawn"></param>
 | 
			
		||||
        /// <returns>A xenotype with a drone gene, or null.</returns>
 | 
			
		||||
        public static XenotypeDef TryGetDroneXenotype(Pawn pawn)
 | 
			
		||||
        {
 | 
			
		||||
            if (pawn == null)
 | 
			
		||||
                return null;
 | 
			
		||||
 | 
			
		||||
            if (GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_drone))
 | 
			
		||||
            {
 | 
			
		||||
                var potentialXenotype = pawn.genes.Xenotype;
 | 
			
		||||
                if (potentialXenotype != null && potentialXenotype.genes.Contains(GeneDefOf.rjw_genes_drone))
 | 
			
		||||
                {
 | 
			
		||||
                    return potentialXenotype;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Looks up the Queen-WorkerMappings and returns a cleaned / updated dictionary.
 | 
			
		||||
        /// 
 | 
			
		||||
        /// This method takes care of genes maybe not existing (from other mods) or misspellings etc. 
 | 
			
		||||
        /// Prints a bigger piece of information when debug printing is enabled. 
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>A mapping which Queen-Xenotypes should produce which worker genes.</returns>
 | 
			
		||||
 | 
			
		||||
        public static Dictionary<XenotypeDef,List<GeneDef>> GetQueenWorkerMappings()
 | 
			
		||||
        {
 | 
			
		||||
            Dictionary<XenotypeDef,List<GeneDef>> dict = new Dictionary<XenotypeDef, List<GeneDef>>();
 | 
			
		||||
            IEnumerable<QueenWorkerMappingDef> mappingDefs = DefDatabase<QueenWorkerMappingDef>.AllDefs;
 | 
			
		||||
 | 
			
		||||
            if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"Found {mappingDefs.Count()} Queen-Worker mappings in defs");
 | 
			
		||||
 | 
			
		||||
            // Dev-Note: I first a nice lambda here, but I used nesting in favour of logging.
 | 
			
		||||
            foreach (QueenWorkerMappingDef mappingDef in mappingDefs)
 | 
			
		||||
            {
 | 
			
		||||
               
 | 
			
		||||
                if (mappingDef.defName == "rjw_genes_default_worker_genes")
 | 
			
		||||
                {
 | 
			
		||||
                    // Do nothing, there is no lookup but this entry is fine and should not log a warning. 
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
                XenotypeDef queenDef = DefDatabase<XenotypeDef>.GetNamed(mappingDef.queenXenotype);
 | 
			
		||||
                if (queenDef != null)
 | 
			
		||||
                {
 | 
			
		||||
                    List<GeneDef> workerGenes = new List<GeneDef>();
 | 
			
		||||
                    foreach (string geneName in mappingDef.workerGenes)
 | 
			
		||||
                    {
 | 
			
		||||
                        GeneDef workerGene = DefDatabase<GeneDef>.GetNamed(geneName);
 | 
			
		||||
                        if (workerGene != null)
 | 
			
		||||
                            workerGenes.Add(workerGene);
 | 
			
		||||
                        else if(RJW_Genes_Settings.rjw_genes_detailed_debug)
 | 
			
		||||
                            ModLog.Warning($"Could not look up Gene {geneName} for {mappingDef.queenXenotype}.");
 | 
			
		||||
                    }
 | 
			
		||||
                    dict.Add(queenDef, workerGenes);
 | 
			
		||||
                }
 | 
			
		||||
                else {
 | 
			
		||||
                    if (RJW_Genes_Settings.rjw_genes_detailed_debug) 
 | 
			
		||||
                        ModLog.Warning($"Did not find a matching xenotype for {mappingDef.queenXenotype}! Defaulting to rjw_genes_default_worker_genes.");
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return dict;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Looks up the default genes for any queen offspring that has no other definition for it. 
 | 
			
		||||
        /// This is done by looking for the mapping with *exactly* defName rjw_genes_default_worker_genes. 
 | 
			
		||||
        /// 
 | 
			
		||||
        /// The idea is that players can edit the default types, but that this is a protected keyword. 
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <returns>A list of genes for workers that do not have specific mappings defined.</returns>
 | 
			
		||||
        public static List<GeneDef> LookupDefaultWorkerGenes()
 | 
			
		||||
        {
 | 
			
		||||
            IEnumerable<QueenWorkerMappingDef> mappingDefs = DefDatabase<QueenWorkerMappingDef>.AllDefs;
 | 
			
		||||
 | 
			
		||||
            List<GeneDef> workerGenes = new List<GeneDef>();
 | 
			
		||||
 | 
			
		||||
            var defaultMapping = mappingDefs.First(m => m.defName == "rjw_genes_default_worker_genes");
 | 
			
		||||
            if (defaultMapping == null)
 | 
			
		||||
            {
 | 
			
		||||
                ModLog.Error("Did not find default worker genes for queen-offspring! Please make sure you did not rename the 'rjw_genes_default_worker_genes'.");
 | 
			
		||||
                return workerGenes;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            foreach (string geneName in defaultMapping.workerGenes)
 | 
			
		||||
            {
 | 
			
		||||
                GeneDef workerGene = DefDatabase<GeneDef>.GetNamed(geneName);
 | 
			
		||||
                if (workerGene != null)
 | 
			
		||||
                    workerGenes.Add(workerGene);
 | 
			
		||||
                else if (RJW_Genes_Settings.rjw_genes_detailed_debug)
 | 
			
		||||
                    ModLog.Warning($"Could not look up gene {geneName} for rjw_genes_default_worker_genes.");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return workerGenes;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public static IEnumerable<XenotypeDef> getQueenXenotypes()
 | 
			
		||||
        {
 | 
			
		||||
            return DefDatabase<XenotypeDef>.AllDefs.Where(type => type.genes.Contains(GeneDefOf.rjw_genes_queen));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public static IEnumerable<XenotypeDef> getDroneXenotypes()
 | 
			
		||||
        {
 | 
			
		||||
            return DefDatabase<XenotypeDef>.AllDefs.Where(type => type.genes.Contains(GeneDefOf.rjw_genes_drone));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										150
									
								
								Source/Genes/Hive/Patches/Patch_BirthOutcome_SetHiveGenes.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										150
									
								
								Source/Genes/Hive/Patches/Patch_BirthOutcome_SetHiveGenes.cs
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,150 @@
 | 
			
		|||
using HarmonyLib;
 | 
			
		||||
using RimWorld;
 | 
			
		||||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
using Verse;
 | 
			
		||||
 | 
			
		||||
namespace RJW_Genes
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Patches the method `ApplyBirthOutcome` from `PregnancyUtility`. 
 | 
			
		||||
    /// 
 | 
			
		||||
    /// The 'ApplyBirthOutcome' returns the finished baby, for which we alter the pawn according to our xenotypes.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    
 | 
			
		||||
    [HarmonyPatch(typeof(PregnancyUtility), nameof(PregnancyUtility.ApplyBirthOutcome))]
 | 
			
		||||
    public class Patch_BirthOutcome_SetHiveGenes
 | 
			
		||||
    {
 | 
			
		||||
        const double QUEEN_CHANCE = 0.01f;
 | 
			
		||||
        const double DRONE_CHANCE = 0.49f;
 | 
			
		||||
        const double WORKER_CHANCE = 1 - QUEEN_CHANCE - DRONE_CHANCE;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        [HarmonyPostfix]
 | 
			
		||||
        static void HandleHiveBasedInheritance(ref Thing __result)
 | 
			
		||||
        {
 | 
			
		||||
            
 | 
			
		||||
            // Check: Was the born thing a pawn? 
 | 
			
		||||
            if (__result == null || !(__result is Pawn))
 | 
			
		||||
            {
 | 
			
		||||
                if (RJW_Genes_Settings.rjw_genes_detailed_debug)  ModLog.Message("There was a birth of something non-human - not entering logic for queen-drone-xenotype inheritance.");
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            Pawn pawn = (Pawn)__result;
 | 
			
		||||
 | 
			
		||||
            // Important: Not all pawns have mother/father. Some Pawns are born in Growth-Vats or born from mod. 
 | 
			
		||||
            bool hasQueenParent = TryFindParentQueenXenotype(pawn) != null;
 | 
			
		||||
            bool hasDroneParent = TryFindParentDroneXenotype(pawn) != null;
 | 
			
		||||
 | 
			
		||||
            if (hasQueenParent)
 | 
			
		||||
            {
 | 
			
		||||
                if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"PostFix PregnancyUtility::ApplyBirthOutcome - Checking Hive Inheritance because {pawn} has a queen parent.");
 | 
			
		||||
 | 
			
		||||
                XenotypeDef queenDef = TryFindParentQueenXenotype(pawn);
 | 
			
		||||
                // Case 1: Mother is Queen, Father is something else. Produce Worker.
 | 
			
		||||
                if (!hasDroneParent)
 | 
			
		||||
                {
 | 
			
		||||
                    if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} was born as a worker, as it did not have Drone Father ({100}% chance)");
 | 
			
		||||
                    MakeWorker(pawn, queenDef);
 | 
			
		||||
                }
 | 
			
		||||
                // Case 2: Mother is Queen, Father is drone. Apply xenotype as per chance.
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    double roll = (new Random()).NextDouble();
 | 
			
		||||
                    // Case 2.a: New Queen born
 | 
			
		||||
                    if (roll < QUEEN_CHANCE)
 | 
			
		||||
                    {
 | 
			
		||||
                        pawn.genes.SetXenotype(queenDef);
 | 
			
		||||
                        if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new queen with xenotype {queenDef.defName} ({QUEEN_CHANCE*100}% chance,rolled {roll})");
 | 
			
		||||
                        // TODO: Make a letter ? 
 | 
			
		||||
                    }
 | 
			
		||||
                    // Case 2.b: New Drone born
 | 
			
		||||
                    else if (roll < DRONE_CHANCE + QUEEN_CHANCE)
 | 
			
		||||
                    {
 | 
			
		||||
                        XenotypeDef droneDef = TryFindParentDroneXenotype(pawn);
 | 
			
		||||
                        pawn.genes.SetXenotype(droneDef);
 | 
			
		||||
                        if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a new drone with xenotype {droneDef.defName} ({(DRONE_CHANCE + QUEEN_CHANCE) * 100}% chance,rolled {roll}))");
 | 
			
		||||
                    }
 | 
			
		||||
                    // Case 2.c: Worker
 | 
			
		||||
                    else {
 | 
			
		||||
                        if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"{pawn} born as a worker ({(WORKER_CHANCE) * 100}% chance,rolled {roll}))");
 | 
			
		||||
                        MakeWorker(pawn, queenDef);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Turns a given pawn into a worker, by looking up the relevant genes as per queen.
 | 
			
		||||
        /// 
 | 
			
		||||
        /// If the queen xenotype has no mapping, the  "rjw_genes_default_worker_xenotype" are used instead.
 | 
			
		||||
        /// The genes are added as endogenes, so the worker can still become a xenotype. 
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="pawnTobeWorker">The pawn for which the genes are added.</param>
 | 
			
		||||
        /// <param name="queenDef">The xenotype of the queen, used for lookup.</param>
 | 
			
		||||
        private static void MakeWorker(Pawn pawnTobeWorker, XenotypeDef queenDef)
 | 
			
		||||
        {
 | 
			
		||||
            if (pawnTobeWorker == null)
 | 
			
		||||
                return;
 | 
			
		||||
 | 
			
		||||
            var mappings = HiveUtility.GetQueenWorkerMappings();
 | 
			
		||||
 | 
			
		||||
            var genes = mappings.TryGetValue(queenDef, HiveUtility.LookupDefaultWorkerGenes());
 | 
			
		||||
 | 
			
		||||
            foreach (var gene in genes)
 | 
			
		||||
                pawnTobeWorker.genes.AddGene(gene, false);
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Looks up if there is a Xenotype with Drone-Gene for the pawns parents. 
 | 
			
		||||
        /// This is to account that maybe father or mother are the drone (instead of hardcoding things for father).
 | 
			
		||||
        /// If both are drones, the mothers is returned.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
 | 
			
		||||
        /// <returns>The Drone-Xenotype of a parent or null. If both are drones, mothers are preferred.</returns>
 | 
			
		||||
        private static XenotypeDef TryFindParentDroneXenotype(Pawn pawn)
 | 
			
		||||
        {
 | 
			
		||||
            if (pawn == null)
 | 
			
		||||
                return null;
 | 
			
		||||
 | 
			
		||||
            var motherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetMother());
 | 
			
		||||
            var fatherXenotype = HiveUtility.TryGetDroneXenotype(pawn.GetFather());
 | 
			
		||||
 | 
			
		||||
            if (motherXenotype != null)
 | 
			
		||||
                return motherXenotype;
 | 
			
		||||
            if (fatherXenotype != null) 
 | 
			
		||||
                return fatherXenotype;
 | 
			
		||||
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Looks up if there is a Xenotype with Queen-Gene for the pawns parents. 
 | 
			
		||||
        /// This is to account that maybe father or mother are the queen (instead of hardcoding things for father).
 | 
			
		||||
        /// If both are queens, the mothers is returned.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="pawn">The pawn for whichs parent the xenotypes is looked up.</param>
 | 
			
		||||
        /// <returns>The Queen-Xenotype of a parent or null. If both are queens, mothers are preferred.</returns>
 | 
			
		||||
        private static XenotypeDef TryFindParentQueenXenotype(Pawn pawn)
 | 
			
		||||
        {
 | 
			
		||||
            if (pawn == null)
 | 
			
		||||
                return null;
 | 
			
		||||
 | 
			
		||||
            var motherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetMother());
 | 
			
		||||
            var fatherXenotype = HiveUtility.TryGetQueenXenotype(pawn.GetFather());
 | 
			
		||||
 | 
			
		||||
            if (motherXenotype != null)
 | 
			
		||||
                return motherXenotype;
 | 
			
		||||
            if (fatherXenotype != null)
 | 
			
		||||
                return fatherXenotype;
 | 
			
		||||
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -20,6 +20,9 @@ namespace RJW_Genes
 | 
			
		|||
            // Queens cannot have loyalty thoughts
 | 
			
		||||
            if (GeneUtility.HasGeneNullCheck(p, GeneDefOf.rjw_genes_queen))
 | 
			
		||||
                return (ThoughtState)false;
 | 
			
		||||
            // If the pawn is not on Map (e.g. caravan), no mali 
 | 
			
		||||
            if (!HiveUtility.PawnIsOnHomeMap(p))
 | 
			
		||||
                return (ThoughtState)false;
 | 
			
		||||
 | 
			
		||||
            if (GeneUtility.HasGeneNullCheck(p, GeneDefOf.rjw_genes_zealous_loyalty) && HiveUtility.QueensOnMap() >= 2)
 | 
			
		||||
            {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,10 +1,20 @@
 | 
			
		|||
using Verse;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using Verse;
 | 
			
		||||
 | 
			
		||||
namespace BTE_MMLA
 | 
			
		||||
namespace RJW_Genes
 | 
			
		||||
{
 | 
			
		||||
    [StaticConstructorOnStartup]
 | 
			
		||||
    public static class RJW_Genes
 | 
			
		||||
    {
 | 
			
		||||
        static RJW_Genes() => Log.Message("RJW-Genes loaded");
 | 
			
		||||
        static RJW_Genes()
 | 
			
		||||
        {
 | 
			
		||||
            ModLog.Message("RJW-Genes loaded");
 | 
			
		||||
            if (RJW_Genes_Settings.rjw_genes_detailed_debug)
 | 
			
		||||
            {
 | 
			
		||||
                ModLog.Message($"{HiveUtility.getQueenXenotypes().EnumerableCount()} Queen-Xenotypes ({string.Join(",", HiveUtility.getQueenXenotypes().Select(t => t.defName))})");
 | 
			
		||||
                ModLog.Message($"{HiveUtility.getDroneXenotypes().EnumerableCount()} Drone-Xenotypes ({string.Join(",", HiveUtility.getDroneXenotypes().Select(t => t.defName))})");
 | 
			
		||||
                ModLog.Message($"Found {HiveUtility.GetQueenWorkerMappings().Count} Queen-Worker Mappings  ({string.Join(",", HiveUtility.GetQueenWorkerMappings().Keys.Select(t => t.defName))} + Default) ");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -95,6 +95,8 @@
 | 
			
		|||
    <Compile Include="Genes\Hive\Genes\ConditionalStatAffecters\ConditionalStatAffecter_QueenCloseBy.cs" />
 | 
			
		||||
    <Compile Include="Genes\Hive\Genes\ConditionalStatAffecters\ConditionalStatAffecter_QueenAbsent.cs" />
 | 
			
		||||
    <Compile Include="Genes\Hive\Helpers\HiveUtility.cs" />
 | 
			
		||||
    <Compile Include="Genes\Hive\Defs\QueenWorkerMappingDef.cs" />
 | 
			
		||||
    <Compile Include="Genes\Hive\Patches\Patch_BirthOutcome_SetHiveGenes.cs" />
 | 
			
		||||
    <Compile Include="Genes\Hive\Thoughts\Thoughtworker_QueenAbsent_Mood.cs" />
 | 
			
		||||
    <Compile Include="Genes\Hive\Thoughts\Thoughtworker_MultipleQueens_Mood.cs" />
 | 
			
		||||
    <Compile Include="Genes\Hive\Thoughts\Thoughtworker_QueenPresent_Mood.cs" />
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue