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					 3 changed files with 9 additions and 20 deletions
				
			
		
										
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			@ -15,17 +15,13 @@ namespace RJW_Genes.Genes.Special
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         * Update Issue #26: 
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         * There are options that a 16 yo pawn and a 16 yo pawn have sex, 
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         * or there are races that have a different age-limits.
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         * I don't want to account for "trust me this race is really adult with Age 6!!!"-stuff.
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         * As it is somewhat a bug when the pawns age tho, I added that the youth-fountain also needs to have MIN_AGE. 
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         * If you'd like a different behaviour, you have to do it yourself. 
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         * I am not sure how I feel about this, but as some people that I consider "normal" asked me about this I changed it as requested in #26 and #28
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         */
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        const long AGE_TRANSFERED = 120000; // 120k == 2 days
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        // 18 Years * 60 Days / Year * 60k Ticks/Day + 1 for safety
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        const long MINIMUM_AGE = 18 * 60 * 60000 + 1;
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        // Comment AGE_TRANSFERED in for debugging, changes years
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        // const long AGE_TRANSFERED = 12000000; 
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        public static void Postfix(SexProps props)
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        {
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            if (props == null || props.pawn == null || props.partner == null || props.partner.IsAnimal() )
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			@ -39,8 +35,9 @@ namespace RJW_Genes.Genes.Special
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                // Make Partner older
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                props.partner.ageTracker.AgeBiologicalTicks += AGE_TRANSFERED;
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                // Make Pawn younger
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                props.pawn.ageTracker.AgeBiologicalTicks = Math.Max(MINIMUM_AGE, (pawnAge - AGE_TRANSFERED));
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                // Make Pawn younger if he is older than minimum age
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                if (pawnAge - AGE_TRANSFERED > MINIMUM_AGE)
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                    props.pawn.ageTracker.AgeBiologicalTicks = Math.Max(MINIMUM_AGE, (pawnAge - AGE_TRANSFERED));
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            }
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        }
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			@ -15,18 +15,13 @@ namespace RJW_Genes.Genes.Special
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         * Update Issue #26: 
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         * There are options that a 16 yo pawn and a 16 yo pawn have sex, 
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         * or there are races that have a different age-limits.
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         * I don't want to account for "trust me this race is really adult with Age 6!!!"-stuff.
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         * As it is somewhat a bug when the pawns age tho, I added that the youth-fountain also needs to have MIN_AGE. 
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         * If you'd like a different behaviour, you have to do it yourself. 
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         * I am not sure how I feel about this, but as some people that I consider "normal" asked me about this I changed it as requested in #26 and #28
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         */
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        const long AGE_REDUCTION = 60000; // 60k == 1 day
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        // 18 Years * 60 Days / Year * 60k Ticks/Day + 1 for safety
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        const long MINIMUM_AGE = 18 * 60 * 60000 + 1;
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        // Comment Below in for debugging
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        // const long AGE_REDUCTION = 6000000; // 6000k == 100 days
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        public static void Postfix(SexProps props)
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        {
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            if (props == null || props.pawn == null || props.partner == null || props.partner.IsAnimal())
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			@ -37,15 +32,12 @@ namespace RJW_Genes.Genes.Special
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            {
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                var partnerAge = props.partner.ageTracker.AgeBiologicalTicks;
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                props.partner.ageTracker.AgeBiologicalTicks = Math.Max(MINIMUM_AGE, partnerAge - AGE_REDUCTION);
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                if(partnerAge - AGE_REDUCTION > MINIMUM_AGE)
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                    props.partner.ageTracker.AgeBiologicalTicks = Math.Max(MINIMUM_AGE, partnerAge - AGE_REDUCTION);
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            }
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        }
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        private static float ticksToYears(long ticks)
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        {
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            return (ticks / 60000f) / 60f;
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        }
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    }
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}
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