Unified Cum-Genes and made them configurable

This commit is contained in:
Vegapnk 2024-07-08 18:54:37 +02:00
parent 7339bd41a1
commit 832c3aa0b8
8 changed files with 66 additions and 90 deletions

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@ -84,6 +84,10 @@ but they are meant mostly to have infectors immune against their own diseases.
- Faction Penalties for spreading diseases, stealing genes and aging pawns with age transfer - Faction Penalties for spreading diseases, stealing genes and aging pawns with age transfer
- Patch for [Imphilee Xeno](https://steamcommunity.com/sharedfiles/filedetails/?id=2990674516) by @Bunuffin - Patch for [Imphilee Xeno](https://steamcommunity.com/sharedfiles/filedetails/?id=2990674516) by @Bunuffin
**Changes**::
- Cum-Amount-Changing genes now are XML Adjustable and share a single `.cs`-class
**Fixes:** **Fixes:**
- Fixed an Issue where pawns would always get the Pheromone social boost, unless they had the pheromone (#113) - Fixed an Issue where pawns would always get the Pheromone social boost, unless they had the pheromone (#113)

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@ -21,10 +21,15 @@
<label>no cum</label> <label>no cum</label>
<description>Males of these species have no fluid.</description> <description>Males of these species have no fluid.</description>
<iconPath>Genes/Icons/No_Cum</iconPath> <iconPath>Genes/Icons/No_Cum</iconPath>
<geneClass>RJW_Genes.Gene_NoCum</geneClass> <geneClass>RJW_Genes.Gene_ChangeCumAmount</geneClass>
<displayOrderInCategory>533</displayOrderInCategory> <displayOrderInCategory>533</displayOrderInCategory>
<biostatCpx>0</biostatCpx> <biostatCpx>0</biostatCpx>
<biostatMet>1</biostatMet> <biostatMet>1</biostatMet>
<modExtensions>
<li Class="RJW_Genes.MultiplierExtension">
<multiplier>0.0</multiplier>
</li>
</modExtensions>
</GeneDef> </GeneDef>
<GeneDef ParentName="GeneCumAmount"> <GeneDef ParentName="GeneCumAmount">
@ -32,10 +37,15 @@
<label>much cum</label> <label>much cum</label>
<description>Males of this species produce a lot of fluid.</description> <description>Males of this species produce a lot of fluid.</description>
<iconPath>Genes/Icons/Much_Cum</iconPath> <iconPath>Genes/Icons/Much_Cum</iconPath>
<geneClass>RJW_Genes.Gene_MuchCum</geneClass> <geneClass>RJW_Genes.Gene_ChangeCumAmount</geneClass>
<displayOrderInCategory>534</displayOrderInCategory> <displayOrderInCategory>534</displayOrderInCategory>
<biostatCpx>1</biostatCpx> <biostatCpx>1</biostatCpx>
<biostatMet>-1</biostatMet> <biostatMet>0</biostatMet>
<modExtensions>
<li Class="RJW_Genes.MultiplierExtension">
<multiplier>3.0</multiplier>
</li>
</modExtensions>
</GeneDef> </GeneDef>
<GeneDef ParentName="GeneCumAmount"> <GeneDef ParentName="GeneCumAmount">
@ -44,10 +54,15 @@
<description>Males of this species produce a whole lot of fluid. They are like fountains <description>Males of this species produce a whole lot of fluid. They are like fountains
basically.</description> basically.</description>
<iconPath>Genes/Icons/Very_Much_Cum</iconPath> <iconPath>Genes/Icons/Very_Much_Cum</iconPath>
<geneClass>RJW_Genes.Gene_VeryMuchCum</geneClass> <geneClass>RJW_Genes.Gene_ChangeCumAmount</geneClass>
<displayOrderInCategory>535</displayOrderInCategory> <displayOrderInCategory>535</displayOrderInCategory>
<biostatCpx>1</biostatCpx> <biostatCpx>1</biostatCpx>
<biostatMet>-2</biostatMet> <biostatMet>-1</biostatMet>
<modExtensions>
<li Class="RJW_Genes.MultiplierExtension">
<multiplier>20.0</multiplier>
</li>
</modExtensions>
</GeneDef> </GeneDef>
</Defs> </Defs>

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@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace RJW_Genes
{
public class MultiplierExtension : DefModExtension
{
public float multiplier;
}
}

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@ -34,6 +34,21 @@ namespace RJW_Genes
} }
/// <summary>
/// Looks up the "MultiplierExtensions" Value for a given Gene, with a fall back.
/// Returns the fallback if there is no Extension, or if the Multiplier is smaller than 0.
/// </summary>
public static float LookupCumMultiplier(Gene gene, float FALLBACK = 3.0f) => LookupCumMultiplier(gene.def,FALLBACK);
public static float LookupCumMultiplier(GeneDef def, float FALLBACK = 3.0f)
{
MultiplierExtension multiplier = def.GetModExtension<MultiplierExtension>();
if (multiplier == null || multiplier.multiplier < 0)
return FALLBACK;
else return multiplier.multiplier;
}
//Get total fluidamount a person has. //Get total fluidamount a person has.
public static float GetTotalFluidAmount(Pawn pawn, float multiplier = 1f) public static float GetTotalFluidAmount(Pawn pawn, float multiplier = 1f)
{ {

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@ -1,36 +1,38 @@
namespace RJW_Genes namespace RJW_Genes
{ {
public class Gene_MuchCum : RJW_Gene public class Gene_ChangeCumAmount : RJW_Gene
{ {
bool has_been_fired = false; bool has_been_fired = false;
float multiplier_much_cum = 3f;
public override void PostMake() public override void PostMake()
{ {
base.PostMake(); base.PostMake();
CumUtility.MultiplyFluidAmountBy(pawn, multiplier_much_cum); float multipier = CumUtility.LookupCumMultiplier(this);
CumUtility.MultiplyFluidAmountBy(pawn, multipier);
has_been_fired = true; has_been_fired = true;
} }
public override void PostAdd() public override void PostAdd()
{ {
base.PostAdd(); base.PostAdd();
if (!has_been_fired) { if (!has_been_fired)
CumUtility.MultiplyFluidAmountBy(pawn, multiplier_much_cum); {
float multipier = CumUtility.LookupCumMultiplier(this);
CumUtility.MultiplyFluidAmountBy(pawn, multipier);
has_been_fired = true; has_been_fired = true;
} }
} }
public override void PostRemove() public override void PostRemove()
{ {
base.PostAdd(); base.PostAdd();
if (has_been_fired) if (has_been_fired)
{ {
CumUtility.MultiplyFluidAmountBy(pawn, 1/multiplier_much_cum); float multipier = CumUtility.LookupCumMultiplier(this);
CumUtility.MultiplyFluidAmountBy(pawn, 1/ multipier);
has_been_fired = false; has_been_fired = false;
} }
} }

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@ -1,34 +0,0 @@
namespace RJW_Genes
{
public class Gene_NoCum : RJW_Gene
{
bool has_been_fired = false;
public override void PostMake()
{
base.PostMake();
CumUtility.MultiplyFluidAmountBy(pawn, 0f);
has_been_fired = true;
}
public override void PostAdd()
{
base.PostAdd();
if (!has_been_fired) {
CumUtility.MultiplyFluidAmountBy(pawn, 0f);
has_been_fired = true;
}
}
public override void PostRemove()
{
// Cum Removal does not do at the moment :/ I would need to safe the old cum amount but I don't want to at the moment
base.PostAdd();
}
}
}

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@ -1,39 +0,0 @@
namespace RJW_Genes
{
public class Gene_VeryMuchCum : RJW_Gene
{
bool has_been_fired = false;
float multiplier_much_cum = 10f;
public override void PostMake()
{
base.PostMake();
CumUtility.MultiplyFluidAmountBy(pawn, multiplier_much_cum);
has_been_fired = true;
}
public override void PostAdd()
{
base.PostAdd();
if (!has_been_fired) {
CumUtility.MultiplyFluidAmountBy(pawn, multiplier_much_cum);
has_been_fired = true;
}
}
public override void PostRemove()
{
base.PostAdd();
if (has_been_fired)
{
CumUtility.MultiplyFluidAmountBy(pawn, 1/multiplier_much_cum);
has_been_fired = false;
}
}
}
}

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@ -59,6 +59,7 @@
<Compile Include="Common\Defs\ChanceExtension.cs" /> <Compile Include="Common\Defs\ChanceExtension.cs" />
<Compile Include="Common\Defs\DistanceExtension.cs" /> <Compile Include="Common\Defs\DistanceExtension.cs" />
<Compile Include="Common\Defs\ModExtensionHelper.cs" /> <Compile Include="Common\Defs\ModExtensionHelper.cs" />
<Compile Include="Common\Defs\MultiplierExtension.cs" />
<Compile Include="Common\Defs\TickBasedChanceExtension.cs" /> <Compile Include="Common\Defs\TickBasedChanceExtension.cs" />
<Compile Include="Common\Either.cs" /> <Compile Include="Common\Either.cs" />
<Compile Include="Common\Helpers\FactionUtility.cs" /> <Compile Include="Common\Helpers\FactionUtility.cs" />
@ -105,9 +106,7 @@
<Compile Include="Genes\Gender\Genes\Gene_GenderFluid.cs" /> <Compile Include="Genes\Gender\Genes\Gene_GenderFluid.cs" />
<Compile Include="Genes\GenitaliaSize\Gene_EvergrowingGenitalia.cs" /> <Compile Include="Genes\GenitaliaSize\Gene_EvergrowingGenitalia.cs" />
<Compile Include="Genes\Cum\CumUtility.cs" /> <Compile Include="Genes\Cum\CumUtility.cs" />
<Compile Include="Genes\Cum\Gene_VeryMuchCum.cs" /> <Compile Include="Genes\Cum\Gene_ChangeCumAmount.cs" />
<Compile Include="Genes\Cum\Gene_MuchCum.cs" />
<Compile Include="Genes\Cum\Gene_NoCum.cs" />
<Compile Include="Genes\Cum\Patch_TransferNutrition.cs" /> <Compile Include="Genes\Cum\Patch_TransferNutrition.cs" />
<Compile Include="Genes\Damage\Gene_Unbreakable.cs" /> <Compile Include="Genes\Damage\Gene_Unbreakable.cs" />
<Compile Include="Genes\Cum\Patch_CumflationImmunity.cs" /> <Compile Include="Genes\Cum\Patch_CumflationImmunity.cs" />