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	Using new ModExtensions for AphrodisiacPheromone
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					 3 changed files with 19 additions and 5 deletions
				
			
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					@ -274,7 +274,6 @@
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				<backgroundPathXenogenes>Genes/Icons/RJW_Genes_Xenogene_Background</backgroundPathXenogenes>
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									<backgroundPathXenogenes>Genes/Icons/RJW_Genes_Xenogene_Background</backgroundPathXenogenes>
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			</li>
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								</li>
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			<li Class="RJW_Genes.LifeForceEmpathExtension">
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								<li Class="RJW_Genes.LifeForceEmpathExtension">
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				<empathDistance>25</empathDistance>
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				<aheagoIncrement>0.02</aheagoIncrement>
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									<aheagoIncrement>0.02</aheagoIncrement>
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				<satisfactionIncrement>0.01</satisfactionIncrement>
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									<satisfactionIncrement>0.01</satisfactionIncrement>
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				<frustratedDecrement>-0.01</frustratedDecrement>
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									<frustratedDecrement>-0.01</frustratedDecrement>
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					@ -65,6 +65,17 @@
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        <displayOrderInCategory>4</displayOrderInCategory>
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					        <displayOrderInCategory>4</displayOrderInCategory>
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        <biostatCpx>1</biostatCpx>
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					        <biostatCpx>1</biostatCpx>
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        <biostatMet>1</biostatMet>
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					        <biostatMet>1</biostatMet>
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					        <modExtensions>
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								<li Class="RJW_Genes.TickIntervalExtension">
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									<!-- One day has 60k ticks, so we check every hour with 60000/48 = 1250-->
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									<tickInterval>1250</tickInterval>
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								</li>
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								<li Class="RJW_Genes.DistanceExtension">
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									<!-- distance 25 means 25 tiles in every direction from the pheromone-pawn.-->
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									<distance>25</distance>
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								</li>
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					        </modExtensions>
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    </GeneDef>
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					    </GeneDef>
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    <GeneDef ParentName="SpecialBase">
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					    <GeneDef ParentName="SpecialBase">
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					@ -11,8 +11,8 @@ namespace RJW_Genes
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        // This means that adding +.25 equals 1.5h of Libido. 
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					        // This means that adding +.25 equals 1.5h of Libido. 
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        // Tick Speed is hence set to 0.5h 
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					        // Tick Speed is hence set to 0.5h 
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        const int APHRODISIAC_DISTANCE = 25;
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					        const int APHRODISIAC_DISTANCE_FALLBACK = 25;
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        const int TICK_INTERVAL = 60000 / 48 ; // 60k = 1 day, we want 0.5h which is 1/48th of 1 day. 
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					        const int TICK_INTERVAL_FALLBACK = 60000 / 48 ; // 60k = 1 day, we want 0.5h which is 1/48th of 1 day. 
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        const float SEXFREQ_THRESHOLD = 0.5f;
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					        const float SEXFREQ_THRESHOLD = 0.5f;
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					@ -20,7 +20,10 @@ namespace RJW_Genes
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        public override void Tick()
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					        public override void Tick()
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        {
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					        {
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            base.Tick();
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					            base.Tick();
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            if (this.pawn.IsHashIntervalTick(TICK_INTERVAL) && this.pawn.Map != null)
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					            int tickInterval = ModExtensionHelper.GetTickIntervalFromModExtension(GeneDefOf.rjw_genes_aphrodisiac_pheromones, TICK_INTERVAL_FALLBACK);
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					            if (this.pawn.IsHashIntervalTick(tickInterval) && this.pawn.Map != null)
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            {
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					            {
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                // Only spread pheromones if sexdrive above 1
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					                // Only spread pheromones if sexdrive above 1
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                float sexfrequency = this.pawn.GetStatValue(StatDef.Named("SexFrequency"));
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					                float sexfrequency = this.pawn.GetStatValue(StatDef.Named("SexFrequency"));
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					@ -57,7 +60,8 @@ namespace RJW_Genes
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                // Actual Logic: 
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					                // Actual Logic: 
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                // Pawn qualifies in right distance and needs line of sight. 
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					                // Pawn qualifies in right distance and needs line of sight. 
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                if (pos.DistanceTo(pawn.Position) < APHRODISIAC_DISTANCE && GenSight.LineOfSight(pos, pawn.Position, pawn.Map))
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					                int effectDistance = ModExtensionHelper.GetDistanceFromModExtension(GeneDefOf.rjw_genes_aphrodisiac_pheromones, APHRODISIAC_DISTANCE_FALLBACK);
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					                if (pos.DistanceTo(pawn.Position) < effectDistance && GenSight.LineOfSight(pos, pawn.Position, pawn.Map))
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                {
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					                {
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                    yield return pawn;
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					                    yield return pawn;
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                }
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					                }
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