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	Merge Cumeater and follow up changes
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					 38 changed files with 1022 additions and 162 deletions
				
			
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			@ -1,10 +1,4 @@
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using HarmonyLib;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Collections.Generic;
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using Verse;
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using RimWorld;
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			@ -13,13 +7,13 @@ namespace RJW_Genes
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    public class Gene_Aphrodisiac_Pheromones : Gene
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    {   
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        //Summary one every one check for all pawns nearby and in line of sight and add/renew a hediff which increases sexdrive for six hours.
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        // Summary: once every one hour check for all pawns nearby and in line of sight (same room) and add/renew a hediff which lasts for 1 hour.
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        public override void Tick()
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        {
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            base.Tick();
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            if (this.pawn.IsHashIntervalTick(2500))
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            if (this.pawn.IsHashIntervalTick(2500) && this.pawn.Map != null)
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            {
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                //Only spread pheromones if sexdrive above 1
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                // Only spread pheromones if sexdrive above 1
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                float sexfrequency = this.pawn.GetStatValue(StatDef.Named("SexFrequency"));
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                if(sexfrequency > 1f)
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                {
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			@ -31,21 +25,23 @@ namespace RJW_Genes
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            }
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        }
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        //Creates an IEnumerable of all pawns which are closeby and in lineofsight, self and other pawns with aphrodisiac pheromones gene are skipped.
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        // Creates an IEnumerable of all pawns which are closeby and in lineofsight, self and other pawns with aphrodisiac pheromones gene are skipped (to prevent loops).
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        private IEnumerable<Pawn> AffectedPawns(IntVec3 pos, Map map)
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        {
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            foreach (Pawn pawn in map.mapPawns.AllPawns)
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            {
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                if (this.pawn != null && pawn != this.pawn && pos.DistanceTo(pawn.Position) < 5 && GenSight.LineOfSight(pos, pawn.Position, pawn.Map) && !GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_aphrodisiac_pheromones))
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                if (pawn != null && this.pawn != null && pawn != this.pawn 
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                    && pos.DistanceTo(pawn.Position) < 5 && GenSight.LineOfSight(pos, pawn.Position, pawn.Map) 
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                    && !GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_aphrodisiac_pheromones))
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                {
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                    yield return pawn;
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                }
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            }
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            //IEnumerator<Pawn> enumerator = null;
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            yield break;
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        }
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        //Applies or renews a hediff which increases sexdrive for 6 hours
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        // Applies or renews a hediff which increases sexdrive for 6 hours
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        private void InduceAphrodisiac(Pawn pawn, float sexfrequency)
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        {
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            Hediff hediff = pawn.health.hediffSet.GetFirstHediffOfDef(HediffDefOf.rjw_genes_aphrodisiac_pheromone);
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			@ -68,7 +64,7 @@ namespace RJW_Genes
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            }
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        }
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        //Function to modify aphrodisiac strength, currently has no effect, but it's an easy hook for other modders.
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        // Function to modify aphrodisiac strength, currently has no effect, but provides an easy hook for other modders and patches.
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        public float ModifySexfrequency(Pawn pawn, float sexfrequency)
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        {
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            return sexfrequency;
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