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	Made Letters Translatable, fixes #58
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					 5 changed files with 17 additions and 4 deletions
				
			
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					@ -10,6 +10,7 @@
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- New Gene Lifeforce Empath: Gain Lifeforce for sexually satisfied pawns, loose for frustrated pawns.
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					- New Gene Lifeforce Empath: Gain Lifeforce for sexually satisfied pawns, loose for frustrated pawns.
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- More genes are configurable with XML, e.g. tick speed, distances or multipliers. I am getting the hang of it. 
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					- More genes are configurable with XML, e.g. tick speed, distances or multipliers. I am getting the hang of it. 
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- Halfed Succubus Fertilin-Need, increased cost of abilities.
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					- Halfed Succubus Fertilin-Need, increased cost of abilities.
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					- Translation Keys for some letters
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**Fixes:**
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					**Fixes:**
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								Common/Languages/English/Keyed/Hive.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
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								Common/Languages/English/Keyed/Hive.xml
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,7 @@
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					<?xml version="1.0" encoding="utf-8"?>
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					<LanguageData>
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					    <rjw_genes_queenbirth_letter_label>New Queen</rjw_genes_queenbirth_letter_label>
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					    <rjw_genes_queenbirth_letter_description>A new Queen was born! Make sure to adress inheritance before the new queen reaches adolesence.</rjw_genes_queenbirth_letter_description>
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					</LanguageData>
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					@ -14,4 +14,7 @@
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	<rjw_genes_sexdemon_visit_incident_label>Dirty dreams</rjw_genes_sexdemon_visit_incident_label>
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						<rjw_genes_sexdemon_visit_incident_label>Dirty dreams</rjw_genes_sexdemon_visit_incident_label>
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	<rjw_genes_sexdemon_visit_incident_description>The dirty dreams of your colonists have attracted succubi.\n\nThey will hang around for a couple of days trying to seduce your colonists. They may decide to join your colony, if they are impressed by your colonists's sexual prowess.</rjw_genes_sexdemon_visit_incident_description>
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						<rjw_genes_sexdemon_visit_incident_description>The dirty dreams of your colonists have attracted succubi.\n\nThey will hang around for a couple of days trying to seduce your colonists. They may decide to join your colony, if they are impressed by your colonists's sexual prowess.</rjw_genes_sexdemon_visit_incident_description>
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						<rjw_genes_succubus_joins_letter_label>Guest Joins</rjw_genes_succubus_joins>
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						<rjw_genes_succubus_joins_letter_description>{0} enjoys it here and has decided to stay.</rjw_genes_succubus_joins_letter_description>
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</LanguageData>
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					</LanguageData>
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					@ -1,4 +1,5 @@
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using RimWorld;
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					using RimWorld;
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					using rjw;
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using System;
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					using System;
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using System.Collections;
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					using System.Collections;
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using System.Collections.Generic;
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					using System.Collections.Generic;
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					@ -169,9 +170,10 @@ namespace RJW_Genes
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        {
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					        {
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            if (bornQueen == null) return;
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					            if (bornQueen == null) return;
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            var letter= LetterMaker.MakeLetter(
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					            var letter = LetterMaker.MakeLetter(
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                "New Queen", "A new Queen was born! Make sure to adress succession before the new queen reaches adolesence.", LetterDefOf.NeutralEvent, bornQueen
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					                "rjw_genes_queenbirth_letter_label".Translate(),
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                );
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					                string.Format("rjw_genes_queenbirth_letter_description".Translate(), xxx.get_pawnname(bornQueen)),
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					                LetterDefOf.NeutralEvent, bornQueen);
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            Find.LetterStack.ReceiveLetter(letter); 
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					            Find.LetterStack.ReceiveLetter(letter); 
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        }
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					        }
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					@ -85,7 +85,7 @@ namespace RJW_Genes
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                if(colonyJoiners.Contains(pawn))
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					                if(colonyJoiners.Contains(pawn))
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                {
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					                {
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                    RecruitUtility.Recruit(pawn, Faction.OfPlayer);
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					                    RecruitUtility.Recruit(pawn, Faction.OfPlayer);
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                    Find.LetterStack.ReceiveLetter("Guest Joins", string.Format("{0} enjoys it here and has decided to stay", xxx.get_pawnname(pawn)), LetterDefOf.PositiveEvent, pawn, null, null, null, null);
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					                    Find.LetterStack.ReceiveLetter("rjw_genes_succubus_joins_letter_label".Translate(), string.Format("rjw_genes_succubus_joins_letter_description".Translate(), xxx.get_pawnname(pawn)), LetterDefOf.PositiveEvent, pawn, null, null, null, null);
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                }
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					                }
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                else
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					                else
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                {
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					                {
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