Made Letters Translatable, fixes #58

This commit is contained in:
Vegapnk 2023-07-27 08:14:46 +02:00
parent 051f67af55
commit 70a15dbfed
5 changed files with 17 additions and 4 deletions

View file

@ -1,4 +1,5 @@
using RimWorld;
using rjw;
using System;
using System.Collections;
using System.Collections.Generic;
@ -169,9 +170,10 @@ namespace RJW_Genes
{
if (bornQueen == null) return;
var letter= LetterMaker.MakeLetter(
"New Queen", "A new Queen was born! Make sure to adress succession before the new queen reaches adolesence.", LetterDefOf.NeutralEvent, bornQueen
);
var letter = LetterMaker.MakeLetter(
"rjw_genes_queenbirth_letter_label".Translate(),
string.Format("rjw_genes_queenbirth_letter_description".Translate(), xxx.get_pawnname(bornQueen)),
LetterDefOf.NeutralEvent, bornQueen);
Find.LetterStack.ReceiveLetter(letter);
}

View file

@ -85,7 +85,7 @@ namespace RJW_Genes
if(colonyJoiners.Contains(pawn))
{
RecruitUtility.Recruit(pawn, Faction.OfPlayer);
Find.LetterStack.ReceiveLetter("Guest Joins", string.Format("{0} enjoys it here and has decided to stay", xxx.get_pawnname(pawn)), LetterDefOf.PositiveEvent, pawn, null, null, null, null);
Find.LetterStack.ReceiveLetter("rjw_genes_succubus_joins_letter_label".Translate(), string.Format("rjw_genes_succubus_joins_letter_description".Translate(), xxx.get_pawnname(pawn)), LetterDefOf.PositiveEvent, pawn, null, null, null, null);
}
else
{