Made Letters Translatable, fixes #58

This commit is contained in:
Vegapnk 2023-07-27 08:14:46 +02:00
parent 051f67af55
commit 70a15dbfed
5 changed files with 17 additions and 4 deletions

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@ -10,6 +10,7 @@
- New Gene Lifeforce Empath: Gain Lifeforce for sexually satisfied pawns, loose for frustrated pawns.
- More genes are configurable with XML, e.g. tick speed, distances or multipliers. I am getting the hang of it.
- Halfed Succubus Fertilin-Need, increased cost of abilities.
- Translation Keys for some letters
**Fixes:**

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<rjw_genes_queenbirth_letter_label>New Queen</rjw_genes_queenbirth_letter_label>
<rjw_genes_queenbirth_letter_description>A new Queen was born! Make sure to adress inheritance before the new queen reaches adolesence.</rjw_genes_queenbirth_letter_description>
</LanguageData>

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@ -14,4 +14,7 @@
<rjw_genes_sexdemon_visit_incident_label>Dirty dreams</rjw_genes_sexdemon_visit_incident_label>
<rjw_genes_sexdemon_visit_incident_description>The dirty dreams of your colonists have attracted succubi.\n\nThey will hang around for a couple of days trying to seduce your colonists. They may decide to join your colony, if they are impressed by your colonists's sexual prowess.</rjw_genes_sexdemon_visit_incident_description>
<rjw_genes_succubus_joins_letter_label>Guest Joins</rjw_genes_succubus_joins>
<rjw_genes_succubus_joins_letter_description>{0} enjoys it here and has decided to stay.</rjw_genes_succubus_joins_letter_description>
</LanguageData>

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@ -1,4 +1,5 @@
using RimWorld;
using rjw;
using System;
using System.Collections;
using System.Collections.Generic;
@ -169,9 +170,10 @@ namespace RJW_Genes
{
if (bornQueen == null) return;
var letter= LetterMaker.MakeLetter(
"New Queen", "A new Queen was born! Make sure to adress succession before the new queen reaches adolesence.", LetterDefOf.NeutralEvent, bornQueen
);
var letter = LetterMaker.MakeLetter(
"rjw_genes_queenbirth_letter_label".Translate(),
string.Format("rjw_genes_queenbirth_letter_description".Translate(), xxx.get_pawnname(bornQueen)),
LetterDefOf.NeutralEvent, bornQueen);
Find.LetterStack.ReceiveLetter(letter);
}

View File

@ -85,7 +85,7 @@ namespace RJW_Genes
if(colonyJoiners.Contains(pawn))
{
RecruitUtility.Recruit(pawn, Faction.OfPlayer);
Find.LetterStack.ReceiveLetter("Guest Joins", string.Format("{0} enjoys it here and has decided to stay", xxx.get_pawnname(pawn)), LetterDefOf.PositiveEvent, pawn, null, null, null, null);
Find.LetterStack.ReceiveLetter("rjw_genes_succubus_joins_letter_label".Translate(), string.Format("rjw_genes_succubus_joins_letter_description".Translate(), xxx.get_pawnname(pawn)), LetterDefOf.PositiveEvent, pawn, null, null, null, null);
}
else
{