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Updated Docs and Assembly for 1.2 beta
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7 changed files with 57 additions and 16 deletions
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<description>Adds Genes for RJW Content</description>
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<url>https://steamcommunity.com/id/Vegapnk/myworkshopfiles/?appid=294100</url>
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<modDependencies>
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<li>
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<packageId>Ludeon.RimWorld.Biotech</packageId>
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<displayName>Biotech</displayName>
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</li>
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<li>
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<packageId>rim.job.world</packageId>
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<displayName>RimJobWorld</displayName>
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</li>
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</modDependencies>
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<loadAfter>
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<li>Ludeon.RimWorld</li>
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<li>Ludeon.RimWorld.Royalty</li>
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<li>Ludeon.RimWorld.Ideology</li>
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<li>Ludeon.RimWorld.Biotech</li>
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<li>rim.job.world</li>
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<li>brrainz.harmony</li>
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<!--
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<li>UnlimitedHugs.HugsLib</li>
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-->
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<li>OskarPotocki.VanillaFactionsExpanded.Core</li>
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<li>sarg.alphaanimals</li>
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<li>Sl4vP0weR.DominantGene</li>
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</loadAfter>
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</ModMetaData>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<Manifest>
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<identifier>RJW-Genes</identifier>
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<version>1.1.0</version>
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<version>1.2.0</version>
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<dependencies>
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<li>RimJobWorld</li>
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<li>HugsLib</li>
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</dependencies>
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<incompatibleWith />
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<incompatibleWith>
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<li>Male- and Female- Only Genes</li>
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</incompatibleWith>
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<loadAfter>
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<li>RimJobWorld</li>
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<li>HugsLib</li>
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12
CHANGELOG.md
12
CHANGELOG.md
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- Many new icons
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- Custom background icons when Vanilla-Expanded-Framework is loaded
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- Sexual Age Drainer & Youth Fountain now change age as configured in XML
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- Draft for a Hive-Start Scenario
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**Internal:**
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- Renamed abilities to have _ability_ in their name, to not exactly match the gene-defnames.
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- Moved Insect-Incubator & Insect-Breeder to hive category and folders (from breeding)
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- Some exclusion-tags for Alpha Genes
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**Fixes:**
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@ -41,6 +43,16 @@ In general, the logic is the following:
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I am not sure if I want to have a specific mapping defining that queen can only mate with certain drones, let me know how you feel about it.
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*Queens can be male*. I just used the female-term, but implementation is gender-neutral.
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**On Alpha Genes**
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Alpha genes might have colliding features, but I need some reports to find out about it.
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I disabled the specific gender and the oviparious reproduction (when you have rjw-ovipos).
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I recommend using alpha genes for the Hive-Playthroughs, as otherwise the Halamyr look a bit ... boring?
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But i don't want to add a bunch of cosmetic genes on top of things.
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*And what the fuck is a halamyr?* Well I had to name my little ants somehow. But I didn't want to call them `myr` as I maybe want to make some TiTs xenotypes separately.
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And I am aware that the TiTs-Myr work different than the things I built now.
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# 1.1.4
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Fixes:
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Binary file not shown.
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<iconPath>Genes/Icons/Ovipositor_Genitalia</iconPath>
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<geneClass>RJW_Genes.Gene_OvipositorGenitalia</geneClass>
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<displayOrderInCategory>808</displayOrderInCategory>
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<exclusionTags>
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<li>Egglaying</li>
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<li>AG_Egglaying</li>
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</exclusionTags>
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</GeneDef>
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<geneClass>RJW_Genes.Gene_FemaleOnly</geneClass>
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<displayOrderInCategory>1</displayOrderInCategory>
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<exclusionTags>
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<li>AG_Gender</li>
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<li>Gender</li>
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</exclusionTags>
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<modExtensions>
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<li MayRequire="OskarPotocki.VanillaFactionsExpanded.Core" Class="VanillaGenesExpanded.GeneExtension">
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<backgroundPathEndogenes>Genes/Icons/RJW_Genes_Endogene_Background</backgroundPathEndogenes>
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<backgroundPathXenogenes>Genes/Icons/RJW_Genes_Xenogene_Background</backgroundPathXenogenes>
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</li>
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</modExtensions>
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<li MayRequire="OskarPotocki.VanillaFactionsExpanded.Core" Class="VanillaGenesExpanded.GeneExtension">
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<backgroundPathEndogenes>Genes/Icons/RJW_Genes_Endogene_Background</backgroundPathEndogenes>
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<backgroundPathXenogenes>Genes/Icons/RJW_Genes_Xenogene_Background</backgroundPathXenogenes>
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</li>
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</modExtensions>
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</GeneDef>
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<GeneDef>
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<geneClass>RJW_Genes.Gene_MaleOnly</geneClass>
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<displayOrderInCategory>2</displayOrderInCategory>
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<exclusionTags>
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<li>AG_Gender</li>
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<li>Gender</li>
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</exclusionTags>
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<modExtensions>
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<li MayRequire="OskarPotocki.VanillaFactionsExpanded.Core" Class="VanillaGenesExpanded.GeneExtension">
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<backgroundPathEndogenes>Genes/Icons/RJW_Genes_Endogene_Background</backgroundPathEndogenes>
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<backgroundPathXenogenes>Genes/Icons/RJW_Genes_Xenogene_Background</backgroundPathXenogenes>
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</li>
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</modExtensions>
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<li MayRequire="OskarPotocki.VanillaFactionsExpanded.Core" Class="VanillaGenesExpanded.GeneExtension">
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<backgroundPathEndogenes>Genes/Icons/RJW_Genes_Endogene_Background</backgroundPathEndogenes>
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<backgroundPathXenogenes>Genes/Icons/RJW_Genes_Xenogene_Background</backgroundPathXenogenes>
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</li>
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</modExtensions>
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</GeneDef>
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</Defs>
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@ -12,6 +12,7 @@ This mod adds genes related and based on RJW to Rimworld.
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- Mech Breeding / Insect Breeding Additions
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- Human-Animal Gene Inheritance merged from [Shabakur](https://github.com/Shabakur/RJW_Animal_Gene_Inheritance)
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- Succubi, Incubi & Cumazones that utilize Fertilin, similar to Hemogen
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- Insect-Caste Mechanics, with Queens, Drones and Workers and a conditional reproduction
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See [planned things](TODOS.md) and feel free to contribute.
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With the Human-Animal-Gene Inheritance we have a lot of XML that you can contribute!
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1. Should not be used with the original RJW_Animal_Gene_Inheritance anymore.
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2. There was an issue with other "Male-Only / Female-Only" Mods --- for which we provide our own Genes now.
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3. CAI5000 will not crash, but will make *Seduce*-Ability fail. I think same goes for Combat Extended.
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4. Alpha Genes "Female / Male Only" Genes might overwrite later Genitalia-Changes and should be avoided in combination with RJW-Genes Features.
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