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https://github.com/vegapnk/RJW-Genes.git
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Implemented racegroups as list
Added variable racegroups, which allows multiple racegroups to be selected (usefull for rjw race support). Racegroup is still present for backward compatibility.
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5 changed files with 61 additions and 20 deletions
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@ -2,7 +2,12 @@
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<Defs>
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<Defs>
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<RJW_BGS.RaceGeneDef Name = "Canine">
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<RJW_BGS.RaceGeneDef Name = "Canine">
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<defName>Canine</defName>
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<defName>Canine</defName>
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<raceGroup>Canine_Group</raceGroup>
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<raceGroups>
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<li>Canine_Group</li>
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<li>CanineAnimal</li>
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<li>CanineSingleGenderAnimal</li>
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<li>CanineSkinAnimal</li>
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</raceGroups>
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<genes>
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<genes>
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<li>
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<li>
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<defName>Ears_Floppy</defName>
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<defName>Ears_Floppy</defName>
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@ -38,7 +43,11 @@
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<RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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<defName>Insect</defName>
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<defName>Insect</defName>
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<raceGroup>Insect_Group</raceGroup>
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<raceGroups>
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<li>Insect_Group</li>
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<li>ArthropodOvipositorAnimal</li>
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<li>ArthropodOvipositorHornyAnimal</li>
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</raceGroups>
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<genes>
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<genes>
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<li>
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<li>
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<defName>Beauty_Ugly</defName>
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<defName>Beauty_Ugly</defName>
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@ -73,7 +82,14 @@
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<RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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<defName>Feline</defName>
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<defName>Feline</defName>
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<raceGroup>Feline_Group</raceGroup>
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<raceGroups>
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<li>Feline_Group</li>
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<li>FelineAnimal</li>
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<li>FelineHornyAnimal</li>
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<li>FelineSingleGenderAnimal</li>
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<li>AA_SandProwlerAnimal</li>
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</raceGroups>
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<genes>
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<genes>
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<li>
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<li>
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<defName>Tail_Furry</defName>
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<defName>Tail_Furry</defName>
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@ -108,7 +124,10 @@
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<RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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<defName>Equine</defName>
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<defName>Equine</defName>
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<raceGroup>Equine_Group</raceGroup>
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<raceGroups>
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<li>Equine_Group</li>
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<li>HorseAnimal</li>
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</raceGroups>
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<genes>
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<genes>
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<li>
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<li>
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<defName>Furskin</defName>
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<defName>Furskin</defName>
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@ -143,7 +162,12 @@
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<RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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<defName>Dragon</defName>
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<defName>Dragon</defName>
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<raceGroup>Dragon_Group</raceGroup>
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<raceGroups>
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<li>Dragon_Group</li>
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<li>ThrumboAnimal</li>
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<li>DragonAnimal</li>
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<li>DragonSingleGenderAnimal</li>
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</raceGroups>
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<genes>
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<genes>
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<li>
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<li>
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<defName>Unstoppable</defName>
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<defName>Unstoppable</defName>
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@ -166,7 +190,7 @@
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<chance>0.1</chance>
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<chance>0.1</chance>
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</li>
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</li>
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<li>
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<li>
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<defName>rjw_genes_draconic_genitalia</defName>
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<defName>rjw_genes_dragon_genitalia</defName>
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<chance>0.6</chance>
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<chance>0.6</chance>
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</li>
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</li>
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<li>
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<li>
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@ -190,7 +214,12 @@
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<RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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<defName>Rodent</defName>
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<defName>Rodent</defName>
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<raceGroup>Rodent_Group</raceGroup>
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<raceGroups>
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<li>Rodent_Group</li>
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<li>RodentAnimal</li>
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<li>RodentSingleGenderAnimal</li>
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<li>DragonSingleGenderAnimal</li>
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</raceGroups>
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<genes>
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<genes>
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<li>
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<li>
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<defName>Furskin</defName>
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<defName>Furskin</defName>
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@ -225,7 +254,10 @@
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<RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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<defName>Racoon</defName>
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<defName>Racoon</defName>
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<raceGroup>Raccon_Group</raceGroup>
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<raceGroups>
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<li>Raccon_Group</li>
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<li>RaccoonAnimal</li>
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</raceGroups>
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<genes>
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<genes>
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<li>
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<li>
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<defName>Furskin</defName>
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<defName>Furskin</defName>
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@ -1,12 +1,17 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<Defs>
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<!--
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<!-- this is to disable the xml, remove it for your own xml
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<RJW_BGS.RaceGeneDef>
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<RJW_BGS.RaceGeneDef>
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<defName>Canine</defName>
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<defName>Canine</defName>
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defName can be anything you want, as long as it is unique
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defName can be anything you want, as long as it is unique
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<raceGroup>Canine_Group</raceGroup>
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<raceGroups>
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RJW.Racegroupdef, all animals in the raceGroup will be part of this group, RJW race support uses this so those can be used to quickly add a group
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<li>Canine_Group</li>
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<li>CanineAnimal</li> from racesupport
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<li>CanineSingleGenderAnimal</li> from racesupport
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<li>CanineSkinAnimal</li> from racesupport
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</raceGroups>
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RJW.Racegroupdef, all animals in the added raceGroups will be part of this group, RJW race support uses other defnames and overwrite vanilla ones, so add them to if you use it.
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<raceNames>
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<raceNames>
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<li> </li>
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<li> </li>
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For each gene you need to find the defname and give it a chance to appear. Each gene is rolled independently.
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For each gene you need to find the defname and give it a chance to appear. Each gene is rolled independently.
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</RJW_BGS.RaceGeneDef>
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</RJW_BGS.RaceGeneDef>
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this is to disable the xml, remove it for your own xml -->
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-->
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<!-- You can use parents to have animals get specific genes in addition to the group. So warg children will have a chance for Ears_Floppy, rjw_genes_slime_genitalia and StrongStomach
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<!-- this is to disable the xml, remove it for your own xml
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You can use parents to have animals get specific genes in addition to the group. So warg children will have a chance for Ears_Floppy, rjw_genes_slime_genitalia and StrongStomach
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<RJW_BGS.RaceGeneDef ParentName = "Canine">
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<RJW_BGS.RaceGeneDef ParentName = "Canine">
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<defName>Warg</defName>
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<defName>Warg</defName>
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<raceNames>
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<raceNames>
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</li>
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</li>
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</genes>
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</genes>
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</RJW_BGS.RaceGeneDef>
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</RJW_BGS.RaceGeneDef>
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-->
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this is to disable the xml, remove it for your own xml -->
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</Defs>
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</Defs>
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public class RaceGeneDef : Def
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public class RaceGeneDef : Def
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{
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{
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public int priority;
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public int priority;
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public String raceGroup;
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public string raceGroup; //keeping this for backwards compatibility
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public List<string> raceGroups; //racegroup, but in list form so multiple can be entered, preference to use this over racegroup
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public List<string> raceNames;
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public List<string> raceNames;
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public List<string> pawnKindNames;
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public List<string> pawnKindNames;
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public List<BestialityGeneInheritanceDef> genes;
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public List<BestialityGeneInheritanceDef> genes;
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//public List<float> genechances;
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public String hybridName;
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public String hybridName;
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}
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}
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}
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}
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{
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{
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raceGroupDefs = allDefs.Where(delegate (RaceGeneDef group)
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raceGroupDefs = allDefs.Where(delegate (RaceGeneDef group)
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{
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{
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String raceGroupDefName = group.raceGroup;
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string raceGroupDefName = group.raceGroup;
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return raceGroupDefName != null && raceGroupDefName == raceGroupDef.defName;
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List<string> list_raceGroupDefName = group.raceGroups;
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return (raceGroupDefName != null && raceGroupDefName == raceGroupDef.defName)
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}).ToList<RaceGeneDef>();
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}).ToList<RaceGeneDef>();
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}
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}
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if (raceGroupDefs.Count() > 0)
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if (raceGroupDefs.Count() > 0)
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