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	Drainers cannot be drained - increased negative effects of drain
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					 3 changed files with 38 additions and 18 deletions
				
			
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			@ -78,7 +78,7 @@
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		<defName>rjw_genes_cockeater</defName>
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		<label>Cockeater</label>
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		<labelShortAdj>cockeater</labelShortAdj>
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		<description>Carriers of this gene are able eat cocks to restore their fertilin supply.</description>
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		<description>Carriers of this gene are able eat cocks to restore their fertilin supply. Cocks are consumed during that process.</description>
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		<iconPath>Things/Mote/Heart</iconPath>
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		<prerequisite>rjw_genes_lifeforce</prerequisite>
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		<displayOrderInCategory>11</displayOrderInCategory>
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			@ -154,7 +154,7 @@
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	<GeneDef>
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		<defName>rjw_genes_cum_eater</defName>
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		<label>Cum eater</label>
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		<description>Carriers of this gene are able to absorb fertilin through eating cum.</description>
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		<description>Carriers of this gene are able to absorb fertilin through eating cum. This includes oral sex, eating cum for food or sucking out cumflated pawns. </description>
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		<iconPath>Things/Mote/Heart</iconPath>
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		<prerequisite>rjw_genes_lifeforce</prerequisite>
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		<displayOrderInCategory>1</displayOrderInCategory>
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			@ -187,7 +187,7 @@
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	<GeneDef>
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		<defName>rjw_genes_drainer</defName>
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		<label>vitality drainer</label>
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		<description>Carriers of this gene are able to absorb a great amount of fertilin by draining the vitality of the partner.</description>
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		<description>Carriers of this gene are able to absorb a great amount of fertilin by draining the vitality of the partner. This is done passively through having sex with a non-drained pawn that does not have this gene.</description>
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		<iconPath>Things/Mote/Heart</iconPath>
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		<prerequisite>rjw_genes_lifeforce</prerequisite>
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		<displayOrderInCategory>4</displayOrderInCategory>
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			@ -45,13 +45,13 @@
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		<defName>rjw_genes_succubus_drained</defName>
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		<hediffClass>HediffWithComps</hediffClass>
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		<label>Drained</label>
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		<description>The vitality of this pawn has been drained.</description>
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		<description>The vitality of this pawn has been drained. Cannot be drained again until fully recovered.</description>
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		<defaultLabelColor>(1,0,0.5)</defaultLabelColor>
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		<maxSeverity>1.0</maxSeverity>
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		<initialSeverity>1.0</initialSeverity>
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		<comps>
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			<li Class="HediffCompProperties_SeverityPerDay">
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				<severityPerDay>-1.0</severityPerDay>
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				<severityPerDay>-0.25</severityPerDay>
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			</li>
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		</comps>
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		<stages>
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			@ -63,6 +63,10 @@
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						<offset>-0.1</offset>
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					</li>
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				</capMods>
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				<restFallFactorOffset>0.1</restFallFactorOffset>
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				<statOffsets>
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					<WorkSpeedGlobal>-0.1</WorkSpeedGlobal>
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				</statOffsets>
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			</li>
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			<li>
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				<minSeverity>0.5</minSeverity>
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			@ -73,6 +77,11 @@
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						<offset>-0.2</offset>
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					</li>
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				</capMods>
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				<hungerRateFactorOffset>0.05</hungerRateFactorOffset>
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				<restFallFactorOffset>0.20</restFallFactorOffset>
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				<statOffsets>
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					<WorkSpeedGlobal>-0.1</WorkSpeedGlobal>
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				</statOffsets>
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			</li>
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			<li>
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				<minSeverity>0.8</minSeverity>
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			@ -80,9 +89,15 @@
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				<capMods>
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					<li>
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						<capacity>Consciousness</capacity>
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						<offset>-0.4</offset>
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						<offset>-0.3</offset>
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					</li>
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				</capMods>
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				<statOffsets>
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					<WorkSpeedGlobal>-0.2</WorkSpeedGlobal>
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				</statOffsets>
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        		<vomitMtbDays>0.05</vomitMtbDays>
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				<hungerRateFactorOffset>0.1</hungerRateFactorOffset>
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				<restFallFactorOffset>0.35</restFallFactorOffset>
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			</li>
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		</stages>
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	</HediffDef>
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			@ -1,12 +1,8 @@
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using HarmonyLib;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RimWorld;
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using Verse;
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namespace RJW_Genes
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{
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	/// <summary>
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			@ -16,6 +12,8 @@ namespace RJW_Genes
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	[HarmonyPatch(typeof(SexUtility), nameof(SexUtility.SatisfyPersonal))]
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	public static class Patch_SatisfyPersonal_LifeForceGain
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	{
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		public const float LIFEFORCE_GAINED_FROM_DRAINER_GENE = 0.25f;
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		public static void Postfix(SexProps props)
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		{
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			// ShortCuts: Exit Early if Pawn or Partner are null (can happen with Animals or Masturbation)
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			@ -31,7 +29,6 @@ namespace RJW_Genes
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			//Summary//
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			//We use the positions of the pawn (dom or sub) and based on that which interactions will transfer fertilin 
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			//By checking isreceiver we know if the succubus is the dom or the sub and if the situation is reverse we also swap the function we use
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			//
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			float absorb_factor = 0f;
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			if (GeneUtility.HasLifeForce(props.partner))
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			{
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			@ -70,10 +67,16 @@ namespace RJW_Genes
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					TransferFertilin(props, absorb_factor);
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				}
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				if (GeneUtility.HasGeneNullCheck(PawnWithLifeForce, GeneDefOf.rjw_genes_drainer) && !props.pawn.health.hediffSet.HasHediff(HediffDefOf.rjw_genes_succubus_drained))
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				// Handle Gene: Sexual_Drainer
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				// to be drained, a pawn must not-be-drained-already and drainers cannot be drained either.
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				if (GeneUtility.IsSexualDrainer(PawnWithLifeForce) 
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					&& !props.pawn.health.hediffSet.HasHediff(HediffDefOf.rjw_genes_succubus_drained) 
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					&& !GeneUtility.IsSexualDrainer(props.pawn))
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				{
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					if (RJW_Genes_Settings.rjw_genes_detailed_debug)
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						ModLog.Message($"{props.pawn.Name} has been (sexually) drained by {PawnWithLifeForce.Name}");
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					props.pawn.health.AddHediff(HediffDefOf.rjw_genes_succubus_drained);
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					GeneUtility.OffsetLifeForce(GeneUtility.GetLifeForceGene(PawnWithLifeForce), 0.25f);
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					GeneUtility.OffsetLifeForce(GeneUtility.GetLifeForceGene(PawnWithLifeForce), LIFEFORCE_GAINED_FROM_DRAINER_GENE);
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				}
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			}
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		}
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			@ -82,6 +85,7 @@ namespace RJW_Genes
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		{
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			Pawn_GeneTracker genes = props.partner.genes;
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			Gene_LifeForce gene = genes.GetFirstGeneOfType<Gene_LifeForce>();
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			Hediff fertilin_lost = props.pawn.health.hediffSet.GetFirstHediffOfDef(HediffDefOf.rjw_genes_fertilin_lost);
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			//Around quarter get ejected everytime pawn cums
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			float multiplier = Rand.Range(0.10f, 0.40f); 
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			@ -106,11 +110,12 @@ namespace RJW_Genes
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			if (props.partner.IsAnimal())
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            {
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				if (RJW_Genes_Settings.rjw_genes_detailed_debug)
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					ModLog.Message($"Fertilin-Source of {props.pawn.Name} was an Animal, Fertilin-Gain is being adjusted by {RJW_Genes_Settings.rjw_genes_fertilin_from_animals_factor}%");
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				valuechange *= RJW_Genes_Settings.rjw_genes_fertilin_from_animals_factor;
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            }
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			GeneUtility.OffsetLifeForce(GeneUtility.GetLifeForceGene(props.partner), valuechange);
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			//gene.Resource.Value += CumUtility.GetTotalFluidAmount(props.pawn) / 100 * absorb_factor * multiplier;
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		}
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		public static float TotalFertilinAmount(SexProps props, float multiplier)
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			@ -139,7 +144,7 @@ namespace RJW_Genes
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		public static float BaseDom(SexProps props, Pawn PawnWithLifeForce)
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		{
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			float absorb_factor = 0f;
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			if (props.sexType == xxx.rjwSextype.Sixtynine && GeneUtility.HasGeneNullCheck(PawnWithLifeForce, GeneDefOf.rjw_genes_cum_eater))
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			if (props.sexType == xxx.rjwSextype.Sixtynine && GeneUtility.IsCumEater(PawnWithLifeForce))
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			{
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				absorb_factor += 1f;
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			}
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			@ -156,7 +161,7 @@ namespace RJW_Genes
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        {
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			float absorb_factor = 0f;
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			if ((props.sexType == xxx.rjwSextype.Oral || props.sexType == xxx.rjwSextype.Fellatio || props.sexType == xxx.rjwSextype.Sixtynine) 
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				&& GeneUtility.HasGeneNullCheck(PawnWithLifeForce, GeneDefOf.rjw_genes_cum_eater))
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				&& GeneUtility.IsCumEater(PawnWithLifeForce))
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			{
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				absorb_factor += 1f;
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			}
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