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	Added a thoughtworker for pawns to dislike pawns with more genetic diseases
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					 6 changed files with 85 additions and 1 deletions
				
			
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			@ -75,6 +75,8 @@ but they are meant mostly to have infectors immune against their own diseases.
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- Disease Gene: Fluctual Sexual Need. (Configurable) Chance to reset sex-need to near-zero and gain a bit of rest-need.
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- Disease Gene: Size Blinded. Pawns have a higher chance for hooking up with pawns with a big cock, lower chance for small cocks.
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- Infector Gene: Genetic Stretcher. Pawns can infect other pawns with *Size Blinded*
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- Gene: Hardwired Progenity. Pawns with this get a malus on having no-children, and bonus on having a lot. 
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- Pawns will have negative thoughts about pawns with more genetic diseases than themselves. 
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**Fixes:**
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			@ -24,4 +24,26 @@
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    </stages>
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  </ThoughtDef>
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  <ThoughtDef>
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    <defName>rjw_genes_has_more_diseases</defName>
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    <thoughtClass>Thought_SituationalSocial</thoughtClass>
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    <workerClass>RJW_Genes.ThoughtWorker_HasMoreDiseasesThanMe_Social</workerClass>
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    <validWhileDespawned>true</validWhileDespawned>
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    <stages>
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      <li>
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        <label>carries more genetic diseases than me</label>
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        <baseOpinionOffset>-3</baseOpinionOffset>
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      </li>
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      <li>
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        <label>carries more way genetic diseases than me</label>
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        <baseOpinionOffset>-8</baseOpinionOffset>
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      </li>
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      <li>
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        <label>the genetic diseases on this fellow are off charts</label>
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        <baseOpinionOffset>-18</baseOpinionOffset>
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      </li>
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    </stages>
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  </ThoughtDef>
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</Defs>
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			@ -0,0 +1,59 @@
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using RimWorld;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace RJW_Genes
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{
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    public class ThoughtWorker_HasMoreDiseasesThanMe_Social : ThoughtWorker
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    {
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        protected override ThoughtState CurrentSocialStateInternal(Pawn pawn, Pawn other)
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        {
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            // Return for trivial errors
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            if (pawn == null || other == null || pawn == other)
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                return (ThoughtState)false;
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            // Check for position-existance
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            if (pawn.Position == null || other.Position == null || pawn.Map == null || other.Map == null)
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                return (ThoughtState)false;
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            // Do nothing if pawn is carried 
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            if (pawn.CarriedBy != null)
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                return (ThoughtState)false;
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            // Do nothing if Pawn is Baby or Child (#25)
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            if (!pawn.ageTracker.Adult)
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                return (ThoughtState)false;
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            if (!other.ageTracker.Adult)
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                return (ThoughtState)false;
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            // Only check if they are spawned humans
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            if (!pawn.Spawned || !other.Spawned)
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                return (ThoughtState)false;
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            if (!pawn.RaceProps.Humanlike)
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                return (ThoughtState)false;
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            if (!other.RaceProps.Humanlike)
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                return (ThoughtState)false;
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            // Pawns that have not "met" wont give each other Mali
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            // Known-Each-Other is a key-word for Rimworld that shows they have had any interaction and stored each other in relations. 
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            if (!RelationsUtility.PawnsKnowEachOther(pawn, other))
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                return (ThoughtState)false;
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            // If the pawn is not on Map (e.g. caravan), no mali 
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            if (!MapUtility.PawnIsOnHomeMap(pawn))
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                return (ThoughtState)false;
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            int pawn_diseases = DiseaseHelper.GetGeneticDiseaseGenes(pawn).Count();
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            int other_diseases = DiseaseHelper.GetGeneticDiseaseGenes(other).Count();
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            int disease_diff = other_diseases - pawn_diseases;
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            if (disease_diff >= 5)
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                return ThoughtState.ActiveAtStage(2);
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            else if (disease_diff >= 2)
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                return ThoughtState.ActiveAtStage(1);
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            else if (disease_diff >= 1)
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                return ThoughtState.ActiveAtStage(0);
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            else
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                return (ThoughtState)false;
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        }
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    }
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}
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			@ -44,7 +44,6 @@ namespace RJW_Genes
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            if (!MapUtility.PawnIsOnHomeMap(pawn))
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                return (ThoughtState)false;
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            //ModLog.Debug($"ThoughtWorker Checks Size Blinded {pawn} -> {other}");
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            // Do nothing if there is no size-blinded involved 
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            if (!GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_size_blinded))
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			@ -86,6 +86,7 @@
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    <Compile Include="Genes\Diseases\Patches\Patch_AfterSexUtility_ApplyGeneticInfectors.cs" />
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    <Compile Include="Genes\Diseases\Patches\Patch_AftersexUtility_TransferGeneticDiseases.cs" />
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    <Compile Include="Genes\Diseases\Patches\Patch_SecondaryRomanceChanceFactor_Gene_SizeBlinded.cs" />
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    <Compile Include="Genes\Diseases\Thoughts\ThoughtWorker_HasMoreDiseasesThanMe_Social.cs" />
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    <Compile Include="Genes\Diseases\Thoughts\ThoughtWorker_SizeBlinded_Social.cs" />
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    <Compile Include="Genes\Life_Force\Events\SuccubusVisit\IncidentWorker_SuccubusVisit.cs" />
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    <Compile Include="Genes\Life_Force\Events\SuccubusVisit\LordJob_SuccubusVisit.cs" />
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			@ -16,6 +16,7 @@ namespace RJW_Genes
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        public static readonly ThoughtDef rjw_genes_pheromone_carrier_nearby;
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        public static readonly ThoughtDef rjw_genes_appealing_cock;
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        public static readonly ThoughtDef rjw_genes_has_more_diseases;
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        //Others with same names but other defs than in genedefof
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        public static readonly InteractionDef rjw_genes_flirt;
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