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	update and integration of lewdbiotech
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					 29 changed files with 892 additions and 32 deletions
				
			
		
							
								
								
									
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								Source/Settings/LBTSettings.cs
									
										
									
									
									
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										54
									
								
								Source/Settings/LBTSettings.cs
									
										
									
									
									
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using UnityEngine;
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using Verse;
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// If it isn't blatantly obvious, I unabashedly ripped this settings template from RJW, minus the fact that
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// I won't be (personally) supporting multiplayer, and it's all in one file - but I digress ...
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namespace LewdBiotech
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{
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    class LBTSettingsController : Mod
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    {
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        public LBTSettingsController(ModContentPack content) : base(content)
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        {
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            GetSettings<LBTSettings>();
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        }
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        public override string SettingsCategory()
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        {
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            return "LBTSettings".Translate();
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        }
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        public override void DoSettingsWindowContents(Rect inRect)
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        {
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            LBTSettings.DoWindowContents(inRect);
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        }
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    }
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    public class LBTSettings : ModSettings
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    {
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        // For my own sanity, all now and future settings will have a default disabled/false state (at least, that's the plan), and
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        // the settings name and description should reflect that (not that I'm going to add that many settings, mind you)
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		public static bool devMode = false;
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        public static bool regretStealingLovinThoughtDisabled = false;
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        public static void DoWindowContents(Rect inRect)
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        {
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            // Shrink the settings window a bit - don't need to be that w i d e
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            inRect.width = inRect.width - 400;
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            inRect.x = inRect.x + 200;
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            Listing_Standard listingStandard = new Listing_Standard();
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            listingStandard.Begin(inRect);
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            listingStandard.Gap(4f);
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            listingStandard.CheckboxLabeled("EnableLBTDevLogging".Translate(), ref devMode, "EnableLBTDevLoggingDesc".Translate());
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            listingStandard.Gap(4f);
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            listingStandard.CheckboxLabeled("RegretStealingLovinThoughtDisabled".Translate(), ref regretStealingLovinThoughtDisabled, "RegretStealingLovinThoughtDisabledDesc".Translate());
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            listingStandard.End();
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        }
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        public override void ExposeData()
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        {
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            base.ExposeData();
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            Scribe_Values.Look(ref devMode, "EnableLBTDevLogging", devMode, true);
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            Scribe_Values.Look(ref regretStealingLovinThoughtDisabled, "regretStealingLovinThoughtDisabled", regretStealingLovinThoughtDisabled, true);
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        }
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    }
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}
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