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More food and less malnutrition for Halamyr Hive Start - less silver
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commit
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1 changed files with 10 additions and 4 deletions
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@ -65,7 +65,7 @@
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<context>PlayerStarter</context>
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<context>PlayerStarter</context>
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<chance>0.5</chance>
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<chance>0.5</chance>
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<hediff>Malnutrition</hediff>
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<hediff>Malnutrition</hediff>
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<severityRange>0.2~0.4</severityRange>
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<severityRange>0.1~0.2</severityRange>
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</li>
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</li>
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<li Class="ScenPart_SetNeedLevel">
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<li Class="ScenPart_SetNeedLevel">
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<def>SetNeedLevel</def>
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<def>SetNeedLevel</def>
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@ -73,19 +73,19 @@
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<context>PlayerStarter</context>
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<context>PlayerStarter</context>
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<chance>1.0</chance>
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<chance>1.0</chance>
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<need>Food</need>
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<need>Food</need>
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<levelRange>0~0.1</levelRange>
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<levelRange>0.3~0.8</levelRange>
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</li>
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</li>
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<!-- Player starting things -->
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<!-- Player starting things -->
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<li Class="ScenPart_StartingThing_Defined">
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<def>StartingThing_Defined</def>
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<thingDef>Silver</thingDef>
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<thingDef>Silver</thingDef>
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<count>400</count>
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<count>300</count>
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</li>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<def>StartingThing_Defined</def>
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<thingDef>Pemmican</thingDef>
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<thingDef>Pemmican</thingDef>
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<count>250</count>
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<count>350</count>
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</li>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<def>StartingThing_Defined</def>
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@ -132,6 +132,12 @@
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<thingDef>Jade</thingDef>
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<thingDef>Jade</thingDef>
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<count>100</count>
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<count>100</count>
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</li>
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</li>
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<li Class="ScenPart_ScatterThingsNearPlayerStart">
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<def>ScatterThingsNearPlayerStart</def>
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<thingDef>Pemmican</thingDef>
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<count>150</count>
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</li>
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<li Class="ScenPart_ScatterThingsNearPlayerStart">
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<li Class="ScenPart_ScatterThingsNearPlayerStart">
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<def>ScatterThingsNearPlayerStart</def>
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<def>ScatterThingsNearPlayerStart</def>
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<thingDef>Steel</thingDef>
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<thingDef>Steel</thingDef>
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