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Draft for Big-Cock ThoughtWorker
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27
Common/Defs/ThoughtDefs/Thoughts_Disease.xml
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27
Common/Defs/ThoughtDefs/Thoughts_Disease.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThoughtDef>
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<defName>rjw_genes_appealing_cock</defName>
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<thoughtClass>Thought_SituationalSocial</thoughtClass>
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<workerClass>RJW_Genes.ThoughtWorker_SizeBlinded_Social</workerClass>
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<validWhileDespawned>true</validWhileDespawned>
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<stages>
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<li>
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<label>small cock</label>
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<baseOpinionOffset>-10</baseOpinionOffset>
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</li>
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<li>
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<label>big cock</label>
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<baseOpinionOffset>10</baseOpinionOffset>
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</li>
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<li>
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<label>monster cock</label>
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<baseOpinionOffset>20</baseOpinionOffset>
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</li>
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</stages>
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</ThoughtDef>
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</Defs>
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using RimWorld;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using Verse;
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namespace RJW_Genes
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{
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public class ThoughtWorker_SizeBlinded_Social : ThoughtWorker
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{
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protected override ThoughtState CurrentSocialStateInternal(Pawn pawn, Pawn other)
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{
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// Return for trivial errors
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if (pawn == null || other == null || pawn == other)
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return (ThoughtState)false;
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// Check for position-existance
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if (pawn.Position == null || other.Position == null || pawn.Map == null || other.Map == null)
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return (ThoughtState)false;
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// Do nothing if pawn is carried
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if (pawn.CarriedBy != null)
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return (ThoughtState)false;
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// Do nothing if Pawn is Baby or Child (#25)
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if (!pawn.ageTracker.Adult)
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return (ThoughtState)false;
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// Only check if they are spawned humans
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if (!pawn.Spawned || !other.Spawned)
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return (ThoughtState)false;
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if (!pawn.RaceProps.Humanlike)
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return (ThoughtState)false;
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if (!other.RaceProps.Humanlike)
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return (ThoughtState)false;
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// Pawns that have not "met" wont give each other Mali
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// Known-Each-Other is a key-word for Rimworld that shows they have had any interaction and stored each other in relations.
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if (!RelationsUtility.PawnsKnowEachOther(pawn, other))
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return (ThoughtState)false;
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// If the pawn is not on Map (e.g. caravan), no mali
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if (!MapUtility.PawnIsOnHomeMap(pawn))
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return (ThoughtState)false;
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//ModLog.Debug($"ThoughtWorker Checks Size Blinded {pawn} -> {other}");
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// Do nothing if there is no size-blinded involved
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if (!GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_size_blinded))
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return (ThoughtState)false;
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else
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ModLog.Debug($"{pawn} has the size blinded gene");
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// Iff the pawn has a penis, retrieve it's size.
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var penis = GenitaliaUtility.GetBiggestPenis(other);
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// Do Nothing if the other pawn has no penis
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if (penis == null) return (ThoughtState)false;
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var bodysize = GenitaliaUtility.GetBodySizeOfSexPart(penis);
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if (penis.Severity + (bodysize) - 1.0 > 1.0)
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return ThoughtState.ActiveAtStage(2);
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else if (penis.Severity >= 0.8f)
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return ThoughtState.ActiveAtStage(1);
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else
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return ThoughtState.ActiveAtStage(0);
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}
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}
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}
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@ -79,6 +79,7 @@
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<Compile Include="Genes\Diseases\Genes\Gene_FluctualSexualNeed.cs" />
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<Compile Include="Genes\Diseases\Patches\Patch_AftersexUtility_TransferGeneticDiseases.cs" />
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<Compile Include="Genes\Diseases\Patches\Patch_SecondaryRomanceChanceFactor_Gene_SizeBlinded.cs" />
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<Compile Include="Genes\Diseases\Thoughts\ThoughtWorker_SizeBlinded_Social.cs" />
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<Compile Include="Genes\Life_Force\Events\SuccubusVisit\IncidentWorker_SuccubusVisit.cs" />
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<Compile Include="Genes\Life_Force\Events\SuccubusVisit\LordJob_SuccubusVisit.cs" />
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<Compile Include="Genes\Life_Force\Interactions\SuccubusTailjob\DomSuccubusTailCustomRequirementHandler.cs" />
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@ -15,6 +15,8 @@ namespace RJW_Genes
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public static readonly ThoughtDef rjw_genes_pheromone_carrier_nearby;
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public static readonly ThoughtDef rjw_genes_appealing_cock;
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//Others with same names but other defs than in genedefof
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public static readonly InteractionDef rjw_genes_flirt;
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}
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