Draft for Big-Cock ThoughtWorker

This commit is contained in:
Vegapnk 2024-07-03 20:30:03 +02:00
parent 2d24466985
commit 096857d4c2
4 changed files with 98 additions and 0 deletions

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@ -0,0 +1,27 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<ThoughtDef>
<defName>rjw_genes_appealing_cock</defName>
<thoughtClass>Thought_SituationalSocial</thoughtClass>
<workerClass>RJW_Genes.ThoughtWorker_SizeBlinded_Social</workerClass>
<validWhileDespawned>true</validWhileDespawned>
<stages>
<li>
<label>small cock</label>
<baseOpinionOffset>-10</baseOpinionOffset>
</li>
<li>
<label>big cock</label>
<baseOpinionOffset>10</baseOpinionOffset>
</li>
<li>
<label>monster cock</label>
<baseOpinionOffset>20</baseOpinionOffset>
</li>
</stages>
</ThoughtDef>
</Defs>

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using RimWorld;
using rjw;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
namespace RJW_Genes
{
public class ThoughtWorker_SizeBlinded_Social : ThoughtWorker
{
protected override ThoughtState CurrentSocialStateInternal(Pawn pawn, Pawn other)
{
// Return for trivial errors
if (pawn == null || other == null || pawn == other)
return (ThoughtState)false;
// Check for position-existance
if (pawn.Position == null || other.Position == null || pawn.Map == null || other.Map == null)
return (ThoughtState)false;
// Do nothing if pawn is carried
if (pawn.CarriedBy != null)
return (ThoughtState)false;
// Do nothing if Pawn is Baby or Child (#25)
if (!pawn.ageTracker.Adult)
return (ThoughtState)false;
// Only check if they are spawned humans
if (!pawn.Spawned || !other.Spawned)
return (ThoughtState)false;
if (!pawn.RaceProps.Humanlike)
return (ThoughtState)false;
if (!other.RaceProps.Humanlike)
return (ThoughtState)false;
// Pawns that have not "met" wont give each other Mali
// Known-Each-Other is a key-word for Rimworld that shows they have had any interaction and stored each other in relations.
if (!RelationsUtility.PawnsKnowEachOther(pawn, other))
return (ThoughtState)false;
// If the pawn is not on Map (e.g. caravan), no mali
if (!MapUtility.PawnIsOnHomeMap(pawn))
return (ThoughtState)false;
//ModLog.Debug($"ThoughtWorker Checks Size Blinded {pawn} -> {other}");
// Do nothing if there is no size-blinded involved
if (!GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_size_blinded))
return (ThoughtState)false;
else
ModLog.Debug($"{pawn} has the size blinded gene");
// Iff the pawn has a penis, retrieve it's size.
var penis = GenitaliaUtility.GetBiggestPenis(other);
// Do Nothing if the other pawn has no penis
if (penis == null) return (ThoughtState)false;
var bodysize = GenitaliaUtility.GetBodySizeOfSexPart(penis);
if (penis.Severity + (bodysize) - 1.0 > 1.0)
return ThoughtState.ActiveAtStage(2);
else if (penis.Severity >= 0.8f)
return ThoughtState.ActiveAtStage(1);
else
return ThoughtState.ActiveAtStage(0);
}
}
}

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@ -79,6 +79,7 @@
<Compile Include="Genes\Diseases\Genes\Gene_FluctualSexualNeed.cs" />
<Compile Include="Genes\Diseases\Patches\Patch_AftersexUtility_TransferGeneticDiseases.cs" />
<Compile Include="Genes\Diseases\Patches\Patch_SecondaryRomanceChanceFactor_Gene_SizeBlinded.cs" />
<Compile Include="Genes\Diseases\Thoughts\ThoughtWorker_SizeBlinded_Social.cs" />
<Compile Include="Genes\Life_Force\Events\SuccubusVisit\IncidentWorker_SuccubusVisit.cs" />
<Compile Include="Genes\Life_Force\Events\SuccubusVisit\LordJob_SuccubusVisit.cs" />
<Compile Include="Genes\Life_Force\Interactions\SuccubusTailjob\DomSuccubusTailCustomRequirementHandler.cs" />

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@ -15,6 +15,8 @@ namespace RJW_Genes
public static readonly ThoughtDef rjw_genes_pheromone_carrier_nearby;
public static readonly ThoughtDef rjw_genes_appealing_cock;
//Others with same names but other defs than in genedefof
public static readonly InteractionDef rjw_genes_flirt;
}