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	Drafted Orgasmic Mytosis Gene and Behaviour
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								Source/Genes/Special/Patch_OrgasmMytosis.cs
									
										
									
									
									
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										318
									
								
								Source/Genes/Special/Patch_OrgasmMytosis.cs
									
										
									
									
									
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using HarmonyLib;
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using RimWorld;
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using RimWorld.QuestGen;
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using rjw;
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using rjw.Modules.Shared.Extensions;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace RJW_Genes
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{
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	[HarmonyPatch(typeof(JobDriver_Sex), nameof(JobDriver_Sex.Roll_Orgasm_Duration_Reset))]
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	public static class Patch_OrgasmMytosis
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	{
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		private const float SEVERITY_INCREASE_PER_ORGASM = 0.10f;
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		public static void Postfix(JobDriver_Sex __instance, ref int __result)
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		{
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			Pawn orgasmingPawn = __instance.pawn;
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            if (orgasmingPawn != null && GeneUtility.HasGeneNullCheck(orgasmingPawn, GeneDefOf.rjw_genes_sexual_mytosis) && ! orgasmingPawn.health.hediffSet.HasHediff(HediffDefOf.rjw_genes_mytosis_shock_hediff))
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			{
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				var mytosisHediff = GetOrgasmMytosisHediff(orgasmingPawn);
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				mytosisHediff.Severity += SEVERITY_INCREASE_PER_ORGASM;
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				if (mytosisHediff.Severity >= 1.0)
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                {
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                    orgasmingPawn.health.RemoveHediff(mytosisHediff);
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                    var copy = Multiply(orgasmingPawn);
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                    ApplyMytosisShock(copy);
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                    ApplyMytosisShock(orgasmingPawn);
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                    orgasmingPawn.Strip();
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                }
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                else
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				{
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                    float reduction = Math.Max(1.0f - mytosisHediff.Severity, 0.1f);
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                    __result = (int)(reduction * __result);
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                }
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			}
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		}
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        private static void ApplyMytosisShock(Pawn copy)
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        {
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            var stunA = HediffMaker.MakeHediff(HediffDefOf.rjw_genes_mytosis_shock_hediff, copy);
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            stunA.Severity = 1;
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            copy.health.AddHediff(stunA);
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        }
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        /// <summary>
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        /// Helps to get the Orgasm Mytosis Hediff of a Pawn. If it does not exist, one is added. 
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        /// </summary>
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        /// <param name="orgasmed">The pawn that had the orgasm, for which a hediff is looked up or created.</param>
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        /// <returns></returns>
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        public static Hediff GetOrgasmMytosisHediff(Pawn orgasmed)
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		{
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			Hediff orgasmicMytosisHediff = orgasmed.health.hediffSet.GetFirstHediffOfDef(HediffDefOf.rjw_genes_orgasmic_mytosis_hediff);
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			if (orgasmicMytosisHediff == null)
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			{
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				orgasmicMytosisHediff = HediffMaker.MakeHediff(HediffDefOf.rjw_genes_orgasmic_mytosis_hediff, orgasmed);
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				orgasmicMytosisHediff.Severity = 0;
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				orgasmed.health.AddHediff(orgasmicMytosisHediff);
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			}
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			return orgasmicMytosisHediff;
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		}
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		public static Pawn Multiply(Pawn toMultiply)
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		{
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			ModLog.Message("Hitting Multiply of Mytosis Pawn!");
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            PawnGenerationRequest request = new PawnGenerationRequest(
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                kind: toMultiply.kindDef,
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                faction: toMultiply.Faction,
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                forceGenerateNewPawn: true,
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                developmentalStages: DevelopmentalStage.Adult,
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                allowDowned: true,
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                canGeneratePawnRelations: false,
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                colonistRelationChanceFactor: 0,
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                allowFood: false,
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                allowAddictions: false,
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                relationWithExtraPawnChanceFactor: 0,
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                forbidAnyTitle: true,
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                forceNoBackstory: true,
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                fixedGender: toMultiply.gender
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                );
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            /*
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             * Devnote: Adding these will lead to deadly issues! 
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				fixedBiologicalAge: toMultiply.ageTracker.AgeBiologicalTicks,
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				fixedChronologicalAge: toMultiply.ageTracker.AgeChronologicalTicks,
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            */
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            Pawn copy = PawnGenerator.GeneratePawn(request);
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            copy.gender = toMultiply.gender;
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            copy.ageTracker = toMultiply.ageTracker;
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            copy.Name = CreateCloneName(toMultiply,2);
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            copy.health = CopyRelevantHediffs(copy, toMultiply);
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            copy.genes = CopyGeneTracker(copy,toMultiply.genes);
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            copy.ideo = toMultiply.ideo;
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            copy.records = new Pawn_RecordsTracker(copy);
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            copy.outfits = toMultiply.outfits;
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            copy.relations = toMultiply.relations;
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            copy.skills = CopySkillTracker(copy,toMultiply.skills);
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            copy.equipment.DestroyAllEquipment();
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            copy.apparel.DestroyAll();
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            //TODO:
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            // Birthmother doesn't show as relation (See log below)
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            // It is not blue :(
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            PawnUtility.TrySpawnHatchedOrBornPawn(copy, toMultiply);
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            // Move the copy in front of the origin, rather than on top
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            if (toMultiply.Spawned)
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                if (toMultiply.CurrentBed() != null)
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                {
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                    copy.Position = copy.Position + new IntVec3(0, 0, 1).RotatedBy(toMultiply.CurrentBed().Rotation);
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                }
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            copy.relations.AddDirectRelation(PawnRelationDefOf.ParentBirth, toMultiply);
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            copy.style = CopyStyleTracker(copy, toMultiply.style);
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            copy.story = CopyStoryTracker(copy, toMultiply.story);
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            copy.Draw();
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            return copy;
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		}
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        private static Name CreateCloneName(Pawn toCopyFrom, int additions=1)
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        {
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            if (toCopyFrom.Name is NameTriple)
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            {
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                NameTriple casted = (NameTriple)toCopyFrom.Name;
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                String Postfix = " " + RandomNamePostFix(additions);
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                Name newName = new NameTriple(first:casted.First + Postfix, nick: casted.Nick + Postfix, last: casted.Last);
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                if (newName.UsedThisGame)
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                    return CreateCloneName(toCopyFrom, additions);
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                return newName;
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            }
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            return toCopyFrom.Name;
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        }
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        private static Pawn_GeneTracker CopyGeneTracker(Pawn toCopyTo, Pawn_GeneTracker toCopyFrom)
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        {
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            var tracker = new Pawn_GeneTracker(toCopyTo);
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            // Due to Overwrite logics, we first add Endogenes and then a second pass on xenogenes
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            // Pass 1: Endogenes
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            foreach (Gene gene in toCopyFrom.GenesListForReading) {
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                GeneDef def = gene.def;
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                if (!toCopyFrom.Xenogenes.Contains(gene))
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                    tracker.AddGene(def, false);
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            }
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            // Pass 2: Xenogenes
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            foreach (Gene gene in toCopyFrom.GenesListForReading)
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            {
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                GeneDef def = gene.def;
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                if (toCopyFrom.Xenogenes.Contains(gene))
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                    tracker.AddGene(def, true);
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            }
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            tracker.Reset();
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            var skin = tracker.GetMelaninGene();
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            var hair = tracker.GetHairColorGene();
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            ModLog.Message($"{toCopyTo} had Skin {skin.defName} and {hair.defName} as colour-genes");
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            return tracker;
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        }
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        private static Pawn_StoryTracker CopyStoryTracker(Pawn toCopyTo, Pawn_StoryTracker toCopyFrom)
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        {
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            var tracker = new Pawn_StoryTracker(toCopyTo);
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            tracker.Childhood = toCopyFrom.Childhood;
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            tracker.Adulthood = toCopyFrom.Adulthood;
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            tracker.headType = toCopyFrom.headType;
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            tracker.bodyType = toCopyFrom.bodyType;
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            tracker.hairDef = toCopyFrom.hairDef;
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            tracker.furDef = toCopyFrom.furDef;
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            tracker.traits = toCopyFrom.traits;
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            tracker.skinColorOverride = toCopyFrom.skinColorOverride;
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            tracker.HairColor = toCopyFrom.HairColor;
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            return tracker;
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        }
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        private static Pawn_SkillTracker CopySkillTracker(Pawn toCopyTo, Pawn_SkillTracker toCopyFrom)
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        {
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            var tracker = new Pawn_SkillTracker(toCopyTo);
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            tracker.skills = toCopyFrom.skills;
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            return tracker;
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        }
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        private static Pawn_HealthTracker CopyRelevantHediffs(Pawn toCopyTo, Pawn copiedFrom)
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        {
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            var toCopyFrom = copiedFrom.health;
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            var tracker = toCopyTo.health;
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            // Step 0: Remove everything, Reset 
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            tracker.RemoveAllHediffs();
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            tracker.Reset();
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            // Step 1: Copy ALL Hediffs 
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            foreach (Hediff hed in toCopyFrom.hediffSet.hediffs)
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            {
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                // DevNote: There were a lot of issues around bodyparts: 
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                // Some Hediffs really need to know their  bodypart, e.g. an implanted arm can either be left or right. 
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                // Ignoring this will lead to many errors, mostly around nullpointers.
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                BodyPartRecord originalBPR = hed.Part;
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                if (originalBPR != null) { 
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                    BodyPartRecord copyBPR = toCopyTo.RaceProps?.body.AllParts.Find(bpr => bpr.def == originalBPR.def);
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                    if (copyBPR != null && !copyBPR.IsMissingForPawn(toCopyTo)) { 
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                        Hediff copiedHediff = HediffMaker.MakeHediff(hed.def, toCopyTo, copyBPR);
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                        tracker.AddHediff(copiedHediff);
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                    }
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                } else
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                {
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                    Hediff copiedHediff = HediffMaker.MakeHediff(hed.def, toCopyTo);
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                    tracker.AddHediff(copiedHediff);
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                }
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            }
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            // Step 2: Remove all Artifical Parts
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            List<Hediff> hediffsToRemove = new List<Hediff>();
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            foreach (Hediff hed in tracker.hediffSet.hediffs)
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            {
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                if (hed is Hediff_AddedPart && ((Hediff_AddedPart)hed).def.countsAsAddedPartOrImplant)
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                {
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                    hediffsToRemove.Add(hed);
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                }
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            }
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            tracker.hediffSet.hediffs.RemoveAll(x => hediffsToRemove.Contains(x));
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            // Step 3: Tend issues from Removal
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            foreach (Hediff copiedHediff in tracker.hediffSet.hediffs)
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            {
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                if (copiedHediff.Bleeding)
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                    copiedHediff.Tended(1.0f,1.0f);
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            }
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            return tracker;
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        }
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        private static Pawn_StyleTracker CopyStyleTracker(Pawn toCopyTo, Pawn_StyleTracker toCopyFrom)
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        {
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            var tracker = new Pawn_StyleTracker(toCopyTo);
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            tracker.beardDef = toCopyFrom.beardDef;
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            tracker.BodyTattoo = toCopyFrom.BodyTattoo;
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            tracker.FaceTattoo = toCopyFrom.FaceTattoo;
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            return tracker; 
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        }
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        private static String RandomNamePostFix(int numberOfParts)
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        {
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            List<String> additions = new List<String>()
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            {
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                "A","B","C","D","E","F","X","Y","Z",
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                "Two",
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                "Alpha","Beta","Gamma","Delta","Epsilon","Zeta","Eta","Theta","Iota","Kappa","Lambda","Mu","Nu","Xi","Omicron","Pi","Rho","Sigma","Tau","Upsilon","Phi","Chi","Psi","Omega"
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            };
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            additions.Shuffle();
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            return String.Join(" ",additions.Take(numberOfParts));
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        }
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    }
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}
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/*
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*
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*Warning:
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*Tried to add pawn relation ParentBirth with self, pawn=Henri
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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Verse.Log:Warning (string)
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RimWorld.Pawn_RelationsTracker:AddDirectRelation (RimWorld.PawnRelationDef,Verse.Pawn)
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RJW_Genes.Patch_OrgasmMytosis:Multiply (Verse.Pawn)
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RJW_Genes.Patch_OrgasmMytosis:Postfix (rjw.JobDriver_Sex,int&)
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(wrapper dynamic-method) rjw.JobDriver_Sex:rjw.JobDriver_Sex.Roll_Orgasm_Duration_Reset_Patch1 (rjw.JobDriver_Sex)
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(wrapper dynamic-method) rjw.JobDriver_Sex:rjw.JobDriver_Sex.Orgasm_Patch2 (rjw.JobDriver_Sex)
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(wrapper dynamic-method) rjw.JobDriver_Sex:rjw.JobDriver_Sex.SexTick_Patch1 (rjw.JobDriver_Sex,Verse.Pawn,Verse.Thing,bool,bool)
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rjw.JobDriver_Rape/<>c__DisplayClass1_0:<MakeNewToils>b__6 ()
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(wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver)
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Verse.AI.Pawn_JobTracker:JobTrackerTick ()
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Verse.Pawn:Tick ()
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Verse.TickList:Tick ()
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(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
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Verse.TickManager:TickManagerUpdate ()
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Verse.Game:UpdatePlay ()
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Verse.Root_Play:Update ()
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 */
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