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Added Feminization #63
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3 changed files with 137 additions and 1 deletions
120
Source/Genes/Special/Patches/Patch_Feminizer.cs
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120
Source/Genes/Special/Patches/Patch_Feminizer.cs
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using HarmonyLib;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace RJW_Genes
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{
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/// <summary>
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/// This patch handles the changes produced by `rjw_genes_feminizer`.
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/// It requires the hediff `rjw_genes_feminzation_in_progress` which is managed separately, in `Patch_HediffIncreaseOnSex`.
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/// </summary>
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[HarmonyPatch(typeof(SexUtility), "Aftersex")]
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public static class Patch_Feminizer
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{
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const float MINOR_APPLICATION_CHANCE = 0.25f; // = 25% to have a minor transformation
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const float MAJOR_APPLICATION_CHANCE = 0.10f; // = 10% to have a major transformation
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public static void Postfix(SexProps props)
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{
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if (props == null || props.pawn == null || !props.hasPartner() || props.partner == null)
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return;
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if (props.pawn.IsAnimal() || props.partner.IsAnimal())
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return;
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ApplyFeminization(props.pawn);
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ApplyFeminization(props.partner);
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}
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private static void ApplyFeminization(Pawn pawn)
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{
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if (pawn == null) return;
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Hediff hediff = pawn.health.hediffSet.GetFirstHediffOfDef(HediffDefOf.rjw_genes_feminization_progress);
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if (hediff == null) return;
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var Random = new Random();
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// DevNote: I first had a switch (hediff.SeverityLabel) but SeverityLabel was null.
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// So now I have this approach which feels a bit more robust.
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// I was thinking about looking for strings in the label, but I think that will break the logic in case of translations.
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switch (hediff.Severity)
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{
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case float f when f > 0.8f:
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{
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if (Random.NextDouble() < MAJOR_APPLICATION_CHANCE)
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MajorChange(pawn);
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} break;
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case float f when f > 0.6f:
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{
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if (Random.NextDouble() < MINOR_APPLICATION_CHANCE)
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MinorChange(pawn);
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} break;
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default:
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{
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ModLog.Debug($"Tried to feminize {pawn} - severity of feminization was too low ({hediff.def} @ {hediff.Severity} - {hediff.Label})") ;
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} break;
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}
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}
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private static void MinorChange(Pawn pawn)
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{
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List<GeneDef> possibleGenes = new List<GeneDef>() {
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GeneDefOf.rjw_genes_small_male_genitalia,
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GeneDefOf.rjw_genes_big_breasts,
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GeneDefOf.rjw_genes_no_cum,
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DefDatabase<GeneDef>.GetNamed("Beard_NoBeardOnly"),
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DefDatabase<GeneDef>.GetNamed("Hair_LongOnly")
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};
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GeneDef chosen = possibleGenes.RandomElement();
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if (chosen == null)
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{
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ModLog.Warning($"Error in retrieving a minor-feminization gene for feminizing {pawn}");
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return;
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}
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// DevNote: I could do "hasActiveGene" but that could lead to the gene being there but not active.
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if (!pawn.genes.GenesListForReading.Any(p => p.def == chosen))
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{
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ModLog.Debug($"{pawn} experienced a minor feminization change; {pawn} got new gene {chosen}.");
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pawn.genes.AddGene(chosen, !RJW_Genes_Settings.rjw_genes_genetic_disease_as_endogenes);
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} else
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{
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ModLog.Debug($"Tryed a minor feminization for {pawn} - {pawn} already had {chosen}");
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}
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}
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private static void MajorChange(Pawn pawn)
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{
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List<GeneDef> possibleGenes = new List<GeneDef>() {
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GeneDefOf.rjw_genes_female_only,
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GeneDefOf.rjw_genes_no_penis,
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GeneDefOf.rjw_genes_minor_vulnerability,
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};
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GeneDef chosen = possibleGenes.RandomElement();
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if (chosen == null)
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{
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ModLog.Warning($"Error in retrieving a minor-feminization gene for feminizing {pawn}");
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return;
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}
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// DevNote: I could do "hasActiveGene" but that could lead to the gene being there but not active.
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if (!pawn.genes.GenesListForReading.Any(p => p.def == chosen))
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{
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ModLog.Debug($"{pawn} experienced a major feminization change; {pawn} got new gene {chosen}.");
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pawn.genes.AddGene(chosen, !RJW_Genes_Settings.rjw_genes_genetic_disease_as_endogenes);
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}
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else
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{
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ModLog.Debug($"Tryed a major feminization for {pawn} - {pawn} already had {chosen}");
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ModLog.Debug($"Trying minor feminization for {pawn} instead ...");
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MinorChange(pawn);
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}
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}
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}
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}
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