rjw-genes/Common/Defs/HediffDefs/Hediffs_Fertilin.xml

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2024-05-26 21:41:32 +00:00
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HediffDef>
<defName>rjw_genes_fertilin_lost</defName>
<hediffClass>Hediff_HemogenCraving</hediffClass>
<label>lost fertilin</label>
<description>Percentage of fertilin lost.</description>
<defaultLabelColor>(1,1,1)</defaultLabelColor>
<maxSeverity>1</maxSeverity>
<comps>
<li Class="HediffCompProperties_SeverityPerDay">
<severityPerDay>-0.5</severityPerDay>
</li>
</comps>
<stages>
<li>
<becomeVisible>true</becomeVisible>
</li>
</stages>
</HediffDef>
<HediffDef>
<defName>rjw_genes_succubus_drained</defName>
<hediffClass>HediffWithComps</hediffClass>
<label>Drained</label>
<description>The vitality of this pawn has been drained. Cannot be drained again until fully recovered.</description>
<defaultLabelColor>(1,0,0.5)</defaultLabelColor>
<maxSeverity>1.0</maxSeverity>
<initialSeverity>1.0</initialSeverity>
<comps>
<li Class="HediffCompProperties_SeverityPerDay">
<severityPerDay>-0.25</severityPerDay>
</li>
</comps>
<stages>
<li>
<label>minor</label>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.1</offset>
</li>
</capMods>
<restFallFactorOffset>0.1</restFallFactorOffset>
<statOffsets>
<WorkSpeedGlobal>-0.1</WorkSpeedGlobal>
</statOffsets>
</li>
<li>
<minSeverity>0.5</minSeverity>
<label>moderate</label>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.2</offset>
</li>
</capMods>
<hungerRateFactorOffset>0.05</hungerRateFactorOffset>
<restFallFactorOffset>0.20</restFallFactorOffset>
<statOffsets>
<WorkSpeedGlobal>-0.1</WorkSpeedGlobal>
</statOffsets>
</li>
<li>
<minSeverity>0.8</minSeverity>
<label>severe</label>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>-0.3</offset>
</li>
</capMods>
<statOffsets>
<WorkSpeedGlobal>-0.2</WorkSpeedGlobal>
</statOffsets>
<vomitMtbDays>0.4</vomitMtbDays>
<hungerRateFactorOffset>0.1</hungerRateFactorOffset>
<restFallFactorOffset>0.35</restFallFactorOffset>
</li>
</stages>
</HediffDef>
<HediffDef>
<defName>rjw_genes_fertilin_craving</defName>
<label>fertilin craving</label>
<hediffClass>Hediff_HemogenCraving</hediffClass>
<description>weakened due to running out of fertilin.</description>
<defaultLabelColor>(1,0,0.5)</defaultLabelColor>
<maxSeverity>1.0</maxSeverity>
<initialSeverity>0.01</initialSeverity>
<stages>
<li>
<label>minor</label>
<painOffset>0.05</painOffset>
<capMods>
<li>
<capacity>Consciousness</capacity>
<setMax>0.9</setMax>
</li>
</capMods>
</li>
<li>
<label>moderate</label>
<minSeverity>0.35</minSeverity>
<painOffset>0.1</painOffset>
<capMods>
<li>
<capacity>Consciousness</capacity>
<setMax>0.8</setMax>
</li>
</capMods>
</li>
<li>
<label>major</label>
<minSeverity>0.7</minSeverity>
<painOffset>0.15</painOffset>
<capMods>
<li>
<capacity>Consciousness</capacity>
<setMax>0.5</setMax>
</li>
</capMods>
</li>
</stages>
<comps>
<li Class="RJW_Genes.HediffCompProperties_SeverityFromFertilin">
<severityPerHourEmpty>0.05</severityPerHourEmpty>
<severityPerHourHemogen>-0.1</severityPerHourHemogen>
</li>
</comps>
</HediffDef>
<HediffDef ParentName="RoleStatBuff">
<defName>rjw_genes_naked_prowess</defName>
<label>naked prowss</label>
<description>Driven by fertilin, this person has greatly increased strength and resilience.</description>
<hediffClass>HediffWithComps</hediffClass>
<stages>
<li>
<!--Maybe a bit to much, but they are supposed to be strong-->
<statOffsets>
<ArmorRating_Sharp>0.5</ArmorRating_Sharp>
<ArmorRating_Blunt>0.5</ArmorRating_Blunt>
<ArmorRating_Heat>0.5</ArmorRating_Heat>
<!-- <Insulation_Cold>10</Insulation_Cold>
<Insulation_Heat>10</Insulation_Heat> -->
</statOffsets>
<statFactors>
<IncomingDamageFactor>0.5</IncomingDamageFactor>
<MeleeDamageFactor>1.5</MeleeDamageFactor>
</statFactors>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_Disappears">
<showRemainingTime>True</showRemainingTime>
<disappearsAfterTicks>5000</disappearsAfterTicks> <!-- 2 hours -->
</li>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<!--TODO: Make hediff disappear if pawn is nolonger naked-->
</comps>
<isBad>false</isBad>
</HediffDef>
</Defs>