2023-10-22 14:25:52 +00:00
|
|
|
|
using RimWorld;
|
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Text;
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
using Verse;
|
|
|
|
|
|
|
|
|
|
namespace RJW_Genes
|
|
|
|
|
{
|
|
|
|
|
public class ThoughtWorker_Aphrodisiac_Pheromones_Social : ThoughtWorker
|
|
|
|
|
{
|
|
|
|
|
protected override ThoughtState CurrentSocialStateInternal(Pawn pawn, Pawn other)
|
|
|
|
|
{
|
|
|
|
|
// Return for trivial errors
|
|
|
|
|
if (pawn == null || other == null || pawn == other)
|
|
|
|
|
return (ThoughtState)false;
|
|
|
|
|
// Check for position-existance
|
|
|
|
|
if (pawn.Position == null || other.Position == null || pawn.Map == null || other.Map == null)
|
|
|
|
|
return (ThoughtState)false;
|
|
|
|
|
// Do nothing if pawn is carried
|
|
|
|
|
if (pawn.CarriedBy != null)
|
|
|
|
|
return (ThoughtState)false;
|
|
|
|
|
// Do nothing if Pawn is Baby or Child (#25)
|
|
|
|
|
if (!pawn.ageTracker.Adult)
|
|
|
|
|
return (ThoughtState)false;
|
|
|
|
|
// Only check if they are spawned humans
|
|
|
|
|
if (!pawn.Spawned || !other.Spawned)
|
|
|
|
|
return (ThoughtState)false;
|
|
|
|
|
if (!pawn.RaceProps.Humanlike)
|
|
|
|
|
return (ThoughtState)false;
|
|
|
|
|
if (!other.RaceProps.Humanlike)
|
|
|
|
|
return (ThoughtState)false;
|
|
|
|
|
|
2024-05-30 06:52:58 +00:00
|
|
|
|
// Pawns that have not "met" wont give each other Mali
|
|
|
|
|
// Known-Each-Other is a key-word for Rimworld that shows they have had any interaction and stored each other in relations.
|
2023-10-22 14:25:52 +00:00
|
|
|
|
if (!RelationsUtility.PawnsKnowEachOther(pawn, other))
|
|
|
|
|
return (ThoughtState)false;
|
|
|
|
|
// If the pawn is not on Map (e.g. caravan), no mali
|
2024-05-30 06:52:58 +00:00
|
|
|
|
if (!MapUtility.PawnIsOnHomeMap(pawn))
|
|
|
|
|
return (ThoughtState)false;
|
2023-10-22 14:25:52 +00:00
|
|
|
|
// Do nothing for pawns that also have pheromones
|
|
|
|
|
if (GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_aphrodisiac_pheromones))
|
|
|
|
|
return (ThoughtState)false;
|
|
|
|
|
|
|
|
|
|
// Actual Logic:
|
|
|
|
|
// Pawn qualifies in right distance and needs line of sight.
|
|
|
|
|
var pos = other.Position;
|
|
|
|
|
int effectDistance = ModExtensionHelper.GetDistanceFromModExtension(GeneDefOf.rjw_genes_aphrodisiac_pheromones, Gene_Aphrodisiac_Pheromones.APHRODISIAC_DISTANCE_FALLBACK);
|
|
|
|
|
if (pos.DistanceTo(pawn.Position) < effectDistance && GenSight.LineOfSight(pos, pawn.Position, pawn.Map))
|
|
|
|
|
{
|
|
|
|
|
return (ThoughtState)true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return (ThoughtState)false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|