I added my own Male/Female only genes, taking Genitalia and Order in Account. Yet there was no issue with this.
Maybe you can also fix it by changing `<DisplayOrderInXenotype>` in the Male/Female only Genes of the Steamworkshop, to be higher than the ones about genitalia. This way, the gender should be changed before my genes fire.
Ignore this. The pawns seem to have the right sex and genitalia, I cannot "catch" the exception as it is only a Log Error. I would need to do harmony patching and ... that seems to be too much.
Patch RJW ChangeSex upstream to skip for pawns with the two genes producing this.
## Error on Game Load: Verse.GeneDef named rjw_genes_human_genitalia (wanter=genes)
Error: Issue #4, Game throws a warning on load that some Genes were not found.
Reason: (Likely) because I removed some genes from Pre-Release to 1.0.0. Now some players have unknown definitions in their safe-files and Xenotype Defs.
The removed Genes were the ones that performed default behaviour (e.g. normal breast size, normal penis size, ...)
Solution: Should be safe to ignore, when you get this on safe-load make a quick new safe. new safe should not throw the error. For Self-Made Xenotypes remove the Genes.
Sorry about this one, I know removal can break things but hey you were playing with the Prerelease!
We changed behaviour in [1.0.1](https://github.com/vegapnk/RJW-Genes/releases/tag/1.0.1) and it seems to work now. Please tell us if you still encounter this.