rimworld-animations/Defs/AnimationDefs/Animations_Beast.xml
2020-05-29 13:12:35 -07:00

1144 lines
42 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<Rimworld_Animations.AnimationDef>
<defName>Dog_Doggystyle</defName>
<label>dog doggystyle</label>
<sounds>true</sounds>
<sexTypes>
<li>Anal</li>
<li>Vaginal</li>
</sexTypes>
<actors>
<li>
<defNames>
<li>Human</li>
</defNames>
<isFucked>true</isFucked>
</li>
<li>
<defNames>
<li>Wolf_Timber</li>
<li>Wolf_Arctic</li>
<li>Whitefox</li>
<!--Animals Expanded-->
<li>AEXP_WelshTerrier</li>
<li>AEXP_Rottweiler</li>
<li>AEXP_Poodle</li>
<li>AEXP_GreatDane</li>
<li>AEXP_GermanShepherd</li>
<li>AEXP_FrenchBulldog</li>
<li>AEXP_Corgi</li>
<li>AEXP_CatAbyssinian</li>
<li>AEXP_CatBengal</li>
<li>AEXP_CatMaineCoon</li>
<li>AEXP_CatSphynx</li>
</defNames>
<isFucking>true</isFucking>
<initiator>true</initiator>
</li>
</actors>
<animationStages>
<li>
<stageName>Fuck</stageName>
<isLooping>true</isLooping>
<playTimeTicks>765</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>27.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>2</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<!--Receiving Human-->
<tickDuration>10</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>5.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>56.7</bodyAngle>
<headAngle>7.5</headAngle>
<bodyOffsetX>0.057</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<!--Dog-->
<tickDuration>8</tickDuration>
<bodyAngle>-33.7</bodyAngle>
<headAngle>0</headAngle> <!--Dogs don't have separate head meshes-->
<bodyOffsetX>-0.492</bodyOffsetX>
<bodyOffsetZ>0.266</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing> <!--Dogs don't have separate head meshes-->
<headBob>0</headBob>
</li>
<li>
<tickDuration>8</tickDuration>
<soundEffect>Fuck</soundEffect>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>-33.7</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.492</bodyOffsetX>
<bodyOffsetZ>0.266</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Knot</stageName>
<isLooping>False</isLooping>
<playTimeTicks>71</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<quiver>true</quiver>
<tickDuration>60</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<soundEffect>Cum</soundEffect>
<bodyAngle>53.7</bodyAngle>
<headAngle>28.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>4</tickDuration>
<bodyAngle>51.7</bodyAngle>
<headAngle>33.4</headAngle>
<bodyOffsetX>0.098</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<li>
<!--Dog-->
<tickDuration>60</tickDuration>
<bodyAngle>-33.7</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.492</bodyOffsetX>
<bodyOffsetZ>0.266</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>6</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>4</tickDuration>
<soundEffect>Fuck</soundEffect>
<bodyAngle>-41.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.383</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Cum</stageName>
<isLooping>true</isLooping>
<playTimeTicks>600</playTimeTicks>
<stageIndex>0</stageIndex>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>40</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>40</tickDuration>
<soundEffect>Cum</soundEffect>
<bodyAngle>57.7</bodyAngle>
<headAngle>28.4</headAngle>
<bodyOffsetX>0.073</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>53.7</bodyAngle>
<headAngle>25.4</headAngle>
<bodyOffsetX>0.068</bodyOffsetX>
<bodyOffsetZ>-0.038</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>1</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<keyframes>
<!--Dog-->
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-40.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.358</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-40.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.358</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-40.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.358</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>10</tickDuration>
<bodyAngle>-40.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.358</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>-39.6</bodyAngle>
<headAngle>0</headAngle>
<bodyOffsetX>-0.353</bodyOffsetX>
<bodyOffsetZ>0.256</bodyOffsetZ>
<bodyFacing>1</bodyFacing>
<headFacing>0</headFacing>
<headBob>0</headBob>
</li>
</keyframes>
</li>
</animationClips>
</li>
</animationStages>
</Rimworld_Animations.AnimationDef>
</Defs>