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22 lines
432 B
C#
22 lines
432 B
C#
using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using RimWorld;
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using UnityEngine;
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namespace Rimworld_Animations
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{
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[HarmonyPatch(typeof(PawnRenderer), "DrawHeadHair")]
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public static class HarmonyPatch_HeadHair
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{
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public static void Prefix(ref Vector3 headOffset, ref float angle)
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{
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}
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}
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}
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