rimworld-animations/1.5/Source/PawnRenderNode/PawnRenderNodeWorker_Animat...

24 lines
576 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Rimworld_Animations
{
public class PawnRenderNodeWorker_AnimationProp : PawnRenderNodeWorker
{
public override bool CanDrawNow(PawnRenderNode node, PawnDrawParms parms)
{
if (node.AnimationWorker is AnimationWorker_KeyframesExtended propAnimator)
{
return propAnimator.visibleAtTick(node.tree.AnimationTick);
}
return false;
}
}
}