rimworld-animations/1.5/Patches/Patch_GenitaliaRenderNode.xml
c0ffee e8fd61fb4a Rewrote anim framework to use vanilla animation system
- added extended functionality for head rotations, invisible
 - tentative design for groupanimationdefs
2024-04-16 15:10:46 -07:00

17 lines
532 B
XML

<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<!-- Add genitalia rendernode to pawns, body is parent
<Operation Class="PatchOperationAdd">
<xpath>Defs/PawnRenderTreeDef[defName="Humanlike"]/root/children/li[debugLabel="Body"]/children</xpath>
<value>
<li Class="PawnRenderNodeProperties_Overlay">
<debugLabel>Genitalia</debugLabel>
<workerClass>PawnRenderNodeWorker_OverlayWounds</workerClass>
<overlayLayer>Body</overlayLayer>
<baseLayer>3</baseLayer>
</li>
</value>
</Operation>
-->
</Patch>