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- added extended functionality for head rotations, invisible - tentative design for groupanimationdefs
17 lines
532 B
XML
17 lines
532 B
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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<!-- Add genitalia rendernode to pawns, body is parent
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<Operation Class="PatchOperationAdd">
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<xpath>Defs/PawnRenderTreeDef[defName="Humanlike"]/root/children/li[debugLabel="Body"]/children</xpath>
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<value>
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<li Class="PawnRenderNodeProperties_Overlay">
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<debugLabel>Genitalia</debugLabel>
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<workerClass>PawnRenderNodeWorker_OverlayWounds</workerClass>
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<overlayLayer>Body</overlayLayer>
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<baseLayer>3</baseLayer>
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</li>
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</value>
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</Operation>
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-->
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</Patch>
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