Commit Graph

  • f6c75990f6 excessive recaching during anim fix 1.5 c0ffee 2024-05-27 16:33:40 -0700
  • 00d49e6f20 Added pawn test never c0ffee 2024-05-24 19:27:42 -0700
  • 196074a26a tweaked dogbeast anim to work better with warg c0ffee 2024-05-23 14:31:28 -0700
  • 923c83525a Fixed issue with certain patches not loading c0ffee 2024-05-23 14:09:44 -0700
  • 2d0a26bda3 Added placeholder for rimnude zoo not loaded c0ffee 2024-05-20 09:48:02 -0700
  • 5bd9bf0ca7 Fix error trying to find reorder for anim not found c0ffee 2024-05-16 19:59:23 -0700
  • 138ac25019 Start new animation for neverendingsex c0ffee 2024-05-16 12:30:40 -0700
  • 41b5411c73 Fix for whitefox error c0ffee 2024-05-16 07:23:08 -0700
  • 3ab5a96ce5 Bugfixing involving animation reordering c0ffee 2024-05-15 09:54:40 -0700
  • a458f3b83f Added humanlike pawn test c0ffee 2024-05-14 11:37:01 -0700
  • 31cba83bc2 Output actor shift in debug logs c0ffee 2024-05-14 11:23:02 -0700
  • 2f7bae49db changed order of dog regular anim tests c0ffee 2024-05-14 11:14:11 -0700
  • 77874ad5b0 Added scale to body type offsets c0ffee 2024-05-14 10:47:50 -0700
  • 0b4cca30a2 Fix errors on animations c0ffee 2024-05-13 17:28:02 -0700
  • fa00dd71d4 added DogBeast anim, tentative, still needs editing, + various fixes and null ref error checks c0ffee 2024-05-12 20:33:52 -0700
  • 781e4321dd Added age range body offsets c0ffee 2024-05-10 15:35:46 -0700
  • 776c18a715 hit supported versions 1.1-1.4 c0ffee 2024-05-10 08:24:52 -0700
  • 43944ed90b naming conventions for animations c0ffee 2024-05-08 19:29:08 -0700
  • 8363cddd6a Tweaked volume levels for voices and sounds c0ffee 2024-05-08 14:59:18 -0700
  • e97d74f4cd build c0ffee 2024-05-08 09:25:37 -0700
  • 6eaaa539e9 Added trait-based pawn test c0ffee 2024-05-08 09:25:17 -0700
  • 2a6a9366d3 Added more pawn tests, job def, prisoner/slave checks c0ffee 2024-05-07 20:59:00 -0700
  • c35cd55d25 Added race pawntest, further tweaks to animations c0ffee 2024-05-07 17:14:32 -0700
  • 87c10cacff Updated Chinese Simplified and Chinese Traditional languages by Talos c0ffee 2024-05-07 12:05:56 -0700
  • 3488352676 Moved some stuff around for tidiness c0ffee 2024-05-07 12:04:38 -0700
  • d6c813af2f Tweaked probabilities + added offsets for different pawn types c0ffee 2024-05-07 11:34:59 -0700
  • aee763cf53 Added actor shift, tweaks to anims c0ffee 2024-05-06 21:37:55 -0700
  • 1c7b137096 added weak contexts to animations c0ffee 2024-05-06 20:28:44 -0700
  • 985c0266e1 Tweaked animation timings c0ffee 2024-05-06 18:48:17 -0700
  • 0bbcf5b7f2 Added blowjob animation c0ffee 2024-05-06 18:44:39 -0700
  • f8214c5135 sound fixes for DP c0ffee 2024-05-06 12:47:50 -0700
  • 2c9043384e Added voices with new voicetagdefs, default human male/female voices c0ffee 2024-05-06 12:34:33 -0700
  • 70e355001b updated Chinese SImplified and Chinese Traditional language data, and bugfixes Fixed issues with rimnudeworld dependencies, hand prop error c0ffee 2024-05-06 08:46:08 -0700
  • a652cf3135 cunnilingus animation c0ffee 2024-05-05 17:53:49 -0700
  • 2ca8578a9d comments c0ffee 2024-05-04 21:49:01 -0700
  • 337b1d93f0 added sounds to anims, slap sound, further fixes for downed pawn layering c0ffee 2024-05-04 21:48:02 -0700
  • 4aa6f38c69 minor text formatting c0ffee 2024-05-04 16:18:23 -0700
  • f30a02bcc8 various tweaks; portrait fix, pawntest whitelist/blacklist, more fixes for headfacing, granularity for render tree menu c0ffee 2024-05-04 16:14:52 -0700
  • bc283ec08e better fix for NALS facial anims; no more artifacting c0ffee 2024-05-04 13:09:56 -0700
  • 0f6a37d83b fix for null ref error from sound probability c0ffee 2024-05-04 10:14:57 -0700
  • 964a861d30 added probability to voicetagdefs, to make voice clips play at random intervals c0ffee 2024-05-04 08:58:07 -0700
  • c24416e043 build solution c0ffee 2024-05-03 21:26:57 -0700
  • 8ed52c0696 commented out test code throwing errors c0ffee 2024-05-03 21:15:59 -0700
  • a491c1dade fixes to bodyangle throwing null ref errors, and prop animation offsets c0ffee 2024-05-03 20:34:58 -0700
  • d36c2b8314 patch for NALS facial animation using rendersubworker c0ffee 2024-05-03 19:47:25 -0700
  • 6d174dbce4 Patches for downed pawns with anims not playing + pawn downed wiggler interfering with anims c0ffee 2024-05-03 18:21:06 -0700
  • 8a93f3b087 set extended keyframe to default invisible for bugged hand anims c0ffee 2024-05-03 12:58:47 -0700
  • e639ae8fb8 Further debug logging for animations c0ffee 2024-05-03 10:51:59 -0700
  • 7596fe86c6 patch for graphic variant workers not rendering at all c0ffee 2024-05-03 08:43:34 -0700
  • 775d3d913e debug logging info c0ffee 2024-05-03 07:35:55 -0700
  • eead6ae7ca null ref checks for jobs c0ffee 2024-05-03 06:54:32 -0700
  • 0e9419b039 voices c0ffee 2024-05-03 04:49:15 -0700
  • 96986104d5 Added Sound Framework c0ffee 2024-05-02 21:19:22 -0700
  • abb3c1fe18 Rewrote path random selection to use built-in rangeseeded call, prevent integer overflow error c0ffee 2024-05-01 19:41:27 -0700
  • 6606395223 Updated XML for 1.5, anims version 2.0 c0ffee 2024-05-01 10:04:23 -0700
  • 5a43b135b3 Fixed bugs with group anims, branch anim selection, added DP animation c0ffee 2024-04-30 20:15:23 -0700
  • 1419a57f30 added some offsets for animations c0ffee 2024-04-29 17:50:15 -0700
  • 72a2566e9e depth fixes for missionary anim c0ffee 2024-04-29 17:06:30 -0700
  • 3b1282fd3c Added cowgirl animation, missionary animation Tweaks to prop visibility, hidden when not animating made looping general, added to branch stages c0ffee 2024-04-29 14:21:15 -0700
  • c3ee13de83 build c0ffee 2024-04-28 17:15:29 -0700
  • e914cab80a randomness reintroduced to anim selection c0ffee 2024-04-28 17:15:23 -0700
  • 990d27d4b1 added priority-based anim selection c0ffee 2024-04-28 17:07:06 -0700
  • 319979b0f3 graphic severity variants, bugfix with not having any of a specific hediff c0ffee 2024-04-25 14:07:51 -0700
  • 9290ea05c4 missing texture graphics instead of error log spam c0ffee 2024-04-25 12:21:00 -0700
  • 24ed24989f no more unnecessary function overriding c0ffee 2024-04-25 12:02:11 -0700
  • bbc5effe88 Fixing texture path issues c0ffee 2024-04-25 11:58:34 -0700
  • 3cc7985515 bugfixing hediff variants and body type variants c0ffee 2024-04-25 11:17:51 -0700
  • df3a670d6f Test arms and legs; body type based props c0ffee 2024-04-23 23:10:35 -0700
  • 1ba5e0e117 better offset tweaks for position c0ffee 2024-04-23 14:21:47 -0700
  • 7f5e2e1a63 Added rotation to offsets, also added keyed translations for mod menu and offset configuration menu c0ffee 2024-04-23 13:53:13 -0700
  • 66f84a00f3 better error handling for checkandplaysounds c0ffee 2024-04-22 17:38:30 -0700
  • 3f7a7bfdc3 better error handling for missing rootnodes or rendernode animationworkers c0ffee 2024-04-22 17:31:20 -0700
  • c800084a32 playable sounds c0ffee 2024-04-22 16:14:04 -0700
  • 315a57e53d fixed: invis sleeping sex job length matches anim length c0ffee 2024-04-22 14:46:00 -0700
  • c33072614b Better error handling for missing graphic variants, missing offsets c0ffee 2024-04-22 12:55:46 -0700
  • 67ff59ed80 added hediff-based graphic variants c0ffee 2024-04-22 10:56:34 -0700
  • 32f3b1522f added: offsets, dynamically set in animation animation prop graphics, absolute positioning, changing textures, can be used in animation c0ffee 2024-04-21 18:49:24 -0700
  • 6b5c67018a Added texture variant changing for anim props c0ffee 2024-04-21 08:34:36 -0700
  • 9621dc2841 Added dynamic prop rendering system to extendedanimator rendernodes dynamically attach and remove per animation configure props in AnimationPropDef c0ffee 2024-04-20 17:23:31 -0700
  • 0de9346eac fixes for addon rotations more robust pawnrendertree animating node selection c0ffee 2024-04-19 21:38:04 -0700
  • fd77f303c7 slightly more efficient c0ffee 2024-04-18 17:43:49 -0700
  • fbf8b3444d texture recaching issue fix c0ffee 2024-04-18 17:40:06 -0700
  • 43843a398f added extended animator, animationstages, animator selects animations to play iteratively and queues them to be played; saving and loading as well c0ffee 2024-04-18 15:32:31 -0700
  • db4c2d3833 Added animation selecting based on defined contexts c0ffee 2024-04-17 16:57:18 -0700
  • 16af5bb63a Added branching and looping animationstages for groupanimations c0ffee 2024-04-16 20:44:51 -0700
  • e8fd61fb4a Rewrote anim framework to use vanilla animation system - added extended functionality for head rotations, invisible - tentative design for groupanimationdefs c0ffee 2024-04-16 15:10:46 -0700
  • 011ab50958 load folders c0ffee 2024-04-15 10:35:02 -0700
  • a9d4eed71a 1.5 initial build c0ffee 2024-04-15 10:33:06 -0700
  • 816e24ada1 Merge branch 'nre-partner' into 'master' Usagirei 2024-03-30 12:28:21 +0000
  • 1692e6b976 Merge branch 'har-patch-fix' into 'master' Taleir 2024-03-30 12:24:38 +0000
  • ad8b6a1d93 Merge branch 'parsingFloatAsIntFix' into 'master' Zsar 2024-03-30 02:23:09 +0000
  • 1e82aa36c9 Merge branch 'loading_map_fix' into 'master' Salacian 2024-03-29 22:38:50 +0000
  • d8f4441494 Merge branch 'non-selectable-anims' into 'master' Salacian 2024-03-29 22:38:48 +0000
  • 72692c880f Merge branch 'incompleteAnimationDefFix' into 'master' Zsar 2024-03-29 22:33:14 +0000
  • 7e9276bc15 Merge branch 'PlutoTheDwarf-master-patch-72945' into 'master' PlutoTheDwarf 2024-03-29 22:07:31 +0000
  • e6026227fb Merge branch 'fixes' into 'master' Gargule 2024-03-29 17:24:45 +0000
  • 3fb106e8f3 Updated Nyaron patch master Tory 2024-03-29 17:23:08 +0000
  • 17ef5abd35 I suppose, in standart animation set it's only broken file Gargule 2024-03-24 04:10:34 +0000
  • 8f2617c1ab Simplier check for giver in list. Also, removed canFuck because it breaks some anims in some cases Gargule 2024-03-24 04:07:52 +0000
  • b5947db5ac Merge branch 'FutaFix' into 'master' c0ffeeeeeeee 2024-03-18 02:35:50 +0000