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					@ -13,9 +13,6 @@ namespace Rimworld_Animations
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        public override void TransformOffset(PawnRenderNode node, PawnDrawParms parms, ref Vector3 offset, ref Vector3 pivot)
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					        public override void TransformOffset(PawnRenderNode node, PawnDrawParms parms, ref Vector3 offset, ref Vector3 pivot)
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        {
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					        {
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            if (parms.Portrait)
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                return;
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            if (node.AnimationWorker is AnimationWorker_KeyframesExtended
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					            if (node.AnimationWorker is AnimationWorker_KeyframesExtended
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                && node.tree.pawn.TryGetComp<CompExtendedAnimator>(out CompExtendedAnimator extendedAnimator))
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					                && node.tree.pawn.TryGetComp<CompExtendedAnimator>(out CompExtendedAnimator extendedAnimator))
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            {
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					            {
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