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f8214c5135
Author | SHA1 | Date | |
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f8214c5135 | ||
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70e355001b |
82 changed files with 568 additions and 100 deletions
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1.5/Defs/AnimationDefs/Backup2.rar
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@ -30,6 +30,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0, 0, -0.75)</offset>
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<offset>(0, 0, -0.75)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>150</tick>
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<tick>150</tick>
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||||||
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@ -23,6 +23,7 @@
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||||||
<offset>(0, 0, -0.65)</offset>
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<offset>(0, 0, -0.65)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
<sound>Fuck</sound>
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<sound>Fuck</sound>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>30</tick>
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<tick>30</tick>
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||||||
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@ -87,6 +88,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0, 2, 0.43)</offset>
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<offset>(0, 2, 0.43)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>30</tick>
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<tick>30</tick>
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||||||
|
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@ -23,6 +23,7 @@
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||||||
<offset>(0, 0, -0.65)</offset>
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<offset>(0, 0, -0.65)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
<sound>Fuck</sound>
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<sound>Fuck</sound>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>30</tick>
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<tick>30</tick>
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||||||
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@ -87,6 +88,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0, 2, 0.43)</offset>
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<offset>(0, 2, 0.43)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>30</tick>
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<tick>30</tick>
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||||||
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@ -23,6 +23,7 @@
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||||||
<offset>(0, 0, -0.65)</offset>
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<offset>(0, 0, -0.65)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
<sound>Fuck</sound>
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<sound>Fuck</sound>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>30</tick>
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<tick>30</tick>
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||||||
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@ -94,6 +95,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.03, 2, 0.43)</offset>
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<offset>(0.03, 2, 0.43)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>30</tick>
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<tick>30</tick>
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||||||
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@ -15,6 +15,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0, 0, -0.7)</offset>
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<offset>(0, 0, -0.7)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
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<voice>MoanShort</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>20</tick>
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<tick>20</tick>
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||||||
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@ -107,6 +108,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0, 2, 0.23)</offset>
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<offset>(0, 2, 0.23)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
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<voice>Grunt</voice>
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||||||
</li>
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</li>
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||||||
</keyframes>
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</keyframes>
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||||||
</value>
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</value>
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||||||
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@ -37,6 +37,7 @@
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||||||
<offset>(0, 0, -0.7)</offset>
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<offset>(0, 0, -0.7)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
<sound>Cum</sound>
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<sound>Cum</sound>
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||||||
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<voice>Scream</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>125</tick>
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<tick>125</tick>
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||||||
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@ -137,6 +138,7 @@
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<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0, 2, 0.26)</offset>
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<offset>(0, 2, 0.26)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
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<voice>Scream</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>85</tick>
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<tick>85</tick>
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||||||
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@ -151,6 +153,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0, 2, 0.26)</offset>
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<offset>(0, 2, 0.26)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
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<voice>Scream</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>200</tick>
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<tick>200</tick>
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||||||
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@ -23,6 +23,7 @@
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||||||
<offset>(0, 0, -0.65)</offset>
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<offset>(0, 0, -0.65)</offset>
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||||||
<rotation>South</rotation>
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<rotation>South</rotation>
|
||||||
<sound>Slimy</sound>
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<sound>Slimy</sound>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>55</tick>
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<tick>55</tick>
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||||||
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@ -88,6 +89,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0, 2, 0.43)</offset>
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<offset>(0, 2, 0.43)</offset>
|
||||||
<rotation>South</rotation>
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<rotation>South</rotation>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>55</tick>
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<tick>55</tick>
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||||||
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@ -112,6 +112,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.578171, 0, 0.06489658)</offset>
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<offset>(0.578171, 0, 0.06489658)</offset>
|
||||||
<rotation>West</rotation>
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<rotation>West</rotation>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>60</tick>
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<tick>60</tick>
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||||||
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@ -98,6 +98,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.578171, 0, 0.06489658)</offset>
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<offset>(0.578171, 0, 0.06489658)</offset>
|
||||||
<rotation>West</rotation>
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<rotation>West</rotation>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>28</tick>
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<tick>28</tick>
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||||||
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@ -119,7 +120,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.578171, 0, 0.06489658)</offset>
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<offset>(0.578171, 0, 0.06489658)</offset>
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||||||
<rotation>West</rotation>
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<rotation>West</rotation>
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||||||
<sound>Slimy</sound>
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||||||
</li>
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</li>
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||||||
</keyframes>
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</keyframes>
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||||||
</value>
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</value>
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||||||
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@ -22,6 +22,7 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(-0.2359883, -1, 0.3185842)</offset>
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<offset>(-0.2359883, -1, 0.3185842)</offset>
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||||||
<rotation>East</rotation>
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<rotation>East</rotation>
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||||||
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<voice>Moan</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>60</tick>
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<tick>60</tick>
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||||||
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@ -93,6 +94,7 @@
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||||||
<offset>(0.5309734, 0, 0.1120945)</offset>
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<offset>(0.5309734, 0, 0.1120945)</offset>
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||||||
<scale>(1, 1, 0.97)</scale>
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<scale>(1, 1, 0.97)</scale>
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||||||
<rotation>West</rotation>
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<rotation>West</rotation>
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||||||
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<voice>MoanShort</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>60</tick>
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<tick>60</tick>
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||||||
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@ -97,7 +97,7 @@
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||||||
</value>
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</value>
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||||||
</li>
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</li>
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||||||
<li>
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<li>
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||||||
<key>Hand</key>
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<key>RenderNodeTag_Hand</key>
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||||||
<value>
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<value>
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||||||
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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||||||
<keyframes>
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<keyframes>
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||||||
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@ -100,6 +100,7 @@
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||||||
<offset>(0.5073743, 0, 0.07669616)</offset>
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<offset>(0.5073743, 0, 0.07669616)</offset>
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||||||
<rotation>West</rotation>
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<rotation>West</rotation>
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||||||
<sound>Slimy</sound>
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<sound>Slimy</sound>
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||||||
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<voice>MoanShort</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>25</tick>
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<tick>25</tick>
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||||||
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@ -149,7 +150,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.2713863, -0.5, 0.6135693)</offset>
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<offset>(0.2713863, -0.5, 0.6135693)</offset>
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||||||
<rotation>North</rotation>
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<rotation>North</rotation>
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||||||
|
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>10</tick>
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<tick>10</tick>
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||||||
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@ -157,7 +157,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.2064899, -0.5, 0.60177)</offset>
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<offset>(0.2064899, -0.5, 0.60177)</offset>
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||||||
<rotation>North</rotation>
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<rotation>North</rotation>
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||||||
|
|
||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>20</tick>
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<tick>20</tick>
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||||||
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@ -165,7 +164,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.2477879, -0.5, 0.5545721)</offset>
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<offset>(0.2477879, -0.5, 0.5545721)</offset>
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||||||
<rotation>North</rotation>
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<rotation>North</rotation>
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||||||
|
|
||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>25</tick>
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<tick>25</tick>
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||||||
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@ -173,7 +171,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.2713863, -0.5, 0.6135693)</offset>
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<offset>(0.2713863, -0.5, 0.6135693)</offset>
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||||||
<rotation>North</rotation>
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<rotation>North</rotation>
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||||||
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||||||
</li>
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</li>
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||||||
</keyframes>
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</keyframes>
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||||||
</value>
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</value>
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||||||
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@ -93,6 +93,7 @@
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||||||
<offset>(0.5073743, 0, 0.07669616)</offset>
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<offset>(0.5073743, 0, 0.07669616)</offset>
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||||||
<rotation>West</rotation>
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<rotation>West</rotation>
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||||||
<sound>Slimy</sound>
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<sound>Slimy</sound>
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||||||
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<voice>Grunt</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>25</tick>
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<tick>25</tick>
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||||||
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@ -142,7 +143,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.2713863, -0.5, 0.6135693)</offset>
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<offset>(0.2713863, -0.5, 0.6135693)</offset>
|
||||||
<rotation>North</rotation>
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<rotation>North</rotation>
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||||||
|
|
||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>10</tick>
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<tick>10</tick>
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||||||
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@ -150,7 +150,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.2064899, -0.5, 0.60177)</offset>
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<offset>(0.2064899, -0.5, 0.60177)</offset>
|
||||||
<rotation>North</rotation>
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<rotation>North</rotation>
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||||||
|
|
||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>20</tick>
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<tick>20</tick>
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||||||
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@ -158,7 +157,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.2477879, -0.5, 0.5545721)</offset>
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<offset>(0.2477879, -0.5, 0.5545721)</offset>
|
||||||
<rotation>North</rotation>
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<rotation>North</rotation>
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||||||
|
|
||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>25</tick>
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<tick>25</tick>
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||||||
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@ -166,7 +164,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.2713863, -0.5, 0.6135693)</offset>
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<offset>(0.2713863, -0.5, 0.6135693)</offset>
|
||||||
<rotation>North</rotation>
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<rotation>North</rotation>
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||||||
|
|
||||||
</li>
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</li>
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||||||
</keyframes>
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</keyframes>
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||||||
</value>
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</value>
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||||||
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@ -100,6 +100,7 @@
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||||||
<offset>(0.5073743, 0, 0.07669616)</offset>
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<offset>(0.5073743, 0, 0.07669616)</offset>
|
||||||
<rotation>West</rotation>
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<rotation>West</rotation>
|
||||||
<sound>Slimy</sound>
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<sound>Slimy</sound>
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||||||
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<voice>MoanShort</voice>
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||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>25</tick>
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<tick>25</tick>
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||||||
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@ -149,7 +150,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.2713863, -0.5, 0.6135693)</offset>
|
<offset>(0.2713863, -0.5, 0.6135693)</offset>
|
||||||
<rotation>North</rotation>
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<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
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</li>
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||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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||||||
<tick>10</tick>
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<tick>10</tick>
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||||||
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@ -157,7 +157,6 @@
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||||||
<visible>true</visible>
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<visible>true</visible>
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||||||
<offset>(0.2064899, -0.5, 0.60177)</offset>
|
<offset>(0.2064899, -0.5, 0.60177)</offset>
|
||||||
<rotation>North</rotation>
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<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
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</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>20</tick>
|
<tick>20</tick>
|
||||||
|
@ -165,7 +164,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2477879, -0.5, 0.5545721)</offset>
|
<offset>(0.2477879, -0.5, 0.5545721)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>25</tick>
|
<tick>25</tick>
|
||||||
|
@ -173,7 +171,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2713863, -0.5, 0.6135693)</offset>
|
<offset>(0.2713863, -0.5, 0.6135693)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
</keyframes>
|
</keyframes>
|
||||||
</value>
|
</value>
|
||||||
|
|
|
@ -100,6 +100,7 @@
|
||||||
<offset>(0.4896755, 0, 0.04129779)</offset>
|
<offset>(0.4896755, 0, 0.04129779)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
<sound>Slimy</sound>
|
<sound>Slimy</sound>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>20</tick>
|
<tick>20</tick>
|
||||||
|
@ -148,7 +149,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2713863, -0.5, 0.6135693)</offset>
|
<offset>(0.2713863, -0.5, 0.6135693)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>8</tick>
|
<tick>8</tick>
|
||||||
|
@ -156,7 +156,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2477879, -0.5, 0.6548674)</offset>
|
<offset>(0.2477879, -0.5, 0.6548674)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>15</tick>
|
<tick>15</tick>
|
||||||
|
@ -164,7 +163,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2241894, -0.5, 0.6312683)</offset>
|
<offset>(0.2241894, -0.5, 0.6312683)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>20</tick>
|
<tick>20</tick>
|
||||||
|
@ -172,7 +170,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2772866, -0.5, 0.6135693)</offset>
|
<offset>(0.2772866, -0.5, 0.6135693)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
</keyframes>
|
</keyframes>
|
||||||
</value>
|
</value>
|
||||||
|
|
|
@ -43,6 +43,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.2359883, -1, 0.2536873)</offset>
|
<offset>(-0.2359883, -1, 0.2536873)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>100</tick>
|
<tick>100</tick>
|
||||||
|
@ -129,6 +130,7 @@
|
||||||
<offset>(0.5073743, 0, 0.06489658)</offset>
|
<offset>(0.5073743, 0, 0.06489658)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
<sound>Cum</sound>
|
<sound>Cum</sound>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>10</tick>
|
<tick>10</tick>
|
||||||
|
@ -153,6 +155,7 @@
|
||||||
<offset>(0.5073743, 0, 0.06489658)</offset>
|
<offset>(0.5073743, 0, 0.06489658)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
<sound>Slimy</sound>
|
<sound>Slimy</sound>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>35</tick>
|
<tick>35</tick>
|
||||||
|
@ -228,7 +231,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2772866, -0.5, 0.6135693)</offset>
|
<offset>(0.2772866, -0.5, 0.6135693)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>10</tick>
|
<tick>10</tick>
|
||||||
|
@ -236,7 +238,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2890859, -0.5, 0.5663717)</offset>
|
<offset>(0.2890859, -0.5, 0.5663717)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>15</tick>
|
<tick>15</tick>
|
||||||
|
@ -244,7 +245,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2182891, -0.5, 0.6666666)</offset>
|
<offset>(0.2182891, -0.5, 0.6666666)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>30</tick>
|
<tick>30</tick>
|
||||||
|
@ -252,7 +252,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2831856, -0.5, 0.5781713)</offset>
|
<offset>(0.2831856, -0.5, 0.5781713)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>45</tick>
|
<tick>45</tick>
|
||||||
|
@ -260,7 +259,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2064892, -0.5, 0.6430678)</offset>
|
<offset>(0.2064892, -0.5, 0.6430678)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>70</tick>
|
<tick>70</tick>
|
||||||
|
@ -268,7 +266,6 @@
|
||||||
<visible>false</visible>
|
<visible>false</visible>
|
||||||
<offset>(0.3303832, -0.5, 0.2654868)</offset>
|
<offset>(0.3303832, -0.5, 0.2654868)</offset>
|
||||||
<rotation>North</rotation>
|
<rotation>North</rotation>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
</keyframes>
|
</keyframes>
|
||||||
</value>
|
</value>
|
||||||
|
|
|
@ -22,7 +22,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, -1, -0.42)</offset>
|
<offset>(-0.6, -1, -0.42)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Clap</sound>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>40</tick>
|
<tick>40</tick>
|
||||||
|
@ -30,6 +30,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, -1, -0.37)</offset>
|
<offset>(-0.6, -1, -0.37)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<sound>Fuck</sound>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>80</tick>
|
<tick>80</tick>
|
||||||
|
@ -84,6 +85,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, 0, 0.15)</offset>
|
<offset>(-0.6, 0, 0.15)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>40</tick>
|
<tick>40</tick>
|
||||||
|
@ -152,6 +154,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.25, -1, 0.2)</offset>
|
<offset>(0.25, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<sound>Fuck</sound>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>40</tick>
|
<tick>40</tick>
|
||||||
|
@ -159,7 +162,6 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2, -1, 0.2)</offset>
|
<offset>(0.2, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
<sound>Fuck</sound>
|
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>80</tick>
|
<tick>80</tick>
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
<offset>(-0.6, -1, -0.37)</offset>
|
<offset>(-0.6, -1, -0.37)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Fuck</sound>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>40</tick>
|
<tick>40</tick>
|
||||||
|
@ -84,6 +85,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.4, 0, 0.1)</offset>
|
<offset>(-0.4, 0, 0.1)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>MoanShort</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>40</tick>
|
<tick>40</tick>
|
||||||
|
@ -133,6 +135,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.3, -1, 0.2)</offset>
|
<offset>(0.3, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<sound>Fuck</sound>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>40</tick>
|
<tick>40</tick>
|
||||||
|
@ -140,7 +143,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2, -1, 0.2)</offset>
|
<offset>(0.2, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Clap</sound>
|
||||||
</li>
|
</li>
|
||||||
</keyframes>
|
</keyframes>
|
||||||
</value>
|
</value>
|
||||||
|
|
|
@ -77,6 +77,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.45, 0, 0.12)</offset>
|
<offset>(-0.45, 0, 0.12)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>MoanShort</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>30</tick>
|
<tick>30</tick>
|
||||||
|
@ -133,6 +134,8 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.3, -1, 0.2)</offset>
|
<offset>(0.3, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<sound>Fuck</sound>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>40</tick>
|
<tick>40</tick>
|
||||||
|
@ -140,7 +143,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2, -1, 0.2)</offset>
|
<offset>(0.2, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Clap</sound>
|
||||||
</li>
|
</li>
|
||||||
</keyframes>
|
</keyframes>
|
||||||
</value>
|
</value>
|
||||||
|
|
|
@ -91,6 +91,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.38, 0, 0.08)</offset>
|
<offset>(-0.38, 0, 0.08)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>30</tick>
|
<tick>30</tick>
|
||||||
|
|
|
@ -87,9 +87,9 @@
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>15</tick>
|
<tick>15</tick>
|
||||||
<angle>-35</angle>
|
<angle>-39</angle>
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.48, 0, 0.12)</offset>
|
<offset>(-0.5743952, 0, 0.1317991)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
|
@ -125,6 +125,7 @@
|
||||||
<angle>0</angle>
|
<angle>0</angle>
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<rotation>South</rotation>
|
<rotation>South</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
</keyframes>
|
</keyframes>
|
||||||
</value>
|
</value>
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
<offset>(-0.64, -1, -0.3)</offset>
|
<offset>(-0.64, -1, -0.3)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Fuck</sound>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>25</tick>
|
<tick>25</tick>
|
||||||
|
@ -84,6 +85,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.5, 0, 0.18)</offset>
|
<offset>(-0.5, 0, 0.18)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>25</tick>
|
<tick>25</tick>
|
||||||
|
@ -146,6 +148,7 @@
|
||||||
<offset>(0.2, -1, 0.28)</offset>
|
<offset>(0.2, -1, 0.28)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Fuck</sound>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>25</tick>
|
<tick>25</tick>
|
||||||
|
|
|
@ -30,6 +30,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, -1, -0.37)</offset>
|
<offset>(-0.6, -1, -0.37)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
</keyframes>
|
</keyframes>
|
||||||
</value>
|
</value>
|
||||||
|
@ -84,6 +85,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.56, 0, 0.22)</offset>
|
<offset>(-0.56, 0, 0.22)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>17</tick>
|
<tick>17</tick>
|
||||||
|
@ -146,6 +148,7 @@
|
||||||
<offset>(0.23, -1, 0.28)</offset>
|
<offset>(0.23, -1, 0.28)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Fuck</sound>
|
||||||
|
<voice>MoanShort</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>17</tick>
|
<tick>17</tick>
|
||||||
|
|
|
@ -53,6 +53,7 @@
|
||||||
<offset>(-0.6, -1, -0.37)</offset>
|
<offset>(-0.6, -1, -0.37)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
<sound>Cum</sound>
|
<sound>Cum</sound>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>105</tick>
|
<tick>105</tick>
|
||||||
|
@ -121,6 +122,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.45, 0, 0.12)</offset>
|
<offset>(-0.45, 0, 0.12)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>60</tick>
|
<tick>60</tick>
|
||||||
|
@ -142,6 +144,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.55, 0, 0.12)</offset>
|
<offset>(-0.55, 0, 0.12)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>180</tick>
|
<tick>180</tick>
|
||||||
|
@ -240,6 +243,7 @@
|
||||||
<offset>(0.16, -1, 0.2)</offset>
|
<offset>(0.16, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
<sound>Cum</sound>
|
<sound>Cum</sound>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>135</tick>
|
<tick>135</tick>
|
||||||
|
|
|
@ -22,6 +22,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, -1, -0.37)</offset>
|
<offset>(-0.6, -1, -0.37)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<sound>Fuck</sound>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>25</tick>
|
<tick>25</tick>
|
||||||
|
@ -29,7 +30,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, -1, -0.37)</offset>
|
<offset>(-0.6, -1, -0.37)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Clap</sound>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>50</tick>
|
<tick>50</tick>
|
||||||
|
@ -45,6 +46,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, -1, -0.37)</offset>
|
<offset>(-0.6, -1, -0.37)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>100</tick>
|
<tick>100</tick>
|
||||||
|
@ -121,6 +123,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.45, 0, 0.12)</offset>
|
<offset>(-0.45, 0, 0.12)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>60</tick>
|
<tick>60</tick>
|
||||||
|
@ -135,6 +138,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, 0, 0)</offset>
|
<offset>(-0.6, 0, 0)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>180</tick>
|
<tick>180</tick>
|
||||||
|
@ -204,6 +208,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.16, -1, 0.2)</offset>
|
<offset>(0.16, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>70</tick>
|
<tick>70</tick>
|
||||||
|
@ -219,6 +224,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.16, -1, 0.2)</offset>
|
<offset>(0.16, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>130</tick>
|
<tick>130</tick>
|
||||||
|
|
|
@ -22,6 +22,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, -1, -0.37)</offset>
|
<offset>(-0.6, -1, -0.37)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<sound>Fuck</sound>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>25</tick>
|
<tick>25</tick>
|
||||||
|
@ -29,7 +30,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, -1, -0.37)</offset>
|
<offset>(-0.6, -1, -0.37)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Clap</sound>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>50</tick>
|
<tick>50</tick>
|
||||||
|
@ -45,6 +46,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, -1, -0.37)</offset>
|
<offset>(-0.6, -1, -0.37)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>100</tick>
|
<tick>100</tick>
|
||||||
|
@ -128,6 +130,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.45, 0, 0.12)</offset>
|
<offset>(-0.45, 0, 0.12)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>60</tick>
|
<tick>60</tick>
|
||||||
|
@ -135,6 +138,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.5, 0, 0.12)</offset>
|
<offset>(-0.5, 0, 0.12)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>65</tick>
|
<tick>65</tick>
|
||||||
|
@ -163,6 +167,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.5, 0, 0.12)</offset>
|
<offset>(-0.5, 0, 0.12)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>180</tick>
|
<tick>180</tick>
|
||||||
|
@ -245,6 +250,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.33, -1, 0.2)</offset>
|
<offset>(0.33, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<sound>Fuck</sound>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>23</tick>
|
<tick>23</tick>
|
||||||
|
@ -252,7 +258,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.16, -1, 0.2)</offset>
|
<offset>(0.16, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Clap</sound>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>70</tick>
|
<tick>70</tick>
|
||||||
|
@ -268,6 +274,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.16, -1, 0.2)</offset>
|
<offset>(0.16, -1, 0.2)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>130</tick>
|
<tick>130</tick>
|
||||||
|
|
|
@ -30,6 +30,7 @@
|
||||||
<offset>(-0.75, 0, 0.38)</offset>
|
<offset>(-0.75, 0, 0.38)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Fuck</sound>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>66</tick>
|
<tick>66</tick>
|
||||||
|
@ -134,6 +135,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.1, -1, 0)</offset>
|
<offset>(0.1, -1, 0)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>100</tick>
|
<tick>100</tick>
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, 0, 0.38)</offset>
|
<offset>(-0.6, 0, 0.38)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>35</tick>
|
<tick>35</tick>
|
||||||
|
@ -113,6 +114,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.03, -1, 0)</offset>
|
<offset>(0.03, -1, 0)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>10</tick>
|
<tick>10</tick>
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, 0, 0.38)</offset>
|
<offset>(-0.6, 0, 0.38)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>35</tick>
|
<tick>35</tick>
|
||||||
|
@ -113,6 +114,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.03, -1, 0)</offset>
|
<offset>(0.03, -1, 0)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>10</tick>
|
<tick>10</tick>
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.6, 0, 0.38)</offset>
|
<offset>(-0.6, 0, 0.38)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>35</tick>
|
<tick>35</tick>
|
||||||
|
@ -120,6 +121,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.12, -1, 0.03)</offset>
|
<offset>(0.12, -1, 0.03)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Moan</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>35</tick>
|
<tick>35</tick>
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.42, 0, 0.42)</offset>
|
<offset>(-0.42, 0, 0.42)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<voice>MoanShort</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>20</tick>
|
<tick>20</tick>
|
||||||
|
@ -99,6 +100,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2, -1, 0)</offset>
|
<offset>(0.2, -1, 0)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>MoanShort</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>20</tick>
|
<tick>20</tick>
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.45, 0, 0.42)</offset>
|
<offset>(-0.45, 0, 0.42)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>13</tick>
|
<tick>13</tick>
|
||||||
|
@ -99,6 +100,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.16, -1, 0)</offset>
|
<offset>(0.16, -1, 0)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Grunt</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>13</tick>
|
<tick>13</tick>
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
<offset>(-0.43, 0, 0.42)</offset>
|
<offset>(-0.43, 0, 0.42)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
<sound>Fuck</sound>
|
<sound>Fuck</sound>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>80</tick>
|
<tick>80</tick>
|
||||||
|
@ -53,6 +54,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(-0.43, 0, 0.42)</offset>
|
<offset>(-0.43, 0, 0.42)</offset>
|
||||||
<rotation>East</rotation>
|
<rotation>East</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>200</tick>
|
<tick>200</tick>
|
||||||
|
@ -136,6 +138,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.23, -1, 0)</offset>
|
<offset>(0.23, -1, 0)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>80</tick>
|
<tick>80</tick>
|
||||||
|
@ -143,6 +146,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2, -1, 0)</offset>
|
<offset>(0.2, -1, 0)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>85</tick>
|
<tick>85</tick>
|
||||||
|
@ -157,6 +161,7 @@
|
||||||
<visible>true</visible>
|
<visible>true</visible>
|
||||||
<offset>(0.2, -1, 0)</offset>
|
<offset>(0.2, -1, 0)</offset>
|
||||||
<rotation>West</rotation>
|
<rotation>West</rotation>
|
||||||
|
<voice>Scream</voice>
|
||||||
</li>
|
</li>
|
||||||
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
<li Class="Rimworld_Animations.ExtendedKeyframe">
|
||||||
<tick>155</tick>
|
<tick>155</tick>
|
||||||
|
|
|
@ -1,21 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8" ?>
|
|
||||||
<Defs>
|
|
||||||
<Rimworld_Animations.VoiceDef>
|
|
||||||
<defName>Voice_HumanFemale</defName>
|
|
||||||
<race>Human</race>
|
|
||||||
<gender>Female</gender>
|
|
||||||
<sounds>
|
|
||||||
<!-- <li><key>Moan</key><value>FemaleMoanSoundDefHere</value></li> -->
|
|
||||||
</sounds>
|
|
||||||
</Rimworld_Animations.VoiceDef>
|
|
||||||
|
|
||||||
<Rimworld_Animations.VoiceDef>
|
|
||||||
<defName>Voice_HumanMale</defName>
|
|
||||||
<race>Human</race>
|
|
||||||
<gender>Male</gender>
|
|
||||||
<sounds>
|
|
||||||
<!-- <li><key>Moan</key><value>MaleMoanSoundDefHere</value></li> -->
|
|
||||||
</sounds>
|
|
||||||
</Rimworld_Animations.VoiceDef>
|
|
||||||
|
|
||||||
</Defs>
|
|
165
1.5/Defs/VoiceDefs/VoiceDef_Human/SoundDef_HumanFemale.xml
Normal file
165
1.5/Defs/VoiceDefs/VoiceDef_Human/SoundDef_HumanFemale.xml
Normal file
|
@ -0,0 +1,165 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<Defs>
|
||||||
|
<SoundDef>
|
||||||
|
<defName>Moan_HumanFemale</defName>
|
||||||
|
<context>MapOnly</context>
|
||||||
|
<eventNames />
|
||||||
|
<maxSimultaneous>5</maxSimultaneous>
|
||||||
|
<maxVoices>5</maxVoices>
|
||||||
|
<subSounds>
|
||||||
|
<li>
|
||||||
|
<grains>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Moan1</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Moan2</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Moan3</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Moan4</clipPath>
|
||||||
|
</li>
|
||||||
|
</grains>
|
||||||
|
<volumeRange>
|
||||||
|
<min>55</min>
|
||||||
|
<max>65</max>
|
||||||
|
</volumeRange>
|
||||||
|
<pitchRange>
|
||||||
|
<min>0.9</min>
|
||||||
|
<max>1.1</max>
|
||||||
|
</pitchRange>
|
||||||
|
<distRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>100</max>
|
||||||
|
</distRange>
|
||||||
|
<repeatMode>NeverTwice</repeatMode>
|
||||||
|
<sustainLoop>false</sustainLoop>
|
||||||
|
</li>
|
||||||
|
</subSounds>
|
||||||
|
</SoundDef>
|
||||||
|
|
||||||
|
<SoundDef>
|
||||||
|
<defName>MoanShort_HumanFemale</defName>
|
||||||
|
<context>MapOnly</context>
|
||||||
|
<eventNames />
|
||||||
|
<maxSimultaneous>5</maxSimultaneous>
|
||||||
|
<maxVoices>5</maxVoices>
|
||||||
|
<subSounds>
|
||||||
|
<li>
|
||||||
|
<grains>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/MoanShort1</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/MoanShort2</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/MoanShort3</clipPath>
|
||||||
|
</li>
|
||||||
|
</grains>
|
||||||
|
<volumeRange>
|
||||||
|
<min>55</min>
|
||||||
|
<max>65</max>
|
||||||
|
</volumeRange>
|
||||||
|
<pitchRange>
|
||||||
|
<min>0.9</min>
|
||||||
|
<max>1.1</max>
|
||||||
|
</pitchRange>
|
||||||
|
<distRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>100</max>
|
||||||
|
</distRange>
|
||||||
|
<repeatMode>NeverTwice</repeatMode>
|
||||||
|
<sustainLoop>false</sustainLoop>
|
||||||
|
</li>
|
||||||
|
</subSounds>
|
||||||
|
</SoundDef>
|
||||||
|
|
||||||
|
<SoundDef>
|
||||||
|
<defName>Grunt_HumanFemale</defName>
|
||||||
|
<context>MapOnly</context>
|
||||||
|
<eventNames />
|
||||||
|
<maxSimultaneous>5</maxSimultaneous>
|
||||||
|
<maxVoices>5</maxVoices>
|
||||||
|
<subSounds>
|
||||||
|
<li>
|
||||||
|
<grains>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Grunt1</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Grunt2</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Grunt3</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Grunt4</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Grunt5</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Grunt6</clipPath>
|
||||||
|
</li>
|
||||||
|
</grains>
|
||||||
|
<volumeRange>
|
||||||
|
<min>55</min>
|
||||||
|
<max>65</max>
|
||||||
|
</volumeRange>
|
||||||
|
<pitchRange>
|
||||||
|
<min>0.9</min>
|
||||||
|
<max>1.1</max>
|
||||||
|
</pitchRange>
|
||||||
|
<distRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>100</max>
|
||||||
|
</distRange>
|
||||||
|
<repeatMode>NeverTwice</repeatMode>
|
||||||
|
<sustainLoop>false</sustainLoop>
|
||||||
|
</li>
|
||||||
|
</subSounds>
|
||||||
|
</SoundDef>
|
||||||
|
|
||||||
|
<SoundDef>
|
||||||
|
<defName>Scream_HumanFemale</defName>
|
||||||
|
<context>MapOnly</context>
|
||||||
|
<eventNames />
|
||||||
|
<maxSimultaneous>5</maxSimultaneous>
|
||||||
|
<maxVoices>5</maxVoices>
|
||||||
|
<subSounds>
|
||||||
|
<li>
|
||||||
|
<grains>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Scream1</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Scream2</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Scream3</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/FVoice/Scream4</clipPath>
|
||||||
|
</li>
|
||||||
|
</grains>
|
||||||
|
<volumeRange>
|
||||||
|
<min>55</min>
|
||||||
|
<max>65</max>
|
||||||
|
</volumeRange>
|
||||||
|
<pitchRange>
|
||||||
|
<min>0.9</min>
|
||||||
|
<max>1.1</max>
|
||||||
|
</pitchRange>
|
||||||
|
<distRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>100</max>
|
||||||
|
</distRange>
|
||||||
|
<repeatMode>NeverTwice</repeatMode>
|
||||||
|
<sustainLoop>false</sustainLoop>
|
||||||
|
</li>
|
||||||
|
</subSounds>
|
||||||
|
</SoundDef>
|
||||||
|
</Defs>
|
156
1.5/Defs/VoiceDefs/VoiceDef_Human/SoundDef_HumanMale.xml
Normal file
156
1.5/Defs/VoiceDefs/VoiceDef_Human/SoundDef_HumanMale.xml
Normal file
|
@ -0,0 +1,156 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<Defs>
|
||||||
|
<SoundDef>
|
||||||
|
<defName>Moan_HumanMale</defName>
|
||||||
|
<context>MapOnly</context>
|
||||||
|
<eventNames />
|
||||||
|
<maxSimultaneous>5</maxSimultaneous>
|
||||||
|
<maxVoices>5</maxVoices>
|
||||||
|
<subSounds>
|
||||||
|
<li>
|
||||||
|
<grains>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Moan1</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Moan2</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Moan3</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Moan4</clipPath>
|
||||||
|
</li>
|
||||||
|
</grains>
|
||||||
|
<volumeRange>
|
||||||
|
<min>55</min>
|
||||||
|
<max>65</max>
|
||||||
|
</volumeRange>
|
||||||
|
<pitchRange>
|
||||||
|
<min>0.9</min>
|
||||||
|
<max>1.1</max>
|
||||||
|
</pitchRange>
|
||||||
|
<distRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>100</max>
|
||||||
|
</distRange>
|
||||||
|
<repeatMode>NeverTwice</repeatMode>
|
||||||
|
<sustainLoop>false</sustainLoop>
|
||||||
|
</li>
|
||||||
|
</subSounds>
|
||||||
|
</SoundDef>
|
||||||
|
|
||||||
|
<SoundDef>
|
||||||
|
<defName>MoanShort_HumanMale</defName>
|
||||||
|
<context>MapOnly</context>
|
||||||
|
<eventNames />
|
||||||
|
<maxSimultaneous>5</maxSimultaneous>
|
||||||
|
<maxVoices>5</maxVoices>
|
||||||
|
<subSounds>
|
||||||
|
<li>
|
||||||
|
<grains>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/MoanShort1</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/MoanShort2</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/MoanShort3</clipPath>
|
||||||
|
</li>
|
||||||
|
</grains>
|
||||||
|
<volumeRange>
|
||||||
|
<min>55</min>
|
||||||
|
<max>65</max>
|
||||||
|
</volumeRange>
|
||||||
|
<pitchRange>
|
||||||
|
<min>0.9</min>
|
||||||
|
<max>1.1</max>
|
||||||
|
</pitchRange>
|
||||||
|
<distRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>100</max>
|
||||||
|
</distRange>
|
||||||
|
<repeatMode>NeverTwice</repeatMode>
|
||||||
|
<sustainLoop>false</sustainLoop>
|
||||||
|
</li>
|
||||||
|
</subSounds>
|
||||||
|
</SoundDef>
|
||||||
|
|
||||||
|
<SoundDef>
|
||||||
|
<defName>Grunt_HumanMale</defName>
|
||||||
|
<context>MapOnly</context>
|
||||||
|
<eventNames />
|
||||||
|
<maxSimultaneous>5</maxSimultaneous>
|
||||||
|
<maxVoices>5</maxVoices>
|
||||||
|
<subSounds>
|
||||||
|
<li>
|
||||||
|
<grains>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Grunt1</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Grunt2</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Grunt3</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Grunt4</clipPath>
|
||||||
|
</li>
|
||||||
|
</grains>
|
||||||
|
<volumeRange>
|
||||||
|
<min>55</min>
|
||||||
|
<max>65</max>
|
||||||
|
</volumeRange>
|
||||||
|
<pitchRange>
|
||||||
|
<min>0.9</min>
|
||||||
|
<max>1.1</max>
|
||||||
|
</pitchRange>
|
||||||
|
<distRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>100</max>
|
||||||
|
</distRange>
|
||||||
|
<repeatMode>NeverTwice</repeatMode>
|
||||||
|
<sustainLoop>false</sustainLoop>
|
||||||
|
</li>
|
||||||
|
</subSounds>
|
||||||
|
</SoundDef>
|
||||||
|
|
||||||
|
<SoundDef>
|
||||||
|
<defName>Scream_HumanMale</defName>
|
||||||
|
<context>MapOnly</context>
|
||||||
|
<eventNames />
|
||||||
|
<maxSimultaneous>5</maxSimultaneous>
|
||||||
|
<maxVoices>5</maxVoices>
|
||||||
|
<subSounds>
|
||||||
|
<li>
|
||||||
|
<grains>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Scream1</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Scream2</clipPath>
|
||||||
|
</li>
|
||||||
|
<li Class="AudioGrain_Clip">
|
||||||
|
<clipPath>Voices/MVoice/Scream3</clipPath>
|
||||||
|
</li>
|
||||||
|
</grains>
|
||||||
|
<volumeRange>
|
||||||
|
<min>55</min>
|
||||||
|
<max>65</max>
|
||||||
|
</volumeRange>
|
||||||
|
<pitchRange>
|
||||||
|
<min>0.9</min>
|
||||||
|
<max>1.1</max>
|
||||||
|
</pitchRange>
|
||||||
|
<distRange>
|
||||||
|
<min>0</min>
|
||||||
|
<max>100</max>
|
||||||
|
</distRange>
|
||||||
|
<repeatMode>NeverTwice</repeatMode>
|
||||||
|
<sustainLoop>false</sustainLoop>
|
||||||
|
</li>
|
||||||
|
</subSounds>
|
||||||
|
</SoundDef>
|
||||||
|
</Defs>
|
28
1.5/Defs/VoiceDefs/VoiceDef_Human/VoiceDef_Human.xml
Normal file
28
1.5/Defs/VoiceDefs/VoiceDef_Human/VoiceDef_Human.xml
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<Defs>
|
||||||
|
<!-- Default voice sounds -->
|
||||||
|
<!-- play when voice def for pawn isn't found -->
|
||||||
|
|
||||||
|
<Rimworld_Animations.VoiceDef>
|
||||||
|
<defName>Voice_HumanFemale</defName>
|
||||||
|
<gender>Female</gender>
|
||||||
|
<sounds>
|
||||||
|
<li><key>Moan</key><value>Moan_HumanFemale</value></li>
|
||||||
|
<li><key>MoanShort</key><value>MoanShort_HumanFemale</value></li>
|
||||||
|
<li><key>Grunt</key><value>Grunt_HumanFemale</value></li>
|
||||||
|
<li><key>Scream</key><value>Scream_HumanFemale</value></li>
|
||||||
|
</sounds>
|
||||||
|
</Rimworld_Animations.VoiceDef>
|
||||||
|
|
||||||
|
<Rimworld_Animations.VoiceDef>
|
||||||
|
<defName>Voice_HumanMale</defName>
|
||||||
|
<gender>Male</gender>
|
||||||
|
<sounds>
|
||||||
|
<li><key>Moan</key><value>Moan_HumanMale</value></li>
|
||||||
|
<li><key>MoanShort</key><value>MoanShort_HumanMale</value></li>
|
||||||
|
<li><key>Grunt</key><value>Grunt_HumanMale</value></li>
|
||||||
|
<li><key>Scream</key><value>Scream_HumanMale</value></li>
|
||||||
|
</sounds>
|
||||||
|
</Rimworld_Animations.VoiceDef>
|
||||||
|
|
||||||
|
</Defs>
|
|
@ -3,7 +3,9 @@
|
||||||
<!--
|
<!--
|
||||||
<Rimworld_Animations.VoiceDef>
|
<Rimworld_Animations.VoiceDef>
|
||||||
<defName>Voice_Orassan</defName>
|
<defName>Voice_Orassan</defName>
|
||||||
<race>Alien_Orassan</race>
|
<races>
|
||||||
|
<li>Alien_Orassan</li>
|
||||||
|
</races>
|
||||||
<gender>Male</gender>
|
<gender>Male</gender>
|
||||||
<traitDefs>
|
<traitDefs>
|
||||||
<li>Wimpy</li>
|
<li>Wimpy</li>
|
||||||
|
|
|
@ -2,5 +2,25 @@
|
||||||
<Defs>
|
<Defs>
|
||||||
<Rimworld_Animations.VoiceTagDef>
|
<Rimworld_Animations.VoiceTagDef>
|
||||||
<defName>Moan</defName>
|
<defName>Moan</defName>
|
||||||
|
<probability>0.2</probability>
|
||||||
</Rimworld_Animations.VoiceTagDef>
|
</Rimworld_Animations.VoiceTagDef>
|
||||||
|
|
||||||
|
<Rimworld_Animations.VoiceTagDef>
|
||||||
|
<defName>MoanShort</defName>
|
||||||
|
<probability>0.4</probability>
|
||||||
|
</Rimworld_Animations.VoiceTagDef>
|
||||||
|
|
||||||
|
<Rimworld_Animations.VoiceTagDef>
|
||||||
|
<defName>Grunt</defName>
|
||||||
|
<probability>0.4</probability>
|
||||||
|
</Rimworld_Animations.VoiceTagDef>
|
||||||
|
|
||||||
|
|
||||||
|
<!-- Screams are guaranteed -->
|
||||||
|
<!-- Play once during orgasm -->
|
||||||
|
<Rimworld_Animations.VoiceTagDef>
|
||||||
|
<defName>Scream</defName>
|
||||||
|
<probability>1</probability>
|
||||||
|
</Rimworld_Animations.VoiceTagDef>
|
||||||
|
|
||||||
</Defs>
|
</Defs>
|
BIN
1.5/Sounds/Voices/FVoice/Grunt1.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Grunt1.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Grunt2.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Grunt2.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Grunt3.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Grunt3.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Grunt4.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Grunt4.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Grunt5.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Grunt5.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Grunt6.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Grunt6.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Moan1.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Moan1.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Moan2.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Moan2.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Moan3.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Moan3.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Moan4.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Moan4.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/MoanShort1.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/MoanShort1.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/MoanShort2.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/MoanShort2.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/MoanShort3.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/MoanShort3.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Scream1.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Scream1.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Scream2.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Scream2.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Scream3.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Scream3.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/FVoice/Scream4.wav
Normal file
BIN
1.5/Sounds/Voices/FVoice/Scream4.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Grunt1.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Grunt1.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Grunt2.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Grunt2.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Grunt3.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Grunt3.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Grunt4.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Grunt4.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Moan1.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Moan1.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Moan2.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Moan2.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Moan3.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Moan3.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Moan4.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Moan4.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/MoanShort1.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/MoanShort1.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/MoanShort2.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/MoanShort2.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/MoanShort3.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/MoanShort3.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Scream1.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Scream1.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Scream2.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Scream2.wav
Normal file
Binary file not shown.
BIN
1.5/Sounds/Voices/MVoice/Scream3.wav
Normal file
BIN
1.5/Sounds/Voices/MVoice/Scream3.wav
Normal file
Binary file not shown.
|
@ -284,6 +284,8 @@ namespace Rimworld_Animations {
|
||||||
sound.PlayOneShot(new TargetInfo(pawn.Position, pawn.Map));
|
sound.PlayOneShot(new TargetInfo(pawn.Position, pawn.Map));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (RJWAnimationSettings.playVoices)
|
||||||
|
{
|
||||||
//play voice sounds
|
//play voice sounds
|
||||||
VoiceTagDef voiceTag = animWorker.voiceAtTick(rootNode.tree.AnimationTick);
|
VoiceTagDef voiceTag = animWorker.voiceAtTick(rootNode.tree.AnimationTick);
|
||||||
if (voiceTag != null)
|
if (voiceTag != null)
|
||||||
|
@ -306,6 +308,8 @@ namespace Rimworld_Animations {
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -322,6 +326,8 @@ namespace Rimworld_Animations {
|
||||||
sound.PlayOneShot(new TargetInfo(pawn.Position, pawn.Map));
|
sound.PlayOneShot(new TargetInfo(pawn.Position, pawn.Map));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (RJWAnimationSettings.playVoices)
|
||||||
|
{
|
||||||
//play voice sounds
|
//play voice sounds
|
||||||
VoiceTagDef voiceTag = childrenAnimWorker.voiceAtTick(rootNode.tree.AnimationTick);
|
VoiceTagDef voiceTag = childrenAnimWorker.voiceAtTick(rootNode.tree.AnimationTick);
|
||||||
if (voiceTag != null)
|
if (voiceTag != null)
|
||||||
|
@ -340,7 +346,7 @@ namespace Rimworld_Animations {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -15,7 +15,7 @@ namespace Rimworld_Animations {
|
||||||
PlayAnimForNonsexualActs = true;
|
PlayAnimForNonsexualActs = true;
|
||||||
|
|
||||||
//probably move this setting to a different mod menu if moving rjw parts of code
|
//probably move this setting to a different mod menu if moving rjw parts of code
|
||||||
public static bool playHumanlikeVoicesAsDefault = true;
|
public static bool playVoices = true, playHumanlikeVoicesAsDefault = true;
|
||||||
public static float floatRangeInRenderTreeMenu = 1f;
|
public static float floatRangeInRenderTreeMenu = 1f;
|
||||||
|
|
||||||
public static bool offsetTab = false, debugMode = false;
|
public static bool offsetTab = false, debugMode = false;
|
||||||
|
@ -24,7 +24,7 @@ namespace Rimworld_Animations {
|
||||||
public override void ExposeData() {
|
public override void ExposeData() {
|
||||||
|
|
||||||
base.ExposeData();
|
base.ExposeData();
|
||||||
|
Scribe_Values.Look(ref playVoices, "RJWAnimations_PlayVoices", true);
|
||||||
Scribe_Values.Look(ref playHumanlikeVoicesAsDefault, "RJWAnimations-playHumanlikeVoicesAsDefault", true);
|
Scribe_Values.Look(ref playHumanlikeVoicesAsDefault, "RJWAnimations-playHumanlikeVoicesAsDefault", true);
|
||||||
Scribe_Values.Look(ref debugMode, "RJWAnimations-AnimsDebugMode", false);
|
Scribe_Values.Look(ref debugMode, "RJWAnimations-AnimsDebugMode", false);
|
||||||
Scribe_Values.Look(ref offsetTab, "RJWAnimations-EnableOffsetTab", false);
|
Scribe_Values.Look(ref offsetTab, "RJWAnimations-EnableOffsetTab", false);
|
||||||
|
@ -61,7 +61,12 @@ namespace Rimworld_Animations {
|
||||||
listingStandard.CheckboxLabeled("RimAnim_HeartsDuringLovin".Translate(), ref RJWAnimationSettings.hearts);
|
listingStandard.CheckboxLabeled("RimAnim_HeartsDuringLovin".Translate(), ref RJWAnimationSettings.hearts);
|
||||||
listingStandard.CheckboxLabeled("RimAnim_PlayNonsexual".Translate(), ref RJWAnimationSettings.PlayAnimForNonsexualActs);
|
listingStandard.CheckboxLabeled("RimAnim_PlayNonsexual".Translate(), ref RJWAnimationSettings.PlayAnimForNonsexualActs);
|
||||||
listingStandard.CheckboxLabeled("RimAnim_AnimManagerTab".Translate(), ref RJWAnimationSettings.offsetTab);
|
listingStandard.CheckboxLabeled("RimAnim_AnimManagerTab".Translate(), ref RJWAnimationSettings.offsetTab);
|
||||||
|
listingStandard.CheckboxLabeled("RimAnim_Voices".Translate(), ref RJWAnimationSettings.playVoices);
|
||||||
|
if (RJWAnimationSettings.playVoices)
|
||||||
|
{
|
||||||
listingStandard.CheckboxLabeled("RimAnim_HumanlikeVoicesDefault".Translate(), ref RJWAnimationSettings.playHumanlikeVoicesAsDefault);
|
listingStandard.CheckboxLabeled("RimAnim_HumanlikeVoicesDefault".Translate(), ref RJWAnimationSettings.playHumanlikeVoicesAsDefault);
|
||||||
|
}
|
||||||
|
|
||||||
listingStandard.Label("RimAnim_ShiverIntensity".Translate() + RJWAnimationSettings.shiverIntensity);
|
listingStandard.Label("RimAnim_ShiverIntensity".Translate() + RJWAnimationSettings.shiverIntensity);
|
||||||
RJWAnimationSettings.shiverIntensity = listingStandard.Slider(RJWAnimationSettings.shiverIntensity, 0.0f, 12f);
|
RJWAnimationSettings.shiverIntensity = listingStandard.Slider(RJWAnimationSettings.shiverIntensity, 0.0f, 12f);
|
||||||
|
|
||||||
|
|
|
@ -11,7 +11,7 @@ namespace Rimworld_Animations
|
||||||
public class VoiceDef : Def
|
public class VoiceDef : Def
|
||||||
{
|
{
|
||||||
|
|
||||||
public ThingDef race;
|
public List<ThingDef> races = new List<ThingDef>();
|
||||||
public Gender gender = Gender.None;
|
public Gender gender = Gender.None;
|
||||||
public List<TraitDef> traits = new List<TraitDef>();
|
public List<TraitDef> traits = new List<TraitDef>();
|
||||||
public bool takesPriority = false;
|
public bool takesPriority = false;
|
||||||
|
@ -22,8 +22,8 @@ namespace Rimworld_Animations
|
||||||
public bool VoiceFitsPawn(Pawn pawn)
|
public bool VoiceFitsPawn(Pawn pawn)
|
||||||
{
|
{
|
||||||
|
|
||||||
//doesn't match race
|
//doesn't match any of the races
|
||||||
if (pawn.def != race) return false;
|
if (!races.Exists(x => x == pawn.def)) return false;
|
||||||
|
|
||||||
//doesn't match gender
|
//doesn't match gender
|
||||||
if (gender != Gender.None && pawn.gender != gender) return false;
|
if (gender != Gender.None && pawn.gender != gender) return false;
|
||||||
|
|
|
@ -11,12 +11,17 @@
|
||||||
<RimAnim_PlayNonsexual>播放非性行为的动画 (牵手、亲热)</RimAnim_PlayNonsexual>
|
<RimAnim_PlayNonsexual>播放非性行为的动画 (牵手、亲热)</RimAnim_PlayNonsexual>
|
||||||
<RimAnim_AnimManagerTab>启用动画管理器选项卡</RimAnim_AnimManagerTab>
|
<RimAnim_AnimManagerTab>启用动画管理器选项卡</RimAnim_AnimManagerTab>
|
||||||
<RimAnim_ShiverIntensity>颤抖/颤动强度 (默认为 2): </RimAnim_ShiverIntensity>
|
<RimAnim_ShiverIntensity>颤抖/颤动强度 (默认为 2): </RimAnim_ShiverIntensity>
|
||||||
|
|
||||||
|
<RimAnim_HumanlikeVoicesDefault>默认情况下播放类似人类的声音</RimAnim_HumanlikeVoicesDefault>
|
||||||
<RimAnim_DebugMode>调试模式</RimAnim_DebugMode>
|
<RimAnim_DebugMode>调试模式</RimAnim_DebugMode>
|
||||||
|
<RimAnim_FloatRangeRenderTree>调整渲染树偏移表单的浮动范围:</RimAnim_FloatRangeRenderTree>
|
||||||
|
|
||||||
<!-- Main Tab Window -->
|
<!-- Main Tab Window -->
|
||||||
<RimAnims_AnimManager>Animation Manager</RimAnims_AnimManager>
|
<RimAnims_AnimManager>Animation Manager</RimAnims_AnimManager>
|
||||||
<RimAnims_Warning>警告--一般情况下,你不想更改人类偏移值,只想更改外星種族偏移值或动物偏移值</RimAnims_Warning>
|
<RimAnims_Warning>警告--一般情况下,你不想更改人类偏移值,只想更改外星种族偏移值或动物偏移值</RimAnims_Warning>
|
||||||
<RimAnims_CopyToClipboard>将偏移值复制到剪贴板</RimAnims_CopyToClipboard>
|
<RimAnims_CopyToClipboard>将偏移值复制到剪贴板</RimAnims_CopyToClipboard>
|
||||||
<RimAnims_ShareSettings>将偏移值粘贴到 OffsetDef 中,或在 Discord 中共享</RimAnims_ShareSettings>
|
<RimAnims_ShareSettings>将偏移值粘贴到 OffsetDef 中,或在 Discord 中共享</RimAnims_ShareSettings>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</LanguageData>
|
</LanguageData>
|
|
@ -11,7 +11,10 @@
|
||||||
<RimAnim_PlayNonsexual>播放非性行為的動畫 (牽手、親熱)</RimAnim_PlayNonsexual>
|
<RimAnim_PlayNonsexual>播放非性行為的動畫 (牽手、親熱)</RimAnim_PlayNonsexual>
|
||||||
<RimAnim_AnimManagerTab>啟用動畫管理器選項卡</RimAnim_AnimManagerTab>
|
<RimAnim_AnimManagerTab>啟用動畫管理器選項卡</RimAnim_AnimManagerTab>
|
||||||
<RimAnim_ShiverIntensity>顫抖/顫動強度 (預設為 2): </RimAnim_ShiverIntensity>
|
<RimAnim_ShiverIntensity>顫抖/顫動強度 (預設為 2): </RimAnim_ShiverIntensity>
|
||||||
|
|
||||||
|
<RimAnim_HumanlikeVoicesDefault>默認情況下播放類似人類的聲音</RimAnim_HumanlikeVoicesDefault>
|
||||||
<RimAnim_DebugMode>除錯模式</RimAnim_DebugMode>
|
<RimAnim_DebugMode>除錯模式</RimAnim_DebugMode>
|
||||||
|
<RimAnim_FloatRangeRenderTree>調整渲染樹偏移表單的浮動範圍:</RimAnim_FloatRangeRenderTree>
|
||||||
|
|
||||||
<!-- Main Tab Window -->
|
<!-- Main Tab Window -->
|
||||||
<RimAnims_AnimManager>Animation Manager</RimAnims_AnimManager>
|
<RimAnims_AnimManager>Animation Manager</RimAnims_AnimManager>
|
||||||
|
@ -19,4 +22,6 @@
|
||||||
<RimAnims_CopyToClipboard>將偏移值複製到剪貼板</RimAnims_CopyToClipboard>
|
<RimAnims_CopyToClipboard>將偏移值複製到剪貼板</RimAnims_CopyToClipboard>
|
||||||
<RimAnims_ShareSettings>將偏移值黏貼到 OffsetDef 中,或在 Discord 中共享</RimAnims_ShareSettings>
|
<RimAnims_ShareSettings>將偏移值黏貼到 OffsetDef 中,或在 Discord 中共享</RimAnims_ShareSettings>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</LanguageData>
|
</LanguageData>
|
|
@ -11,15 +11,18 @@
|
||||||
<RimAnim_PlayNonsexual>Play animation for nonsexual acts (handholding, makeout)</RimAnim_PlayNonsexual>
|
<RimAnim_PlayNonsexual>Play animation for nonsexual acts (handholding, makeout)</RimAnim_PlayNonsexual>
|
||||||
<RimAnim_AnimManagerTab>Enable Animation Manager Tab</RimAnim_AnimManagerTab>
|
<RimAnim_AnimManagerTab>Enable Animation Manager Tab</RimAnim_AnimManagerTab>
|
||||||
<RimAnim_ShiverIntensity>Shiver/Quiver Intensity (default 2): </RimAnim_ShiverIntensity>
|
<RimAnim_ShiverIntensity>Shiver/Quiver Intensity (default 2): </RimAnim_ShiverIntensity>
|
||||||
<RimAnim_HumanlikeVoicesDefault>Play humanlike voices by default</RimAnim_HumanlikeVoicesDefault>
|
<RimAnim_Voices>Play voices during animations</RimAnim_Voices>
|
||||||
|
<RimAnim_HumanlikeVoicesDefault>Play human voices by default, when none found for humanlike race</RimAnim_HumanlikeVoicesDefault>
|
||||||
<RimAnim_DebugMode>Debug Mode</RimAnim_DebugMode>
|
<RimAnim_DebugMode>Debug Mode</RimAnim_DebugMode>
|
||||||
|
<RimAnim_FloatRangeRenderTree>Float range for Debug Render Tree offset menu: </RimAnim_FloatRangeRenderTree>
|
||||||
|
|
||||||
|
|
||||||
<!-- Main Tab Window -->
|
<!-- Main Tab Window -->
|
||||||
<RimAnims_AnimManager>Animation Manager</RimAnims_AnimManager>
|
<RimAnims_AnimManager>Animation Manager</RimAnims_AnimManager>
|
||||||
<RimAnims_Warning>Warning--You generally don't want to change human offsets, only alien offsets or animals</RimAnims_Warning>
|
<RimAnims_Warning>Warning--You generally don't want to change human offsets, only alien offsets or animals</RimAnims_Warning>
|
||||||
<RimAnims_CopyToClipboard>Copy Offset to Clipboard</RimAnims_CopyToClipboard>
|
<RimAnims_CopyToClipboard>Copy Offset to Clipboard</RimAnims_CopyToClipboard>
|
||||||
<RimAnims_ShareSettings>Paste offset values in OffsetDef, or share in Discord</RimAnims_ShareSettings>
|
<RimAnims_ShareSettings>Paste offset values in OffsetDef, or share in Discord</RimAnims_ShareSettings>
|
||||||
<RimAnim_FloatRangeRenderTree>Float range for Debug Render Tree offset menu: </RimAnim_FloatRangeRenderTree>
|
|
||||||
|
|
||||||
|
|
||||||
</LanguageData>
|
</LanguageData>
|
|
@ -30,6 +30,7 @@
|
||||||
<li IfModActive="erdelf.HumanoidAlienRaces">Patch_HumanoidAlienRaces/1.5</li>
|
<li IfModActive="erdelf.HumanoidAlienRaces">Patch_HumanoidAlienRaces/1.5</li>
|
||||||
<li IfModActive="c0ffee.SexToysMasturbation">Patch_SexToysMasturbation/1.5</li>
|
<li IfModActive="c0ffee.SexToysMasturbation">Patch_SexToysMasturbation/1.5</li>
|
||||||
<li IfModActive="Nals.FacialAnimation">Patch_FacialAnimation/1.5</li>
|
<li IfModActive="Nals.FacialAnimation">Patch_FacialAnimation/1.5</li>
|
||||||
|
<li IfModNotActive="shauaputa.rimnudeworld">Patch_NoRimNudeWorld/1.5</li>
|
||||||
</v1.5>
|
</v1.5>
|
||||||
|
|
||||||
|
|
||||||
|
|
7
Patch_NoRimNudeWorld/1.5/Defs/PawnRenderNodeTagDef.xml
Normal file
7
Patch_NoRimNudeWorld/1.5/Defs/PawnRenderNodeTagDef.xml
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<Defs>
|
||||||
|
<!-- placeholder for when RimNude isn't installed -->
|
||||||
|
<PawnRenderNodeTagDef>
|
||||||
|
<defName>RimNude_Penis</defName>
|
||||||
|
</PawnRenderNodeTagDef>
|
||||||
|
</Defs>
|
|
@ -244,7 +244,9 @@
|
||||||
<Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_Xray_Inside.xml" />
|
<Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_Xray_Inside.xml" />
|
||||||
<Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_XrayPenis_Horse.xml" />
|
<Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_XrayPenis_Horse.xml" />
|
||||||
<Content Include="1.5\Defs\AnimationDefs\Cowgirl\TexPathVariants_Cowgirl.xml" />
|
<Content Include="1.5\Defs\AnimationDefs\Cowgirl\TexPathVariants_Cowgirl.xml" />
|
||||||
<Content Include="1.5\Defs\VoiceDefs\VoiceDef_Human.xml" />
|
<Content Include="1.5\Defs\VoiceDefs\VoiceDef_Human\SoundDef_HumanFemale.xml" />
|
||||||
|
<Content Include="1.5\Defs\VoiceDefs\VoiceDef_Human\SoundDef_HumanMale.xml" />
|
||||||
|
<Content Include="1.5\Defs\VoiceDefs\VoiceDef_Human\VoiceDef_Human.xml" />
|
||||||
<Content Include="1.5\Defs\VoiceDefs\VoiceDef_Orassan.xml" />
|
<Content Include="1.5\Defs\VoiceDefs\VoiceDef_Orassan.xml" />
|
||||||
<Content Include="1.5\Defs\VoiceDefs\VoiceTagDef.xml" />
|
<Content Include="1.5\Defs\VoiceDefs\VoiceTagDef.xml" />
|
||||||
<Content Include="1.5\Patches\AnimationPatchHSK.xml" />
|
<Content Include="1.5\Patches\AnimationPatchHSK.xml" />
|
||||||
|
@ -289,6 +291,37 @@
|
||||||
<Content Include="1.5\Sounds\Sex\Suck\Swallow_1.wav" />
|
<Content Include="1.5\Sounds\Sex\Suck\Swallow_1.wav" />
|
||||||
<Content Include="1.5\Sounds\Sex\Suck\Swallow_2.wav" />
|
<Content Include="1.5\Sounds\Sex\Suck\Swallow_2.wav" />
|
||||||
<Content Include="1.5\Sounds\Sex\Suck\Swallow_3.wav" />
|
<Content Include="1.5\Sounds\Sex\Suck\Swallow_3.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Grunt1.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Grunt2.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Grunt3.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Grunt4.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Grunt5.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Grunt6.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Moan1.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Moan2.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Moan3.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Moan4.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\MoanShort1.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\MoanShort2.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\MoanShort3.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Scream1.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Scream2.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Scream3.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\FVoice\Scream4.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Grunt1.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Grunt2.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Grunt3.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Grunt4.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Moan1.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Moan2.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Moan3.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Moan4.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\MoanShort1.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\MoanShort2.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\MoanShort3.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Scream1.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Scream2.wav" />
|
||||||
|
<Content Include="1.5\Sounds\Voices\MVoice\Scream3.wav" />
|
||||||
<Content Include="1.5\Textures\AnimationProps\Banana\Banana_east.png" />
|
<Content Include="1.5\Textures\AnimationProps\Banana\Banana_east.png" />
|
||||||
<Content Include="1.5\Textures\AnimationProps\Banana\Banana_north.png" />
|
<Content Include="1.5\Textures\AnimationProps\Banana\Banana_north.png" />
|
||||||
<Content Include="1.5\Textures\AnimationProps\Banana\Banana_south.png" />
|
<Content Include="1.5\Textures\AnimationProps\Banana\Banana_south.png" />
|
||||||
|
@ -317,6 +350,7 @@
|
||||||
<Content Include="Languages\PortugueseBrazilian\DefInjected\Rimworld_Animations.AnimationDef\Animations_vanilla.xml" />
|
<Content Include="Languages\PortugueseBrazilian\DefInjected\Rimworld_Animations.AnimationDef\Animations_vanilla.xml" />
|
||||||
<Content Include="LoadFolders.xml" />
|
<Content Include="LoadFolders.xml" />
|
||||||
<Content Include="Patch_FacialAnimation\1.5\Patches\AnimationPatch_HideHeadWhenAnimating.xml" />
|
<Content Include="Patch_FacialAnimation\1.5\Patches\AnimationPatch_HideHeadWhenAnimating.xml" />
|
||||||
|
<Content Include="Patch_NoRimNudeWorld\1.5\Defs\PawnRenderNodeTagDef.xml" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Folder Include="1.5\Source\Extensions\" />
|
<Folder Include="1.5\Source\Extensions\" />
|
||||||
|
|
Loading…
Reference in a new issue