Compare commits

...

4 Commits

Author SHA1 Message Date
c0ffee a458f3b83f Added humanlike pawn test 2024-05-14 11:37:01 -07:00
c0ffee 31cba83bc2 Output actor shift in debug logs 2024-05-14 11:23:02 -07:00
c0ffee 2f7bae49db changed order of dog regular anim tests 2024-05-14 11:14:11 -07:00
c0ffee 77874ad5b0 Added scale to body type offsets 2024-05-14 10:47:50 -07:00
12 changed files with 78 additions and 2 deletions

View File

@ -128,7 +128,6 @@
<priority>1</priority>
<actorShift>1</actorShift>
<whitelist>
<li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /> <!-- Human -->
<li Class="Rimworld_Animations.PawnTest_Multi"> <!-- Dog -->
<tests>
<li Class="Rimworld_Animations.PawnTest_RJWCanFuck" />
@ -136,6 +135,7 @@
<races>
<li>Wolf_Timber</li>
<li>Wolf_Arctic</li>
<li>Whitefox</li>
<li>Warg</li>
<li>Husky</li>
<li>LabradorRetriever</li>
@ -143,6 +143,7 @@
</li>
</tests>
</li>
<li Class="Rimworld_Animations.PawnTest_RJWCanBeFucked" /> <!-- Human -->
</whitelist>
<interactionDefs>
<li>Bestiality_Vaginal</li>

View File

@ -24,6 +24,12 @@ namespace Rimworld_Animations
List<BodyTypeOffset_AgeRange> pawnOffsets = (pawn.gender == Gender.Male ? offsetsMale : offsetsFemale);
return pawnOffsets.Find(x => x.bodyType == pawn.story.bodyType && x.ageRange.Includes(pawn.ageTracker.AgeBiologicalYears))?.rotation ?? pawnOffsets.Last().rotation;
}
public override Vector3? getScale(Pawn pawn)
{
List<BodyTypeOffset_AgeRange> pawnOffsets = (pawn.gender == Gender.Male ? offsetsMale : offsetsFemale);
return pawnOffsets.Find(x => x.bodyType == pawn.story.bodyType && x.ageRange.Includes(pawn.ageTracker.AgeBiologicalYears))?.scale ?? pawnOffsets.Last().scale;
}
}
public class BodyTypeOffset_AgeRange : BodyTypeOffset

View File

@ -23,6 +23,11 @@ namespace Rimworld_Animations
{
return offsets.Find(x => x.bodyType == pawn.story.bodyType)?.rotation;
}
public override Vector3? getScale(Pawn pawn)
{
return offsets.Find(x => x.bodyType == pawn.story.bodyType)?.scale;
}
}
}

View File

@ -40,5 +40,19 @@ namespace Rimworld_Animations
}
}
public override Vector3? getScale(Pawn pawn)
{
if (pawn.gender == Gender.Female)
{
return offsetsFemale.Find(x => x.bodyType == pawn.story.bodyType)?.scale;
}
else
{
return offsetsMale.Find(x => x.bodyType == pawn.story.bodyType)?.scale;
}
}
}
}

View File

@ -13,6 +13,7 @@ namespace Rimworld_Animations
public Vector3 offset;
public int? rotation;
public Vector3? scale = Vector3.one;
public override Vector3? getOffset(Pawn pawn)
{
@ -23,5 +24,10 @@ namespace Rimworld_Animations
{
return rotation;
}
public override Vector3? getScale(Pawn pawn)
{
return scale;
}
}
}

View File

@ -17,6 +17,8 @@ namespace Rimworld_Animations
public abstract int? getRotation(Pawn pawn);
public abstract Vector3? getScale(Pawn pawn);
public bool appliesToPawn(Pawn pawn)
{
return races.Contains(pawn.def);

View File

@ -14,5 +14,6 @@ namespace Rimworld_Animations
public BodyTypeDef bodyType;
public int rotation = 0;
public Vector3 offset;
public Vector3 scale = Vector3.one;
}
}

View File

@ -0,0 +1,17 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Rimworld_Animations
{
public class PawnTest_Humanlike : BasePawnTest
{
public override bool PawnTest(Pawn pawn)
{
return pawn.RaceProps.Humanlike;
}
}
}

View File

@ -87,6 +87,29 @@ namespace Rimworld_Animations
return regularOffsets;
}
public override Vector3 ScaleFor(PawnRenderNode node, PawnDrawParms parms)
{
Vector3 regularScale = base.ScaleFor(node, parms);
if ((node.Props as PawnRenderNodeProperties_GraphicVariants)?.propOffsetDef?.offsets is List<BaseAnimationOffset> offsets)
{
foreach (BaseAnimationOffset offset in offsets)
{
if (offset.appliesToPawn(node.tree.pawn))
{
//modify scale of prop for animationOffset position
regularScale = regularScale.MultipliedBy(offset.getScale(node.tree.pawn) ?? Vector3.one);
return regularScale;
}
}
}
return regularScale;
}
public override Quaternion RotationFor(PawnRenderNode node, PawnDrawParms parms)
{
Quaternion rotation = base.RotationFor(node, parms);

View File

@ -47,7 +47,7 @@ namespace Rimworld_Animations {
if (RJWAnimationSettings.debugMode)
{
Log.Message("Now playing animation: " + groupAnimationDef.defName);
Log.Message("Now playing animation: " + groupAnimationDef.defName + " Actor Shift: " + reorder);
}
participants[i].TryGetComp<CompExtendedAnimator>().PlayGroupAnimation(allAnimationsForPawn, position, rotation, animatorAnchor);

View File

@ -86,6 +86,7 @@
<Compile Include="1.5\Source\Animations\AnimationProps\AnimationPropDef.cs" />
<Compile Include="1.5\Source\Animations\AnimationWorkers\AnimationWorker_KeyframesExtended.cs" />
<Compile Include="1.5\Source\Animations\PawnTests\BasePawnTest.cs" />
<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_Humanlike.cs" />
<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_PrisonerOfColony.cs" />
<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_SlaveOfColony.cs" />
<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_Always.cs" />