Commit graph

9 commits

Author SHA1 Message Date
c0ffee
9621dc2841 Added dynamic prop rendering system to extendedanimator
rendernodes dynamically attach and remove per animation
configure props in AnimationPropDef
2024-04-20 17:23:31 -07:00
c0ffee
0de9346eac fixes for addon rotations
more robust pawnrendertree animating node selection
2024-04-19 21:38:04 -07:00
c0ffee
fd77f303c7 slightly more efficient 2024-04-18 17:43:49 -07:00
c0ffee
fbf8b3444d texture recaching issue fix 2024-04-18 17:40:06 -07:00
c0ffee
43843a398f added extended animator, animationstages, animator selects animations to play iteratively and queues them to be played; saving and loading as well 2024-04-18 15:32:31 -07:00
c0ffee
db4c2d3833 Added animation selecting based on defined contexts 2024-04-17 16:57:18 -07:00
c0ffee
16af5bb63a Added branching and looping animationstages for groupanimations 2024-04-16 20:44:51 -07:00
c0ffee
e8fd61fb4a Rewrote anim framework to use vanilla animation system
- added extended functionality for head rotations, invisible
 - tentative design for groupanimationdefs
2024-04-16 15:10:46 -07:00
c0ffee
a9d4eed71a 1.5 initial build 2024-04-15 10:33:06 -07:00