c0ffee
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9621dc2841
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Added dynamic prop rendering system to extendedanimator
rendernodes dynamically attach and remove per animation
configure props in AnimationPropDef
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2024-04-20 17:23:31 -07:00 |
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c0ffee
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0de9346eac
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fixes for addon rotations
more robust pawnrendertree animating node selection
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2024-04-19 21:38:04 -07:00 |
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c0ffee
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fd77f303c7
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slightly more efficient
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2024-04-18 17:43:49 -07:00 |
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c0ffee
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fbf8b3444d
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texture recaching issue fix
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2024-04-18 17:40:06 -07:00 |
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c0ffee
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43843a398f
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added extended animator, animationstages, animator selects animations to play iteratively and queues them to be played; saving and loading as well
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2024-04-18 15:32:31 -07:00 |
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c0ffee
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db4c2d3833
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Added animation selecting based on defined contexts
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2024-04-17 16:57:18 -07:00 |
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c0ffee
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16af5bb63a
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Added branching and looping animationstages for groupanimations
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2024-04-16 20:44:51 -07:00 |
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c0ffee
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e8fd61fb4a
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Rewrote anim framework to use vanilla animation system
- added extended functionality for head rotations, invisible
- tentative design for groupanimationdefs
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2024-04-16 15:10:46 -07:00 |
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c0ffee
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a9d4eed71a
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1.5 initial build
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2024-04-15 10:33:06 -07:00 |
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