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	Added check by bodydef in actors
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					 5 changed files with 8 additions and 2 deletions
				
			
		
										
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			@ -36,6 +36,10 @@
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          <li>AEXP_CatMaineCoon</li>
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          <li>AEXP_CatSphynx</li>
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        </defNames>
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        <bodyDefTypes>
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          <li>QuadrupedAnimalWithHooves</li>
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          <li>QuadrupedAnimalWithPawsAndTail</li>
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        </bodyDefTypes>
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        <isFucking>true</isFucking>
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        <initiator>true</initiator>
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      </li>
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			@ -46,7 +46,7 @@
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="RJW">
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      <HintPath>..\rjw-master\1.1\Assemblies\RJW.dll</HintPath>
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      <HintPath>..\RJW\1.1\Assemblies\RJW.dll</HintPath>
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      <Private>False</Private>
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    </Reference>
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    <Reference Include="System" />
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			@ -17,6 +17,7 @@ namespace Rimworld_Animations {
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        public bool isFucking = false;
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        public bool isFucked = false;
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        public bool controlGenitalAngle = false;
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        public List<BodyDef> bodyDefTypes = new List<BodyDef>();
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        public BodyTypeOffset bodyTypeOffset = new BodyTypeOffset();
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        public Vector3 offset = new Vector2(0, 0);
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			@ -56,7 +56,8 @@ namespace Rimworld_Animations {
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                            return false;
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                        }
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                    } else {
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                    }
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                    else if (!x.actors[i].bodyDefTypes.Contains(localParticipants[i].RaceProps.body)) {
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                        if (!x.actors[i].defNames.Contains(localParticipants[i].def.defName)) {
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