fixed potential bug with >1x speed + build for rjw 4.2.6
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@ -1,5 +1,7 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<!--
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<Rimworld_Animations.AnimationDef>
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<defName>Missionary</defName>
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<label>missionary</label>
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@ -10,7 +12,6 @@
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</sexTypes>
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<actors>
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<li>
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<!--each type cooresponds to an animation clip in each animationStage-->
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<defNames>
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<li>Human</li>
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</defNames>
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@ -370,4 +371,7 @@
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</li>
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</animationStages>
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</Rimworld_Animations.AnimationDef>
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</Defs>
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-->
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</Defs>
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@ -82,10 +82,10 @@ namespace Rimworld_Animations {
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}
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//TESTING ANIMATIONS ONLY REMEMBER TO COMMENT OUT BEFORE PUSH
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/*
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if (x.defName != "Missionary")
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return false;
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*/
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if (x.actors[i].isFucking && !rjw.xxx.can_fuck(localParticipants[i])) {
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