comps fix, again
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274f2a35f1
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@ -13,16 +13,13 @@
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</value>
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</value>
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</nomatch>
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</nomatch>
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</li>
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</li>
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<li Class="PatchOperationConditional">
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<li Class="PatchOperationAdd">
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<xpath>/Defs/AlienRace.ThingDef_AlienRace/comps</xpath>
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<success>Always</success>
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<success>Always</success>
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<xpath>Defs/AlienRace.ThingDef_AlienRace[not(comps)]</xpath>
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<nomatch Class="PatchOperationAdd">
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<value>
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<xpath>/Defs/AlienRace.ThingDef_AlienRace</xpath>
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<comps />
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<value>
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</value>
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<comps />
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</li>
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</value>
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</nomatch>
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</li>
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<li Class="PatchOperationAdd">
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<li Class="PatchOperationAdd">
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<xpath>/Defs/ThingDef[@Name="BasePawn"]/comps</xpath>
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<xpath>/Defs/ThingDef[@Name="BasePawn"]/comps</xpath>
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@ -30,9 +27,8 @@
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<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
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<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
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</value>
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</value>
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</li>
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</li>
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<li Class="Rimworld_Animations.PatchOperationAddOrReplace">
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<li Class="PatchOperationAdd">
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<xpath>/Defs/AlienRace.ThingDef_AlienRace</xpath>
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<xpath>/Defs/AlienRace.ThingDef_AlienRace/comps</xpath>
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<key>comps</key>
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<value>
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<value>
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<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
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<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
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</value>
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</value>
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