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	Tweaked probabilities + added offsets for different pawn types
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						d6c813af2f
					
				
					 6 changed files with 56 additions and 15 deletions
				
			
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					@ -129,7 +129,7 @@
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li> <!-- first pawn in animation -->
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								<li>Offset_Blowjob_Male</li> <!-- first pawn in animation -->
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			<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
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								<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
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		</offsetDefs>
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							</offsetDefs>
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					@ -155,7 +155,7 @@
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li> <!-- first pawn in animation -->
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								<li>Offset_Blowjob_Male</li> <!-- first pawn in animation -->
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			<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
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								<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
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		</offsetDefs>
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							</offsetDefs>
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					@ -181,7 +181,7 @@
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li> <!-- first pawn in animation -->
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								<li>Offset_Blowjob_Male</li> <!-- first pawn in animation -->
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			<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
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								<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
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		</offsetDefs>
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							</offsetDefs>
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					@ -207,7 +207,7 @@
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li> <!-- first pawn in animation -->
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								<li>Offset_Blowjob_Male</li> <!-- first pawn in animation -->
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			<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
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								<li>Offset_Blowjob_Female</li> <!-- second pawn in animation -->
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		</offsetDefs>
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							</offsetDefs>
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					@ -233,7 +233,7 @@
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li>
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								<li>Offset_Blowjob_Male</li>
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			<li>Offset_Blowjob_Female</li>
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								<li>Offset_Blowjob_Female</li>
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		</offsetDefs>
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							</offsetDefs>
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					@ -259,7 +259,7 @@
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li>
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								<li>Offset_Blowjob_Male</li>
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			<li>Offset_Blowjob_Female</li>
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								<li>Offset_Blowjob_Female</li>
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		</offsetDefs>
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							</offsetDefs>
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					@ -311,7 +311,7 @@
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li>
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								<li>Offset_Blowjob_Male</li>
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			<li>Offset_Blowjob_Female</li>
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								<li>Offset_Blowjob_Female</li>
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		</offsetDefs>
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							</offsetDefs>
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					@ -337,7 +337,7 @@
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li>
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								<li>Offset_Blowjob_Male</li>
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			<li>Offset_Blowjob_Female</li>
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								<li>Offset_Blowjob_Female</li>
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		</offsetDefs>
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							</offsetDefs>
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					@ -363,7 +363,7 @@
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li>
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								<li>Offset_Blowjob_Male</li>
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			<li>Offset_Blowjob_Female</li>
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								<li>Offset_Blowjob_Female</li>
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		</offsetDefs>
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							</offsetDefs>
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					@ -12,4 +12,18 @@
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			</li>
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								</li>
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		</offsets>
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							</offsets>
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	</Rimworld_Animations.AnimationOffsetDef>
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						</Rimworld_Animations.AnimationOffsetDef>
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						<Rimworld_Animations.AnimationOffsetDef>
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							<defName>Offset_Blowjob_Male</defName>
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							<offsets>
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								<li Class="Rimworld_Animations.AnimationOffset_BodyType">
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									<races>
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										<li>Human</li>
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									</races>
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									<offsets>
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										<li><bodyType>Hulk</bodyType><offset>(0, 0, 0.223)</offset></li>
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									</offsets>
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								</li>
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							</offsets>
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						</Rimworld_Animations.AnimationOffsetDef>
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</Defs>
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					</Defs>
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					@ -15,4 +15,17 @@
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			</li>
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								</li>
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		</offsets>
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							</offsets>
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	</Rimworld_Animations.AnimationOffsetDef>
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						</Rimworld_Animations.AnimationOffsetDef>
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							<Rimworld_Animations.AnimationOffsetDef>
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							<defName>Offset_Cowgirl_Bottom</defName>
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							<offsets>
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								<li Class="Rimworld_Animations.AnimationOffset_BodyType">
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									<races>
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										<li>Human</li>
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									</races>
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									<offsets>
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										<li><bodyType>Hulk</bodyType><offset>(0, 0, -0.17)</offset></li>
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									</offsets>
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								</li>
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							</offsets>
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						</Rimworld_Animations.AnimationOffsetDef>
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</Defs>
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					</Defs>
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					@ -129,7 +129,7 @@
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		</contexts>
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							</contexts>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li> <!-- first pawn in animation -->
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								<li>Offset_Missionary_Male</li> <!-- first pawn in animation -->
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			<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
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								<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
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		</offsetDefs>
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							</offsetDefs>
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li> <!-- first pawn in animation -->
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								<li>Offset_Missionary_Male</li> <!-- first pawn in animation -->
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			<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
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								<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
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		</offsetDefs>
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							</offsetDefs>
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					@ -181,7 +181,7 @@
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li> <!-- first pawn in animation -->
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								<li>Offset_Missionary_Male</li> <!-- first pawn in animation -->
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			<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
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								<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
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		</offsetDefs>
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							</offsetDefs>
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					@ -207,7 +207,7 @@
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		</animationStages>
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							</animationStages>
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		<offsetDefs>
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							<offsetDefs>
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			<li>Offset_Placeholder</li> <!-- first pawn in animation -->
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								<li>Offset_Missionary_Male</li> <!-- first pawn in animation -->
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			<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
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								<li>Offset_Missionary_Female</li> <!-- second pawn in animation -->
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		</offsetDefs>
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							</offsetDefs>
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					@ -15,4 +15,18 @@
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			</li>
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								</li>
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		</offsets>
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							</offsets>
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	</Rimworld_Animations.AnimationOffsetDef>
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						</Rimworld_Animations.AnimationOffsetDef>
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							<Rimworld_Animations.AnimationOffsetDef>
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							<defName>Offset_Missionary_Male</defName>
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							<offsets>
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								<li Class="Rimworld_Animations.AnimationOffset_BodyType">
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									<races>
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										<li>Human</li>
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									</races>
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									<offsets>
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										<li><bodyType>Hulk</bodyType><offset>(0, 0, 0.179)</offset></li>
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									</offsets>
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								</li>
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							</offsets>
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						</Rimworld_Animations.AnimationOffsetDef>
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</Defs>
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					</Defs>
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					@ -7,12 +7,12 @@
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	<Rimworld_Animations.VoiceTagDef>
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						<Rimworld_Animations.VoiceTagDef>
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		<defName>MoanShort</defName>
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							<defName>MoanShort</defName>
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		<probability>0.4</probability>
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							<probability>0.1</probability>
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	</Rimworld_Animations.VoiceTagDef>
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						</Rimworld_Animations.VoiceTagDef>
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	<Rimworld_Animations.VoiceTagDef>
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						<Rimworld_Animations.VoiceTagDef>
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		<defName>Grunt</defName>
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							<defName>Grunt</defName>
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		<probability>0.4</probability>
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							<probability>0.1</probability>
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	</Rimworld_Animations.VoiceTagDef>
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						</Rimworld_Animations.VoiceTagDef>
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