Added actor shift, tweaks to anims

This commit is contained in:
c0ffee 2024-05-06 21:37:55 -07:00
parent 1c7b137096
commit aee763cf53
6 changed files with 1 additions and 7 deletions

View File

@ -113,7 +113,7 @@
<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
<priority>0</priority>
<actorShift></actorShift>
<actorShift>1</actorShift>
<interactionDefs>
<li>Sex_Reverse_Breastjob</li>
<li>Sex_Reverse_Footjob</li>

View File

@ -22,7 +22,6 @@
<visible>true</visible>
<offset>(-0.6, -1, -0.42)</offset>
<rotation>East</rotation>
<sound>Clap</sound>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>40</tick>

View File

@ -143,7 +143,6 @@
<visible>true</visible>
<offset>(0.2, -1, 0.2)</offset>
<rotation>West</rotation>
<sound>Clap</sound>
</li>
</keyframes>
</value>

View File

@ -143,7 +143,6 @@
<visible>true</visible>
<offset>(0.2, -1, 0.2)</offset>
<rotation>West</rotation>
<sound>Clap</sound>
</li>
</keyframes>
</value>

View File

@ -30,7 +30,6 @@
<visible>true</visible>
<offset>(-0.6, -1, -0.37)</offset>
<rotation>East</rotation>
<sound>Clap</sound>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>50</tick>

View File

@ -30,7 +30,6 @@
<visible>true</visible>
<offset>(-0.6, -1, -0.37)</offset>
<rotation>East</rotation>
<sound>Clap</sound>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>50</tick>
@ -258,7 +257,6 @@
<visible>true</visible>
<offset>(0.16, -1, 0.2)</offset>
<rotation>West</rotation>
<sound>Clap</sound>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>70</tick>