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bugfix: null ref exceptions for masturbate, corpse
todo: allow anims for masturbate and corpse?
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4 changed files with 15 additions and 4 deletions
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@ -119,6 +119,7 @@ namespace Rimworld_Animations {
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}
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public override void CompTick() {
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base.CompTick();
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if(Animating) {
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@ -21,7 +21,6 @@ namespace Rimworld_Animations {
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RestUtility.WakeUp(pawn);
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__result = JobMaker.MakeJob(DefDatabase<JobDef>.GetNamed("JoinInBedAnimation", true), partnerInMyBed, partnerInMyBed.CurrentBed());
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}
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}
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}
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}
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@ -14,12 +14,19 @@ namespace Rimworld_Animations {
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static class HarmonyPatch_JobDriver_SexBaseInitiator_Start {
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public static void Postfix(ref JobDriver_SexBaseInitiator __instance) {
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/*
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These particular jobs need special code
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don't play anim for now
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*/
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if(__instance is JobDriver_Masturbate_Bed || __instance is JobDriver_Masturbate_Quick || __instance is JobDriver_ViolateCorpse) {
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return;
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}
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if(__instance is JobDriver_JoinInBed) {
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Log.Warning("Tried to start wrong JobDriver with Rimworld-Animations installed. If you see this warning soon after installing this mod, it's fine and animated sex will start soon. If you see this a long time after installing, that's a problem.");
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return;
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}
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Pawn Target = __instance.Target as Pawn;
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Pawn pawn = __instance.pawn;
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Building_Bed bed = __instance.Bed;
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@ -29,11 +36,15 @@ namespace Rimworld_Animations {
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else if (__instance is JobDriver_WhoreIsServingVisitors) {
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bed = (__instance as JobDriver_WhoreIsServingVisitors).Bed;
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}
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else if(__instance is JobDriver_SexCasualForAnimation) {
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else if (__instance is JobDriver_SexCasualForAnimation) {
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bed = (__instance as JobDriver_SexCasualForAnimation).Bed;
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}
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else if (__instance is JobDriver_Masturbate_Bed)
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bed = (__instance as JobDriver_Masturbate_Bed).Bed;
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if ((__instance.Target as Pawn).jobs?.curDriver is JobDriver_SexBaseReciever) {
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if ((__instance.Target as Pawn)?.jobs?.curDriver is JobDriver_SexBaseReciever) {
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Pawn Target = __instance.Target as Pawn;
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if (!(Target.jobs.curDriver as JobDriver_SexBaseReciever).parteners.Contains(pawn)) {
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(Target.jobs.curDriver as JobDriver_SexBaseReciever).parteners.Add(pawn);
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