orassan patch may break other races

This commit is contained in:
c0ffee 2022-10-28 14:54:33 -07:00
parent 2a4db3cc75
commit 6de9fc6be7
2 changed files with 4 additions and 4 deletions

View File

@ -78,7 +78,7 @@ namespace Rimworld_Animations {
Vector3 vector2 = a + ((offset2 != null) ? offset2.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, pawn.story.headType) : Vector3.zero);
vector2.y = (ba.inFrontOfBody ? (0.3f + vector2.y) : (-0.3f - vector2.y));
float num = ba.angle;
if (rotation == Rot4.North)
if (((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead ? pawnAnimator.headFacing : pawnAnimator.bodyFacing) == Rot4.North)
{
if (ba.layerInvert)
{
@ -86,7 +86,7 @@ namespace Rimworld_Animations {
}
num = 0f;
}
if (rotation == Rot4.East)
if (((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead ? pawnAnimator.headFacing : pawnAnimator.bodyFacing) == Rot4.East)
{
num = 0f - num;
vector2.x = 0f - vector2.x;
@ -97,7 +97,7 @@ namespace Rimworld_Animations {
Vector3 orassanv = Vector3.zero;
bool orassan = false;
/*
if ((pawn.def as ThingDef_AlienRace).defName == "Alien_Orassan")
{
orassan = true;
@ -153,7 +153,7 @@ namespace Rimworld_Animations {
orassanv = orassanv.RotatedBy(pawnAnimator.headAngle);
}
}
*/
if ((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead)
{