tweaks again for orassan

This commit is contained in:
c0ffee 2022-10-28 14:37:11 -07:00
parent ccb0a11d24
commit 2a4db3cc75
2 changed files with 3 additions and 3 deletions

View File

@ -112,7 +112,7 @@ namespace Rimworld_Animations {
{
orassan = true;
orassanv = new Vector3(0, 0, 0.23f);
orassanv = new Vector3(0, 0, 1.23f);
if (pawnAnimator.headFacing == Rot4.North)
{
orassanv.z -= 0.1f;
@ -138,8 +138,8 @@ namespace Rimworld_Animations {
}
else //south
{
orassanv.z -= 0.1f;
orassanv.y += 2f;
orassanv.z += 0.1f;
orassanv.y += 1f;
if (ba.bodyPart.defName.Contains("right"))
{