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save bug fix, change to body anim comp to only apply to pawns fix 3
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@ -15,7 +15,7 @@
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</li>
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<li Class="PatchOperationAdd">
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<xpath>/Defs/ThingDef[defName="BasePawn"]/comps</xpath>
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<xpath>/Defs/ThingDef[@Name="BasePawn"]/comps</xpath>
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<value>
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<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
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</value>
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