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	save bug fix, change to body anim comp to only apply to pawns fix 2
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					 1 changed files with 4 additions and 4 deletions
				
			
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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  <Operation Class="PatchOperationSequence">
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    <success>Always</success>
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    <operations>
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      <li Class="PatchOperationConditional">
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        <xpath>/Defs/ThingDef[defName="BasePawn"]/comps</xpath>
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        <xpath>/Defs/ThingDef/comps</xpath>
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        <success>Always</success>
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        <nomatch Class="PatchOperationAdd">
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          <xpath>/Defs/ThingDef</xpath>
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			@ -15,11 +15,11 @@
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      </li>
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      <li Class="PatchOperationAdd">
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        <xpath>/Defs/ThingDef/comps</xpath>
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        <xpath>/Defs/ThingDef[defName="BasePawn"]/comps</xpath>
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        <value>
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          <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
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        </value>
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      </li>
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    </operations>
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  </Operation>
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</Patch>
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</Patch>
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