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save bug fix, change to body anim comp to only apply to pawns
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4 changed files with 1 additions and 8 deletions
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@ -4,7 +4,7 @@
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<success>Always</success>
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<operations>
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<li Class="PatchOperationConditional">
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<xpath>/Defs/ThingDef/comps</xpath>
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<xpath>/Defs/ThingDef[defName="BasePawn"]/comps</xpath>
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<success>Always</success>
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<nomatch Class="PatchOperationAdd">
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<xpath>/Defs/ThingDef</xpath>
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