From 68e30b0db81072b1361d489f69f3bb858191a69e Mon Sep 17 00:00:00 2001 From: c0ffee Date: Sat, 17 Jul 2021 11:56:51 -0700 Subject: [PATCH] save bug fix, change to body anim comp to only apply to pawns --- 1.2/Assemblies/Rimworld-Animations.dll | Bin 60416 -> 60416 bytes Patches/AnimationPatch_CompBodyAnimator.xml | 2 +- Rimworld-Animations.csproj | 5 ----- Source/Comps/CompBodyAnimator.cs | 2 -- 4 files changed, 1 insertion(+), 8 deletions(-) diff --git a/1.2/Assemblies/Rimworld-Animations.dll b/1.2/Assemblies/Rimworld-Animations.dll index 13afe5eb08a180ae69b7ae0284cf7c30edfc1624..aa84a19ce54f3428a023a540423e510d6ddbaa58 100644 GIT binary patch delta 2196 zcmZA3e@xV690&0Cb9Y=I_jNE?u`u!Eez?U1g*03FVZ}s)gXN`Ts0p_w8^CwL+hWVD;mTT2AKWno>%uHWnV-R1@ z@^2fG5Q(PS!r5%V8gPGN6)(DF=g*^0=JZ#Yg=9-JnHP!Bge_(kbF>ADiLiL9tpE;?*;avfCC>>u-<$4gBa*4jllO`#m` zfv-$ta=aJIN%9T7s36JlUg%0q+NuEiLw6Ovu>Fh-JH@{mz4 zD@T0iTzTl9)n!*9QW|(>LYA&Vh9LT|)PKyi3KOJ33}oKrx~(+gOVw7RzHz4M!`fPW zPLf^LVOnM4+&Z9%deSQuVKHeCr+f>wBD_K}1s~Unak^PHoysoIN)Tz45?KZ6+oeW) z>$FNtZ=F%4wh=YDkbL`1Xd?|`#P__m36Te~%{VlhHE5ghLkFER={LU`mx$t^p;aT_ z5Mc}ukUUrR#h`BgT~?rtPe=3D;&1GBks|ECx=nJN&n_1rDVVubb=7F3M8!J-f9Q{3FE{ zE)tdZRCdNwAkKBmF5f*G;*}*z^;sKuRz(tvnvAnkg<@b3+myt>Aa3l84-Dd#6b%gG zUzLf0K{#HE4-BG2Nem34iX`tTh&mG8lgYz2Vwis%it)L-M4K>9qgM-J6-i!cD@s%r zfu*&gMQJ^IUu(l2k{r>FQwbU+$u8{}Q|H7yvmMpD;{)5FlSC=QR_r6mABB$nO5$d8 zbnm72P1)f&tm)V*MK`144V8(T(GgKuYSs~6c|l3sjBesrqTE}@6iIHXW11vyM#pyk zVKs9zI>IEmXa_zZ$wdu(s3aCOus;-E)IhHkEoz|JQlZ$?z#$ciO$}UD5}O*BBFRM! z{7sUJ8n{Q2iyC-6I&atgbjQgBuRd*M^p@Hg5N+uVtWNu_^Ub3C`xEQm+jG;iZ+^v^ z=;*ngwB+S0mMnduaK%dN@Ks;5`%(i-cw({f+{6cU;{^#1qNm1-|92+;N@+rgb@WPk z{K1*u{no~-u4vvwXZ&3B@YR=?R;d1Q5I0t7JvN!e)b|B9nrbh?%Hk5%cAKw I{^EYa2))K*fIc=~OD{^D?JfG*`$Hm6R>)xN|`Fx(| ze$g^zY?(54b(oqq%rA9!Ze-r>0T+u2GUkj}U<@0BRzq6Q&77=07+`vAzJWpf?BKr! zM4%@WYiLVir-HrK56p2d=K!W)Zpxpb?9`s!dd_xH+Kx*b%t*mRfs`x8%5|wwYR`Ql zn~{qDFhS_F*c|~phoFU5lG-Ut#kXO)7N(n|aa@fsBNbJ85w%bYUnPxWG3j$tDo&He zP>}St#fA%ODs31e1yBVmY?xNMO8Q-i8AP_DSPnX1FmrV(X~y^Xo+HJ&4BbW%E>I}j z+wfqC$Ygsvwvyxt?I(D z=}D4XX_$0^B-#%~*zqQ59L7{L92k^}{B-?*#eor(ZMDuuIIvhD_8dpky=FM!+aom> zE%Xu>?=R2f#BmC{<0lg?TAb()(-f%>F^-RUW~mh0^r1d!*zy1-_6f;d(lJGnyQCw& zN>&azu2|C1zoP4wY-k>y>5!$lh!;dRGMyJKx%h?Dhu-)*T#HIWj%aNgYW6R08mDc? zCnUK`9u`z4*5$!eO?%Rj@{vaB!-ykU%g0fYF8GjEfUz36>2FC{S|NIBr9`$9HFZ)$ zjy!D_77i_Im-Ymzd_wZ{WvD0hVaV~MR)(H6Svk(EWFD;?-`CSRonHBsm?4UVeytMO zei4o%U^2r6`_oiPl`dqEAPvMIOxl4AU8E#A|`JL-bZp@R~ z<8|?Fc4Lv)hD~hL>_+5av9Jw~8k@AeINT_8gliw(P&&(1g$pD(j0eLcc^4jhr7G89 z)a=2e(oNoBKW->>>4s5rHEyjeWT-*J^P=G_Tja0O1Bg@_vRk?SXre4C!*)zNfPbV| za*C+L5t)5y%M$CP*w^<5cx8!FRYDQZDoA2bopC;+LebERXO%=lFXoP}HuT~zDQf7& zlFCFwFCt&0N^0muiIQmOMFmOTlNZ$_x+k57^~5&*aVXknG>dK8a2cJN7mtzTmDZv} zWnBnrwWw2ioV}wRL<>o_sKezjO_1a+b(m7?L_fU_?qjPB>(D?Fr3{DAPLfZB4;@P4 zW_)OVh0Yt*XnR-lp;d}*#)sEbCT_-u9+gEWyw58qmBh{XbX+IOxqY}zl9T$dK$17( zLlgh7TD}<{PLSlF^*BqCgZgn!Net>oM__eOKf0u7P(Lc)QlXgCk25M1llt+Kl9<$w z+ax)tAAghNp#0t1Dn}Dn>PH}Sck@!LsWq|X^(03AKiHe>=l}o! diff --git a/Patches/AnimationPatch_CompBodyAnimator.xml b/Patches/AnimationPatch_CompBodyAnimator.xml index fe3a27c..a87109d 100644 --- a/Patches/AnimationPatch_CompBodyAnimator.xml +++ b/Patches/AnimationPatch_CompBodyAnimator.xml @@ -4,7 +4,7 @@ Always
  • - /Defs/ThingDef/comps + /Defs/ThingDef[defName="BasePawn"]/comps Always /Defs/ThingDef diff --git a/Rimworld-Animations.csproj b/Rimworld-Animations.csproj index e0c0f91..ee98d47 100644 --- a/Rimworld-Animations.csproj +++ b/Rimworld-Animations.csproj @@ -39,11 +39,6 @@ ..\..\..\..\workshop\content\294100\839005762\1.2\Assemblies\AlienRace.dll False - - False - ..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll - False - ..\rjw-master\1.2\Assemblies\RJW.dll False diff --git a/Source/Comps/CompBodyAnimator.cs b/Source/Comps/CompBodyAnimator.cs index 5eb446e..568afb2 100644 --- a/Source/Comps/CompBodyAnimator.cs +++ b/Source/Comps/CompBodyAnimator.cs @@ -422,13 +422,11 @@ namespace Rimworld_Animations { Scribe_Values.Look(ref stageTicks, "RJWAnimations-stageTicks", 1); Scribe_Values.Look(ref clipTicks, "RJWAnimations-clipTicks", 1); Scribe_Values.Look(ref clipPercent, "RJWAnimations-clipPercent", 1); - Scribe_Values.Look(ref mirror, "RJWAnimations-mirror"); Scribe_Values.Look(ref curStage, "RJWAnimations-curStage", 0); Scribe_Values.Look(ref actor, "RJWAnimations-actor"); - Animating = false; Scribe_Values.Look(ref anchor, "RJWAnimations-anchor"); Scribe_Values.Look(ref deltaPos, "RJWAnimations-deltaPos"); Scribe_Values.Look(ref headBob, "RJWAnimations-headBob");