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Update for RJW 4.6.7.2:
accounts for orgasm ticker changes orgasm ticker count accounts for animation length vs standard jobdriver length difference Accounts for neverending loop settings in RJW todo: remove unnecessary harmonypatch in sextick next RJW update
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8 changed files with 161 additions and 51 deletions
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@ -13,7 +13,6 @@ namespace Rimworld_Animations {
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[HarmonyPatch(typeof(JobDriver_SexBaseInitiator), "Start")]
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static class HarmonyPatch_JobDriver_SexBaseInitiator_Start {
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public static void Postfix(ref JobDriver_SexBaseInitiator __instance) {
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/*
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These particular jobs need special code
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don't play anim for now
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@ -52,16 +51,31 @@ namespace Rimworld_Animations {
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bool quickie = (__instance is JobDriver_SexQuick) && AnimationSettings.fastAnimForQuickie;
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int preAnimDuration = __instance.duration;
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int AnimationTimeTicks = 0;
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if (bed != null) {
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RerollAnimations(Target, __instance.duration, bed as Thing, __instance.sexType, quickie, sexProps: __instance.Sexprops);
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}
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RerollAnimations(Target, out AnimationTimeTicks, bed as Thing, __instance.sexType, quickie, sexProps: __instance.Sexprops);
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}
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else {
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RerollAnimations(Target, __instance.duration, sexType: __instance.sexType, fastAnimForQuickie: quickie, sexProps: __instance.Sexprops);
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RerollAnimations(Target, out AnimationTimeTicks, sexType: __instance.sexType, fastAnimForQuickie: quickie, sexProps: __instance.Sexprops);
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}
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//Modify Orgasm ticks to only orgasm as many times as RJW stock orgasm allows
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if(AnimationTimeTicks != 0)
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{
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__instance.orgasmstick = preAnimDuration * __instance.orgasmstick / AnimationTimeTicks;
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}
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}
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}
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public static void RerollAnimations(Pawn pawn, int duration, Thing bed = null, xxx.rjwSextype sexType = xxx.rjwSextype.None, bool fastAnimForQuickie = false, rjw.SexProps sexProps = null) {
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public static void RerollAnimations(Pawn pawn, out int AnimationTimeTicks, Thing bed = null, xxx.rjwSextype sexType = xxx.rjwSextype.None, bool fastAnimForQuickie = false, rjw.SexProps sexProps = null) {
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AnimationTimeTicks = 0;
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if(pawn == null || !(pawn.jobs?.curDriver is JobDriver_SexBaseReciever)) {
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Log.Error("Error: Tried to reroll animations when pawn isn't sexing");
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@ -88,8 +102,6 @@ namespace Rimworld_Animations {
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bool mirror = GenTicks.TicksGame % 2 == 0;
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Log.Message("Now playing " + anim.defName + (AnimationSettings.debugMode && mirror ? " mirrored" : ""));
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IntVec3 pos = pawn.Position;
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if(pawnsToAnimate.Count > anim.actors.Count)
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@ -112,9 +124,14 @@ namespace Rimworld_Animations {
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bool shiver = pawnsToAnimate[i].jobs.curDriver is JobDriver_SexBaseRecieverRaped;
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pawnsToAnimate[i].TryGetComp<CompBodyAnimator>().StartAnimation(anim, pawnsToAnimate, i, mirror, shiver, fastAnimForQuickie);
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_left = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticksLeftThisToil = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).sex_ticks = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).duration = anim.animationTimeTicks;
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AnimationTimeTicks = anim.animationTimeTicks;
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if(!AnimationSettings.hearts) {
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_between_hearts = Int32.MaxValue;
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}
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