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	fixed sextypes for stand and carry
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					 3 changed files with 7 additions and 5 deletions
				
			
		
										
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			@ -856,7 +856,7 @@
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    <sounds>true</sounds>
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    <sexTypes>
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      <li>Anal</li>
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      <li>Oral</li>
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      <li>Vaginal</li>
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    </sexTypes>
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    <actors>
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      <li>
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			@ -122,7 +122,7 @@ namespace Rimworld_Animations {
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            base.CompTick();
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            if(Animating) {
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            if(isAnimating) {
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                if (pawn?.jobs?.curDriver == null || (pawn?.jobs?.curDriver != null && !(pawn?.jobs?.curDriver is rjw.JobDriver_Sex))) {
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                    isAnimating = false;
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                }
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			@ -133,7 +133,7 @@ namespace Rimworld_Animations {
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        }
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        public void animatePawn(ref Vector3 rootLoc, ref float angle, ref Rot4 bodyFacing, ref Rot4 headFacing) {
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            if(!Animating) {
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            if(!isAnimating) {
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                return;
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            }
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            rootLoc = anchor + deltaPos;
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			@ -149,13 +149,13 @@ namespace Rimworld_Animations {
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        public void tickAnim() {
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            if (!Animating) return;
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            if (!isAnimating) return;
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            animTicks++;
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            if (animTicks < anim.animationTimeTicks) {
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                tickStage();
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            } else {
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                Animating = false;
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                isAnimating = false;
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            }
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        }
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			@ -164,7 +164,9 @@ namespace Rimworld_Animations {
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            stageTicks++;
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            if(stageTicks >= stage.playTimeTicks) {
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                curStage++;
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                stageTicks = 0;
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                clipTicks = 0;
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                clipPercent = 0;
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