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92
Source/JobDrivers/JobDriver_SexCasualForAnimation.cs
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92
Source/JobDrivers/JobDriver_SexCasualForAnimation.cs
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using RimWorld;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using Verse.AI;
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namespace Rimworld_Animations {
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class JobDriver_SexCasualForAnimation : JobDriver_SexBaseInitiator {
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public readonly TargetIndex ipartner = TargetIndex.A;
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public readonly TargetIndex ibed = TargetIndex.B;
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public Pawn Partner => (Pawn)job.GetTarget(ipartner);
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public new Building_Bed Bed => (Building_Bed)job.GetTarget(ibed);
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public override bool TryMakePreToilReservations(bool errorOnFailed) {
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return ReservationUtility.Reserve(base.pawn, Partner, job, xxx.max_rapists_per_prisoner, 0, null, errorOnFailed);
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}
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protected override IEnumerable<Toil> MakeNewToils() {
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setup_ticks();
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this.FailOnDespawnedOrNull(ipartner);
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this.FailOnDespawnedOrNull(ibed);
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this.FailOn(() => !Partner.health.capacities.CanBeAwake);
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yield return Toils_Reserve.Reserve(ipartner, xxx.max_rapists_per_prisoner, 0, null);
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Toil goToPawnInBed = Toils_Goto.GotoThing(ipartner, PathEndMode.OnCell);
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goToPawnInBed.FailOn(() => !RestUtility.InBed(Partner) && !xxx.in_same_bed(Partner, pawn));
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yield return goToPawnInBed;
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Toil startPartnerSex = new Toil();
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startPartnerSex.initAction = delegate {
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Log.Message("Attempting to start job...");
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Job gettinLovedJob = JobMaker.MakeJob(DefDatabase<JobDef>.GetNamed("GettinLovedAnimation"), pawn, Bed); // new gettin loved toil that wakes up the pawn goes here
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Partner.jobs.jobQueue.EnqueueFirst(gettinLovedJob);
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Partner.jobs.EndCurrentJob(JobCondition.InterruptForced);
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};
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yield return startPartnerSex;
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Toil sexToil = new Toil();
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sexToil.FailOn(() => (Partner.CurJobDef == null) || Partner.CurJobDef != DefDatabase<JobDef>.GetNamed("GettinLovedAnimation", true)); //partner jobdriver is not sexbaserecieverlovedforanim
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sexToil.socialMode = RandomSocialMode.Off;
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sexToil.defaultCompleteMode = ToilCompleteMode.Never;
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sexToil.initAction = delegate {
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usedCondom = (CondomUtility.TryUseCondom(base.pawn) || CondomUtility.TryUseCondom(Partner));
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Start();
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};
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sexToil.AddPreTickAction(delegate {
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ticks_left--;
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if(Gen.IsHashIntervalTick(pawn, ticks_between_hearts)) {
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MoteMaker.ThrowMetaIcon(pawn.Position, pawn.Map, ThingDefOf.Mote_Heart);
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}
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PawnUtility.GainComfortFromCellIfPossible(pawn, false);
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PawnUtility.GainComfortFromCellIfPossible(Partner, false);
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xxx.reduce_rest(Partner);
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xxx.reduce_rest(pawn, 2);
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if (ticks_left <= 0)
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ReadyForNextToil();
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});
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sexToil.AddFinishAction(delegate {
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End();
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if(xxx.is_human(pawn)) {
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pawn.Drawer.renderer.graphics.ResolveApparelGraphics();
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}
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});
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yield return sexToil;
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Toil finish = new Toil();
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finish.initAction = delegate {
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SexUtility.ProcessSex(pawn, Partner, usedCondom);
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};
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finish.defaultCompleteMode = ToilCompleteMode.Instant;
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yield return finish;
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}
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}
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}
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