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	genital rotation bugfix
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					@ -129,7 +129,7 @@ namespace Rimworld_Animations {
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				else {
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									else {
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					Quaternion addonRotation = quat;
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										Quaternion addonRotation = quat;
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					if (AnimationSettings.controlGenitalRotation && pawnAnimator.controlGenitalAngle && ba.hediffGraphics[0]?.path != null && (ba.hediffGraphics[0].path.Contains("Penis") || ba.hediffGraphics[0].path.Contains("penis"))) {
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										if (AnimationSettings.controlGenitalRotation && pawnAnimator.controlGenitalAngle && ba?.hediffGraphics?[0]?.path != null && (ba.hediffGraphics[0].path.Contains("Penis") || ba.hediffGraphics[0].path.Contains("penis"))) {
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						addonRotation = Quaternion.AngleAxis(angle: pawnAnimator.genitalAngle, axis: Vector3.up);
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											addonRotation = Quaternion.AngleAxis(angle: pawnAnimator.genitalAngle, axis: Vector3.up);
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					}
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										}
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