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placeholders in memory to prevent null ref errors
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2 changed files with 3 additions and 3 deletions
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@ -44,9 +44,9 @@ namespace Rimworld_Animations {
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private int curStage = 0;
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private float clipPercent = 0;
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public Vector3 anchor, deltaPos, headBob;
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public float bodyAngle, headAngle, genitalAngle = 0;
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public Rot4 headFacing, bodyFacing;
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public Vector3 anchor = Vector3.zero, deltaPos = Vector3.zero, headBob = Vector3.zero;
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public float bodyAngle = 0, headAngle = 0, genitalAngle = 0;
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public Rot4 headFacing = Rot4.North, bodyFacing = Rot4.North;
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public bool controlGenitalAngle = false;
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