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build for RJW 4.1.5a
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3 changed files with 2 additions and 3 deletions
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@ -41,8 +41,7 @@
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<HintPath>..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="RJW, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<Reference Include="RJW">
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<HintPath>..\rjw-master\1.1\Assemblies\RJW.dll</HintPath>
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<Private>False</Private>
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</Reference>
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@ -19,7 +19,7 @@ namespace Rimworld_Animations {
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Pawn pawn2 = target as Pawn;
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if (pawn.IsHashIntervalTick(__instance.ticks_between_thrusts)) {
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__instance.Animate(pawn, pawn2);
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__instance.Animate(pawn, (Thing)pawn2);
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if (!AnimationSettings.soundOverride || !pawn.TryGetComp<CompBodyAnimator>().isAnimating) {
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__instance.PlaySexSound();
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