diff --git a/1.1/Assemblies/Rimworld-Animations.dll b/1.1/Assemblies/Rimworld-Animations.dll
index fcecfae..9c27695 100644
Binary files a/1.1/Assemblies/Rimworld-Animations.dll and b/1.1/Assemblies/Rimworld-Animations.dll differ
diff --git a/Rimworld-Animations.csproj b/Rimworld-Animations.csproj
index 6c2c621..507dad5 100644
--- a/Rimworld-Animations.csproj
+++ b/Rimworld-Animations.csproj
@@ -41,8 +41,7 @@
..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll
False
-
- False
+
..\rjw-master\1.1\Assemblies\RJW.dll
False
diff --git a/Source/Patches/rjwPatches/HarmonyPatch_SexTick.cs b/Source/Patches/rjwPatches/HarmonyPatch_SexTick.cs
index 5812861..99e8d98 100644
--- a/Source/Patches/rjwPatches/HarmonyPatch_SexTick.cs
+++ b/Source/Patches/rjwPatches/HarmonyPatch_SexTick.cs
@@ -19,7 +19,7 @@ namespace Rimworld_Animations {
Pawn pawn2 = target as Pawn;
if (pawn.IsHashIntervalTick(__instance.ticks_between_thrusts)) {
- __instance.Animate(pawn, pawn2);
+ __instance.Animate(pawn, (Thing)pawn2);
if (!AnimationSettings.soundOverride || !pawn.TryGetComp().isAnimating) {
__instance.PlaySexSound();